Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14299037481419309678 218 code13 the Magician (level 6, -19/43 HPs) Began as a Djinni Conjurer on July 25, 2026. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:06:28 (3090 turns). code13 the Magician (Djinni Conjurer) Turns: 3090, Time: 00:06:29 Health: -19/43 AC: 3 Str: 6 XL: 6 Next: 17% Gold: 268 EV: 11 Int: 34 God: SH: 0 Dex: 11 rFire + + . (33%) f - staff of necromancy rCold x . . (150%) (no offhand) rNeg + . . (50%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth + e - +6 ring of intelligence HPRegen 0.27/turn %: infuse magic (-20 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 268 gold pieces. Inventory: Missiles d - 5 poisoned darts Armour c - a +0 leather armour (worn) Magical Staves f - a staff of necromancy (weapon) Jewellery a - a ring of protection from cold b - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) Scrolls c - 4 scrolls of noise {unknown} e - a scroll of amnesia {unknown} h - 4 scrolls of teleportation {unknown} j - 5 scrolls of identify {unknown} k - a scroll of poison {unknown} l - a scroll of revelation {unknown} m - a scroll of torment {unknown} q - a scroll of immolation {unknown} u - a scroll of vulnerability {unknown} Potions c - 2 potions of curing f - 2 potions of moonshine {unknown} n - a potion of attraction {unknown} o - a potion of resistance {unknown} p - a potion of lignification {unknown} s - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting + Level 3.4 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy + Level 2.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 18% 3d11 13% 4 e - Mercury Arrow Conj/Alch 72% 2d10 1% 2 g - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 13% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space twists in upon itself. You are magically locked in place. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is heavily wounded. The ogre is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You are no longer firmly anchored in space. You are able to move again. Casting: Iskenderun's Mystic Blast (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. d -> c - 2 potions of curing The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .### ## ...## #.. ....# #... #... #...##$.### #.......#.## #..O.....# ##@.# ##...# ..##....## ..........# ### ..........#######.## ..♣..PPP....##.#...## ♣♣PP.♣♣.............# ♣#+# ♣P.......^...## #.♣............# You could see an ogre. Vanquished Creatures An orc priest (D:3) Jessica (D:2) Ijyb (D:3) 7 adders 2 ufetubi (D:4) 4 dart slugs 9 orcs A ribbon worm (D:2) 3 endoplasms 5 hobgoblins A quokka (D:2) 9 ball pythons 3 bats (D:2) 6 frilled lizards 5 goblins 3 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 669 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/0 669 | D:2 | Learned a level 1 spell: Soul Splinter 718 | D:2 | Reached skill level 1 in Fighting 718 | D:2 | Reached skill level 1 in Invocations 847 | D:2 | Found a faded altar of an unknown god. 865 | D:2 | Encountered Jessica 870 | D:2 | Killed Jessica 871 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1692 | D:3 | Reached XP level 5. HP: 35/37 MP: 0/0 1692 | D:3 | Learned a level 2 spell: Mercury Arrow 1877 | D:3 | Found a glowing silver altar of Zin. 1879 | D:3 | Encountered Ijyb 1888 | D:3 | Killed Ijyb 2703 | D:3 | Reached XP level 6. HP: 41/43 MP: 0/0 3090 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring D:2: layout_loops_ring, angelslayer_ecumenical_altar_muddy, minmay_tromino_v4_a, uniq_jessica D:3: cheibrodos_pilgrimage, layout_basic, old_standard_altar, jmf_multi_god_temple, minmay_misc_feat_alley, uniq_ijyb D:4: layout_cave_pools, serial_park, serial_park_minivault_5x5_8, serial_park_square1 [serial_park_minivault_5x5_3], serial_park_minivault_5x5_3, serial_park_square2, serial_park_minivault_5x5_1, serial_shops, nicolae_shop_cornered_store Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Invocations | 1 2 | 2.2 Dodging | 3 | 3.4 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 27 | 51 || 78 Searing Ray | 15 | 36 || 51 Iskenderun's Myst | | 3 || 3 Drink: Curing | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | 4 | 9 || 13 Dodge: Dodged | 4 | 5 || 9