code13 Level 1 of the Dungeon (0, 0, D:1) a parchment of Ozocubu's Refrigeration (0, 1, D:1) a +0 robe (0, 5, D:1) a +0 dagger (2, 1, D:1) a +0 club (2, 3, D:1) a bat corpse (skeletalised by now) (3, 7, D:1) a jackal corpse (skeletalised by now) (11, -23, D:1) a quokka corpse (skeletalised by now) (16, 11, D:1) a parchment of Ensorcelled Hibernation (17, -7, D:1) a +0 mace (20, 15, D:1) 2 large rocks (21, -5, D:1) a rat skeleton (22, 1, D:1) a +0 club 4 stones a kobold skeleton (23, -19, D:1) a +0 ring mail (25, -2, D:1) a bat skeleton (25, 6, D:1) a parchment of Flame Wave (27, -13, D:1) a parchment of Blink (34, -21, D:1) a rat skeleton (37, -4, D:1) a hobgoblin skeleton (63, -26, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (13, 7, D:2) a rat corpse (16, 4, D:2) a +0 dagger a stone a kobold corpse (22, 35, D:2) a +0 dagger of draining a goblin corpse (skeletalised by now) (24, 33, D:2) a +0 club a +0 short sword 5 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, 15, D:2) a +0 dagger (34, 9, D:2) a +0 robe (37, 25, D:2) a +0 robe (39, 29, D:2) a +0 pair of boots (47, 16, D:2) a parchment of Passwall (47, 19, D:2) a +0 short sword (48, 26, D:2) a ring of poison resistance (59, 21, D:2) a +0 ring mail (60, 25, D:2) a +0 long sword