coolguy45 Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (19, -6, D:1) a goblin skeleton (21, -28, D:1) 2 stones (22, -23, D:1) a quokka skeleton (24, -38, D:1) a bat corpse (skeletalised by now) (24, -17, D:1) a +0 spear (25, -15, D:1) a +0 dagger (29, -33, D:1) a hobgoblin corpse (skeletalised by now) (33, -36, D:1) a quokka corpse (skeletalised by now) (38, -30, D:1) a rat corpse (skeletalised by now) (45, -48, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Apportation (7, 4, D:2) a +0 club (10, 5, D:2) a +0 robe (22, -25, D:2) a quill talisman (22, -6, D:2) a frilled lizard corpse (skeletalised by now) (23, 6, D:2) a scroll of amnesia (23, 13, D:2) a +0 whip (24, 22, D:2) a jackal corpse (skeletalised by now) (24, 23, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 9, D:2) a scroll of amnesia (33, -9, D:2) a potion of curing (39, 2, D:2) a frilled lizard skeleton (41, 7, D:2) a +0 whip (47, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (54, -6, D:2) a ball python corpse (skeletalised by now) (55, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, 27, D:3) a scroll of identify (8, -17, D:3) a parchment of Anguish (16, 3, D:3) a +0 flail (17, 3, D:3) a +0 flail a +0 whip (19, -16, D:3) a +0 short sword the +1 chain mail "Rushriuve" {Command, +Inv rPois Stlth+} +Inv: It lets you turn invisible. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a kobold corpse (skeletalised by now) (26, -2, D:3) an adder corpse (skeletalised by now) (32, 15, D:3) a +0 short sword (36, 7, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 6 poisoned darts (1, 7, D:4) a parchment of Launch Clockwork Bee (6, -6, D:4) a +0 whip (13, 16, D:4) a scroll of identify (17, -18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -2, D:4) a scroll of identify