Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 6760983537268156396 11 coraxio the Grave Robber (level 2, -1/15 HPs) Began as a Kobold Necromancer on May 26, 2025. Slain by a ball python (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (762 turns). ------------------------------------------------------------------------------- coraxio the Grave Robber (Kobold Necromancer) Turns: 762, Time: 00:03:37 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 35% Magic: 5/5 EV: 4 Int: 16 God: Gold: 117 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: mighty, brilliant, constricted A: small, no large weapons, nightstalker 3 a: no special abilities ------------------------------------------------------------------------------- You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - a throwing net Armour b - a +0 robe (worn) Magical Staves f - a staff of cold Jewellery h - a ring of wizardry (worn) Scrolls d - a scroll of identify {@r1} j - a scroll of noise Potions c - a potion of magic e - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} m - a potion of brilliance Talismans g - a rimehorn talisman ------------------------------------------------------------------------------- Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 4.5 Necromancy ------------------------------------------------------------------------------- You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 b - Grave Claw Necr 48% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 9% 1 Vampiric Draining Necr 24% 2d7 4% 3 Animate Dead Necr 24% N/A 12% 4 Frozen Ramparts Ice 4% 1d1 24% 3 Hailstorm Conj/Ice 2% 3d5 24% 3 Curse of Agony Necr 24% N/A 32% 5 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. ------------------------------------------------------------------------------- Message History Welcome, coraxio the Kobold Necromancer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Okay, then. Okay, then. Okay, then. d - a scroll labelled VINAEC KACKE A dart slug comes into view. You see here 7 gold pieces. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (chance to affect: 64%) A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. Your soul wisp touches the dart slug. The dart slug closely misses you. You hit the dart slug. The dart slug is heavily wounded. Your soul wisp touches the dart slug. You hit the dart slug. You kill the dart slug! You now have 7 gold pieces. You start resting. HP restored. Magic restored. e - a glowing coppery potion You now have 18 gold pieces (gained 11). Your soul wisp disappears in a puff of smoke! You now have 26 gold pieces (gained 8). A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! d - 2 scrolls labelled VINAEC KACKE (gained 1) You see here a staff of cold. You see here a staff of cold. f - a staff of cold You see here a rimehorn talisman. g - a rimehorn talisman You now have 38 gold pieces (gained 12). h - a ring of wizardry You now have 55 gold pieces (gained 17). A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp misses the goblin. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. A ball python comes into view. The goblin hits you but does no damage. Your soul wisp closely misses the goblin. You hit the goblin. You kill the goblin! Your soul wisp touches the ball python. Your soul wisp touches the ball python. The ball python dies! Things that are here: a +0 club; a goblin corpse i - a throwing net You see here a ball python corpse. j - a scroll labelled ENOOX NAOBBAC k - a viscous inky potion Your soul wisp disappears in a puff of smoke! A kobold comes into view. It is wielding a +0 short sword. You see here 4 gold pieces. You now have 59 gold pieces (gained 4). The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. You see here an inky potion. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (chance to affect: 64%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold hits you but does no damage. Your soul wisp barely misses the kobold. You hit the kobold. The kobold is moderately wounded. The kobold misses you. Your soul wisp barely misses the kobold. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. Your soul wisp touches the kobold. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold completely misses you. Your soul wisp touches the kobold. You hit the kobold. You kill the kobold! l - an inky potion You swap places. Things that are here: a +0 short sword; 2 stones; a kobold corpse An endoplasm comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! You have reached level 2! You see here a +1 heavy mace. You swap places. Your soul wisp disappears in a puff of smoke! You now have 75 gold pieces (gained 16). m - 2 purple potions You now have 85 gold pieces (gained 10). You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. You now have 101 gold pieces (gained 16). There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. There is a stone staircase leading down here. A rat comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. Your soul wisp touches the jackal. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses your soul wisp. The jackal completely misses you. The jackal barely misses your soul wisp. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal closely misses your soul wisp. Your soul wisp touches the jackal. The jackal dies! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. You closely miss the jackal. The jackal misses you. Your soul wisp touches the jackal. You hit the jackal. The jackal is moderately wounded. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! You see here a jackal corpse. You start resting. Magic restored. Your soul wisp disappears in a puff of smoke! You now have 117 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Okay, then. h - a ring of wizardry (worn) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. A rat comes into view. The rat squeaks loudly. You closely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 65%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp completely misses the rat. You hit the rat. You kill the rat! You swap places. You see here a rat corpse. There is a stone staircase leading down here. Magic restored. Your soul wisp disappears in a puff of smoke! Terence the Veteran comes into view. He is wielding a +0 flail. A rat comes into view. Terence shouts! The rat squeaks loudly. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (chance to affect: 56%) Terence resists with significant effort. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You see here 6 stones. A ball python comes into view. The ball python bites you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You completely miss the ball python. The ball python bites you. The ball python constricts you. As you read the scroll labelled VINAEC KACKE, it crumbles to dust. It is a scroll of identify. j - a scroll of noise Terence hits you with a +0 flail. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The ball python bites you. You die... ------------------------------------------------------------------------------- ####.#.#### +####.#.# ......#.# ......#r# .# ......#.# .# ......#.######.# ......#...r@...# ......#######..# ..........S@@r.# .####.#...###### ####...... .........# ####.###.# #..# #.## # #.# #. #.# ------------------------------------------------------------------------------- You could see Terence, a ball python and a rat. ------------------------------------------------------------------------------- Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) 2 rats 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Grand Total: 10 creatures vanquished ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Kobold Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 683 | D:1 | Learned a level 2 spell: Grave Claw 739 | D:2 | Noticed Terence 762 | D:2 | Slain by a ball python ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_basic, basic_altar, uniq_terence, uniq_robin ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Soul Splinter || 7 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 13 Dodge: Dodged || 16 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 771 | 762 | 9 | 21 | 636 | 2 | 385.5 | Dungeon | 771 | 762 | 9 | 21 | 636 | 2 | 385.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 698 daAuts D:2: 72 daAuts