Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 15429663930950743836 116 coraxio the Caller (level 5, -7/38 HPs) Began as a Barachi Summoner on May 28, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:13:04 (2979 turns). ------------------------------------------------------------------------------- coraxio the Caller (Barachi Summoner) Turns: 2979, Time: 00:13:04 Health: -7/38 AC: 5 Str: 11 XL: 5 Next: 0% Magic: 5/10 EV: 6 Int: 16 God: Gold: 215 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . e - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mighty, vertiginous, inugami summoned, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Convert to Beogh ------------------------------------------------------------------------------- You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 215 gold pieces. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Inventory: Hand Weapons e - a +0 club (weapon) j - a +0 war axe k - a +0 short sword Armour a - a +0 robe (worn) i - a +0 leather armour p - a +2 pair of boots (worn) Magical Staves t - a staff of cold Jewellery l - a ring of fire Wands v - a wand of roots (4) Scrolls c - a scroll of fog {unknown} g - a scroll of revelation {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of brand weapon {unknown} q - a scroll of noise {unknown} r - a scroll of identify {unknown} u - a scroll of blinking {unknown} w - a scroll of silence {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} h - a potion of might o - a potion of resistance {unknown} s - a potion of moonshine x - a potion of haste {unknown} ------------------------------------------------------------------------------- Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 6.2 Summonings ------------------------------------------------------------------------------- You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Summon Small Mammal Summ 88% N/A 4% 1 D - Call Canine Familiar Summ 22% N/A 10% 3 I - Call Imp Summ 44% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 22% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 61% 4 Stone Arrow Conj/Erth 4% 3d7 63% 3 Rending Blade Conj/Frge 2% 2d6 94% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. ------------------------------------------------------------------------------- Message History The adder poisons you! Your cerulean imp barely misses the adder. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. Your cerulean imp hits the adder from afar with a -3 spear. The adder bites you. Your cerulean imp barely misses the adder. The adder bites you but does no damage. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You feel sick. The adder closely misses you. Your cerulean imp hits the adder from afar with a -3 spear. You swap places. You feel sick. The adder bites your quokka. Your quokka closely misses the adder. Your cerulean imp closely misses the adder. You feel sick. The adder barely misses your quokka. Your quokka barely misses the adder. Your cerulean imp hits the adder from afar with a -3 spear. The adder dies! You start resting. You feel sick. You are no longer poisoned. You start resting. Your cerulean imp disappears in a puff of smoke! An adder comes into view. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder barely misses your quokka. Your quokka bites the adder. The adder bites your quokka. Your quokka misses the adder. The adder bites your quokka but does no damage. Your quokka misses the adder. The adder closely misses your quokka. The adder bites your quokka. Your quokka misses the adder. The adder closely misses you. Your cerulean imp barely misses the adder. Your quokka bites the adder. The adder bites you but does no damage. Your cerulean imp hits the adder but does no damage. You barely miss the adder. The adder is severely wounded. Your quokka misses the adder. The adder bites you but does no damage. Your quokka bites the adder. The adder dies! You have reached level 4! You feel clever. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! You swap places. You see here a +0 dagger. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! There is a stone staircase leading up here. HP restored. Magic restored. f - 2 golden potions (gained 1) 2 ufetubi come into view. The ufetubus shouts! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The ufetubus shouts! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp barely misses the ufetubus. The ufetubus closely misses you. The ufetubus barely misses you. Your rat completely misses the ufetubus. Your cerulean imp hits the ufetubus from afar with a -2 spear. You closely miss the ufetubus. The ufetubus hits something. The ufetubus hits you. x2 Your cerulean imp hits the ufetubus with a -2 spear. The ufetubus hits you. The ufetubus hits you but does no damage. You swap places. The ufetubus hits your quokka. The ufetubus barely misses your quokka. Your cerulean imp hits the ufetubus with a -2 spear. Your quokka closely misses the ufetubus. The ufetubus closely misses your quokka. The ufetubus barely misses your quokka. Your cerulean imp completely misses the ufetubus. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The ufetubus completely misses your quokka. The ufetubus hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp completely misses the ufetubus. You closely miss the ufetubus. The ufetubus is severely wounded. The ufetubus barely misses you. The ufetubus closely misses you. Your inugami barely misses the ufetubus. Your cerulean imp hits the ufetubus from afar with a -2 spear. The ufetubus closely misses your inugami. The ufetubus completely misses your inugami. You closely miss the ufetubus. The ufetubus is almost dead. The ufetubus misses you. The ufetubus closely misses you. Your inugami hits the ufetubus. The ufetubus dies! Your cerulean imp barely misses the ufetubus. Your inugami hits the ufetubus. The ufetubus slips past you! The ufetubus closely misses you. The ufetubus hits you. The ufetubus attacks as it pursues you! The ufetubus barely misses you. x2 Your cerulean imp hits the ufetubus from afar with a -2 spear. You swap places. The ufetubus hits your inugami. The ufetubus hits your inugami but does no damage. The ufetubus barely misses your inugami. The ufetubus closely misses your inugami. Your inugami hits the ufetubus. The ufetubus dies! Your Spellcasting skill increases to level 3! You start resting. Your cerulean imp disappears in a puff of smoke! HP restored. Magic restored. Okay, then. Okay, then. Okay, then. You swap places. Your inugami disappears in a puff of smoke! You open the door. You open the door. There is an open door here. There is an open door here. You open the large door. A hobgoblin comes into view. Search for what [Enter for "blad", or ? for help]? armo The hobgoblin shouts! There is a large open door here. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp barely misses the hobgoblin. The hobgoblin misses your inugami. Your cerulean imp hits the hobgoblin from afar with a -2 spear. Your inugami hits the hobgoblin! The hobgoblin dies! You swap places. There is a large open door here. There is a large open door, spattered with blood here. You open the door. There is an open door here. Your cerulean imp disappears in a puff of smoke! You open the door. There is an open door here. Your inugami disappears in a puff of smoke! There is an open door here. You open the door. An orc and an orc wizard come into view. There is an open door here. The orc shouts! The orc wizard shouts! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The orc wizard shouts! You hear a shout! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. An orc priest comes into view. It is wielding a +0 flail. The orc priest shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc priest moves out of view. An orc comes into view. It is wielding a +0 hand axe. The orc hits your inugami with a +0 hand axe. Your inugami hits the orc. The orc wizard points at you and mumbles some strange words. The puff of flame hits your inugami! The orc hits your inugami with a +0 hand axe! Your inugami dies! Your inugami disappears in a puff of smoke! Okay, then. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an escape hatch in the floor here. A ribbon worm comes into view. The orc wizard casts a spell. The orc wizard flickers and vanishes! A magic dart appears from out of thin air! The magic dart hits you! Hop to where? Press: ? - help, Dir - move target Boing! Your magical contamination has completely faded away. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Reactivating autopickup. You start resting. Your familiar recovers from its injuries. You start resting. HP restored. You are ready to hop once more. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 200 gold pieces (gained 13). You see here an adder skeleton. There is an open door here. A hobgoblin comes into view. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" You swap places. You swap places. Your cerulean imp closely misses the hobgoblin. The hobgoblin hits your cerulean imp but does no damage. You swap places. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin barely misses your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin misses your cerulean imp. Your cerulean imp barely misses the hobgoblin. The hobgoblin misses your cerulean imp. Your cerulean imp hits the hobgoblin with a -2 spear. The hobgoblin closely misses your cerulean imp. The hobgoblin closely misses your inugami. Your cerulean imp hits the hobgoblin but does no damage. Your inugami hits the hobgoblin. The hobgoblin dies! You swap places. You swap places. An orc comes into view. It is wielding a +0 club. Things that are here: 15 gold pieces; a +0 leather armour You now have 215 gold pieces (gained 15). The orc shouts! A bat comes into view. The bat barely misses you. Your inugami barely misses the bat. Your cerulean imp hits the bat from afar with a -2 spear. You barely miss the bat. The bat is severely wounded. The bat hits you. The bat barely misses you. Your inugami hits the bat. The bat dies! Your cerulean imp hits the orc from afar with a -2 spear. Your Summonings skill increases to level 6! You hit the orc. The orc is severely wounded. Your inugami closely misses the orc. The orc hits you but does no damage. Your inugami hits the orc. Your cerulean imp hits the orc from afar with a -2 spear. The orc dies! w - a scroll labelled ASIFEU XIEMO Your cerulean imp disappears in a puff of smoke! m - 2 scrolls labelled DUNAT JUESMEMO (gained 1) Magic restored. You swap places. Things that are here: a +0 club; a bat corpse x - a white potion You swap places. Your inugami disappears in a puff of smoke! An orc wizard is nearby! The orc wizard shouts! You hear a shout! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc shouts! You hear a shout! The orc wizard gestures at you while chanting. The magic dart hits you. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. You are confused. Your inugami closely misses the orc wizard. The orc closely misses your inugami. Okay, then. Okay, then. The orc wizard barely misses you. Your cerulean imp completely misses the orc wizard. Your inugami hits the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits your inugami with a +0 hand axe. The orc wizard hits you but does no damage. Your cerulean imp barely misses the orc wizard. Your inugami hits the orc wizard. The orc closely misses your inugami. Your inugami hits the orc wizard. The orc wizard misses you. Your cerulean imp closely misses the orc wizard. The orc hits your inugami with a +0 hand axe. Your inugami closely misses the orc wizard. The orc wizard hits you but does no damage. Your cerulean imp closely misses the orc wizard. Your inugami hits the orc wizard but does no damage. The orc wizard hits you but does no damage. Your cerulean imp hits the orc wizard from afar with a -2 spear. Your inugami hits the orc wizard. You feel less confused. The orc wizard barely misses you. Your inugami hits the orc wizard. Your cerulean imp completely misses the orc wizard. Something hits your inugami but does no damage. You hit the orc wizard. The orc wizard is almost dead. Your inugami hits the orc wizard but does no damage. The orc wizard barely misses you. Your cerulean imp hits the orc wizard but does no damage. Your inugami hits the orc wizard. The orc wizard dies! Something barely misses your inugami. Your inugami hits something. You hear some strange, mumbled words. You are confused. Your inugami closely misses something. Things that are here: a +0 dagger; a +0 robe The orc hits you with a +0 hand axe. Something hits you but does no damage. Your inugami barely misses something. The orc hits you with a +0 hand axe. The orc priest calls down the wrath of Beogh upon you. Something writhes in agony! Something hits you but does no damage. Your inugami closely misses something. Your inugami hits something. The orc hits you with a +0 hand axe. The orc priest casts a cantrip, but nothing happens. Something barely misses your inugami. Your inugami barely misses something. The orc hits you but does no damage. Something hits you. Your inugami misses something. The orc hits you but does no damage. Something hits you. Your inugami misses something. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Your inugami hits something but does no damage. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. You feel less confused. Your inugami hits something. Reactivating autopickup. You feel a bit more experienced. The orc hits you but does no damage. Your inugami hits the orc priest but does no damage. You have reached level 5! It was a potion of might. You feel very mighty all of a sudden. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ------------------------------------------------------------------------------- ########### #.........# #################.#######.# #........##.......# #.# #........##.......# #.######## #........##.......# #........# #........##.....5.## #.#####.## #........########h.# ####.# #.# #..............oo@.###....# #.# .....#+#######..o#..#..#..#####.## .....'..........###...###........# .....#.######.#..#..#..#...####### .....#.#....<..............h....# ...o.....>###.###.#.###..#.####.# .....#.#..#.........##...#......# ######.#..#.#....#..#..#...###### #.#..#.###.###...###..# ------------------------------------------------------------------------------- You could see an orc priest, 2 orcs, a friendly cerulean imp (summoned) and a friendly inugami (summoned). ------------------------------------------------------------------------------- Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:2) A bat (D:2) 2 frilled lizards (D:2) 5 goblins A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc wizards (D:3) 2 adders (D:3) 2 ufetubi (D:3) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) A giant cockroach (D:3) 3 hobgoblins 3 quokkas (D:1) 3 ball pythons (D:1) 4 bats 5 endoplasms 3 goblins 3 kobolds 2 rats 37 creatures vanquished. Grand Total: 52 creatures vanquished ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 55.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 55.3 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Reached skill level 1 in Fighting 59 | D:1 | Reached skill level 5 in Summonings 230 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 440 | D:1 | Learned a level 2 spell: Call Imp 1103 | D:1 | Reached skill level 2 in Fighting 1225 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/6 2326 | D:2 | Upgraded the game from 0.34-a0-86-g157474af12 to | 0.34-a0-88-g8da7c38387 2330 | D:2 | Learned a level 3 spell: Call Canine Familiar 2391 | D:3 | Reached XP level 4. HP: 23/33 MP: 3/8 2473 | D:3 | Reached skill level 3 in Spellcasting 2872 | D:3 | Reached skill level 6 in Summonings 2979 | D:3 | Reached XP level 5. HP: 10/38 MP: 5/10 2979 | D:3 | Killed from afar by an orc priest ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners D:2: layout_loops_corners, palyth_stone_intersect, minmay_box_of_dots D:3: layout_basic, minmay_strange_pillars, kennysheep_small_spiral ------------------------------------------------------------------------------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Summonings | 5 6 | 6.2 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.7 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Club | 70 | 6 || 76 Cast: Summon Small Mamm | 34 | 2 || 36 Call Imp | 18 | 4 || 22 Call Canine Famil | | 5 || 5 Ability: Hop | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Distracted | 1 | || 1 Armour: Robe | 86 | 24 || 110 Dodge: Dodged | 85 | 16 || 101 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3433 | 3287 | 146 | 518 | 2140 | 3 | 1144.3 | Dungeon | 3433 | 3287 | 146 | 518 | 2140 | 3 | 1144.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1547 daAuts D:2: 1198 daAuts D:3: 687 daAuts