Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 16800554660309316587 585 coraxio the Conjurer (level 6, 0/47 HPs) Began as a Demigod Conjurer on May 31, 2025. Slain by a killer bee (1 damage) ... on level 4 of the Dungeon. The game lasted 00:14:48 (3015 turns). ------------------------------------------------------------------------------- coraxio the Conjurer (Demigod Conjurer) Turns: 3015, Time: 00:14:48 Health: 0/47 AC: 2 Str: 8 XL: 6 Next: 91% Magic: 5/13 EV: 11 Int: 28 God: Gold: 161 SH: 0 Dex: 12 Spells: 2/11 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -7) A: high MP 1, forlorn, divine attributes a: no special abilities ------------------------------------------------------------------------------- You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) b - a +1 dagger of electrocution (You took it off a goblin on level 2 of the Dungeon) c - a +0 war axe i - a +0 spear s - a +7 club x - a +0 vampiric dagger (You took it off a goblin on level 3 of the Dungeon) Missiles u - 2 throwing nets Armour e - a +0 robe (worn) g - an orb of wrath (You found it on level 1 of the Dungeon) o - a +0 kite shield Wands r - a wand of flame (19) Scrolls d - a scroll of enchant weapon {@r5} f - 2 scrolls of poison {unknown} k - a scroll of amnesia {unknown} q - a scroll of immolation {unknown} w - a scroll of fog {unknown} y - a scroll of identify {@r1} z - a scroll of noise {unknown} A - a scroll of vulnerability {unknown} Potions h - a potion of lignification j - a potion of magic m - a potion of curing {unknown} n - a potion of brilliance {unknown} p - a potion of haste t - a potion of heal wounds {unknown} v - a potion of mutation {unknown} ------------------------------------------------------------------------------- Skills: - Level 1.0 Fighting - Level 1.9 Dodging - Level 1.9 Stealth + Level 3.2 Spellcasting - Level 6.0 Conjurations - Level 3.5 Translocations ------------------------------------------------------------------------------- You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 d - Searing Ray Conj 76% 2d7 1% 2 s - Magic Dart Conj 100% 1d8 1% 1 v - Blink Tloc 48% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 62% 3d9 1% 2 Lesser Beckoning Tloc 48% N/A 2% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Anguish Hex/Necr 2% N/A 63% 4 Cause Fear Hex 2% N/A 63% 4 Enfeeble Hex 2% N/A 100% 7 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 * ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. ------------------------------------------------------------------------------- Message History Adjust to which letter? c - Iskenderun's Mystic Blast HP restored. You now have 144 gold pieces (gained 17). You see here a sanguine talisman. You now have 149 gold pieces (gained 5). w - a scroll labelled LEFFU SOITSOA There is an escape hatch in the floor here. You see here 8 stones. There is a stone staircase leading down here. Done exploring. Search for what [Enter for "offh", or ? for help]? . There is a stone staircase leading down here. Things that are here: a +0 vampiric dagger; a goblin skeleton x - a +0 vampiric dagger There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the adder. The adder is severely wounded. The adder hisses angrily. The magic dart hits the adder! You kill the adder! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) You focus your ray upon the dart slug. The searing ray hits the dart slug! The dart slug is almost dead. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You unwield your +1 dagger of venom. Your +1 dagger of venom stops dripping with poison. c - a +0 war axe (weapon) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You climb downwards. There is a stone staircase leading up here. You unwield your +0 war axe. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) There is a stone staircase leading up here. You see here an adder corpse. A phantom comes into view. The magic dart hits the phantom! The phantom is moderately damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom but does no damage. The phantom is heavily damaged. The magic dart hits the phantom! The phantom is almost destroyed. The magic dart hits the phantom! You destroy the phantom! Training target 3.0 for Translocations reached! Your Translocations skill increases to level 3! You need to enable at least one skill for training. You unwield your +1 dagger of venom. Your +1 dagger of venom stops dripping with poison. c - a +0 war axe (weapon) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You unwield your +0 war axe. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) f - 2 scrolls labelled MEUDOKL BISTROL (gained 1) Magic restored. A scorpion zombie and a phantom come into view. The magic dart hits the phantom. The phantom is lightly damaged. The magic dart hits the phantom. The phantom is lightly damaged. The magic dart hits the phantom. The phantom is moderately damaged. The magic dart hits the phantom. The phantom is heavily damaged. The phantom hits you. The magic dart hits the phantom. The phantom is heavily damaged. The phantom barely misses you. The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you but does no damage. The magic dart hits the phantom but does no damage. The phantom is severely damaged. The phantom misses you. The magic dart hits the phantom but does no damage. The phantom is severely damaged. The phantom hits you. You unwield your +1 dagger of venom. Your +1 dagger of venom stops dripping with poison. You hear the crackle of electricity. b - a +1 dagger of electrocution (weapon) The phantom hits you. The phantom blinks! You blink. You hit the phantom. The phantom is severely damaged. The scorpion zombie hits you. The phantom hits you. The phantom blinks! You blink. An adder skeleton and a hound zombie come into view. You closely miss the phantom. The phantom is severely damaged. The phantom hits you! The phantom blinks! You blink. You hit the phantom. The phantom is severely damaged. The phantom hits you. The phantom misses you. The hound zombie bites you but does no damage. The hound zombie closely misses you. The hound zombie attacks as it pursues you! The hound zombie bites you. The hound zombie bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 73% to hit) The searing ray hits the hound zombie. The hound zombie is moderately damaged. The searing ray hits the adder skeleton! The adder skeleton is severely damaged. The searing ray hits the phantom but does no damage. The phantom is severely damaged. (Press . to maintain the ray.) The hound zombie bites you but does no damage. The hound zombie bites you. The searing ray misses the hound zombie. The searing ray hits the phantom. You destroy the phantom! The searing ray hits the adder skeleton. You destroy the adder skeleton! The searing ray hits the scorpion zombie. The scorpion zombie is lightly damaged. The hound zombie bites you. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. The searing ray hits the hound zombie. The hound zombie is moderately damaged. The searing ray hits the scorpion zombie! The scorpion zombie is moderately damaged. The hound zombie closely misses you. The searing ray misses the hound zombie. The searing ray hits the scorpion zombie! The scorpion zombie is severely damaged. You finish channelling your searing ray. The hound zombie bites you. The hound zombie misses you. You barely miss the hound zombie. The hound zombie is moderately damaged. The hound zombie completely misses you. You hit the hound zombie. The hound zombie is heavily damaged. The hound zombie bites you. You hit the hound zombie. The hound zombie is heavily damaged. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The hound zombie bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hound zombie (heavily damaged, 77% to hit) The puff of flame hits the hound zombie! The hound zombie is almost destroyed. The hound zombie closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hound zombie (almost destroyed, 77% to hit) The puff of flame hits the hound zombie. The hound zombie is almost destroyed. The hound zombie closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hound zombie (almost destroyed, 77% to hit) The puff of flame hits the hound zombie. You destroy the hound zombie! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a scorpion zombie (severely damaged, 89% to hit) The puff of flame hits the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a scorpion zombie (almost destroyed, 89% to hit) The puff of flame hits the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie completely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a scorpion zombie (almost destroyed, 89% to hit) The puff of flame hits the scorpion zombie. You destroy the scorpion zombie! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You unwield your +1 dagger of electrocution. Your +1 dagger of electrocution stops crackling. c - a +0 war axe (weapon) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You unwield your +0 war axe. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) You climb downwards. There is a stone staircase leading up here. Found a sacrificial altar of Ru. HP restored. An endoplasm comes into view. You see here 12 gold pieces. The magic dart hits the endoplasm. You kill the endoplasm! You now have 161 gold pieces (gained 12). Magic restored. You open the door. There is an open door here. A dart slug comes into view. The dart slug moves out of view. You see here a scroll of identify {@r1}. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! y - a scroll of identify {@r1} z - a scroll labelled FUFUDERILUKH A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! A - a scroll labelled WIWUFF EHEU You open the door. A killer bee comes into view. There is an open door here. Search for what [Enter for "."]? rpoi Okay, then. Okay, then. The magic dart hits the killer bee. The killer bee is lightly wounded. The killer bee buzzes angrily. A killer bee comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (lightly wounded, 61% to hit) You focus your ray upon the killer bee. The searing ray misses the killer bee. (Press . to maintain the ray.) The searing ray hits the killer bee! The killer bee is severely wounded. The killer bee closely misses you. An adder zombie comes into view. The killer bee stings you! The searing ray hits the killer bee! You kill the killer bee! You hear an angry buzzing noise. A killer bee comes into view. You hear an angry buzzing noise. The searing ray hits the killer bee. The killer bee is moderately wounded. You finish channelling your searing ray. You hear an angry buzzing noise. The killer bee misses you. You hear an angry buzzing noise. The killer bee barely misses you. The killer bee attacks as it pursues you! The killer bee barely misses you. The killer bee stings you! You are poisoned. The killer bee poisons you! You feel very sick. The killer bee stings you. The killer bee barely misses you. You feel sick. The killer bee closely misses you. You feel sick. The killer bee closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (moderately wounded, 61% to hit) The searing ray misses the killer bee. (Press . to maintain the ray.) You feel sick. The killer bee barely misses you. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! The searing ray hits the killer bee. The killer bee is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The killer bee barely misses you. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The searing ray misses the killer bee. The searing ray hits the adder zombie! The adder zombie is severely damaged. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee stings you. You die... ------------------------------------------------------------------------------- #.# ##....#########....# #...# #.# #......'..#..+.....####.#.# #.# #...#..#..#..#..#....##.#.# #.. ....#..#†....#..#..#....#.# ### #†# ####.....##########.#.## #..#......Z....#..# #..... #......#####......# ###.## #.###..###.#.###..# #.# #..Zy@...# #..# #.# ######.#####.#######.# ##.##...........# ##....########## ##..## #..# #..# #..# #..# ------------------------------------------------------------------------------- You could see a killer bee and an adder zombie. ------------------------------------------------------------------------------- Vanquished Creatures Grinder (D:3) 2 phantoms (D:4) A killer bee (D:4) An orc priest (D:3) Ijyb (D:3) 2 orc wizards (D:3) A scorpion zombie (D:4) 3 adders A hound zombie (D:4) 2 ufetubi (D:3) 3 dart slugs An adder skeleton (D:4) 2 orcs (D:3) 6 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:4) 6 jackals (D:1) 3 ball pythons 3 bats 2 frilled lizards 5 goblins 2 rats 52 creatures vanquished. ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 209.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 209.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 451 | D:1 | Found Jisytidd's Assorted Antiques. 531 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 580 | D:1 | Reached skill level 4 in Conjurations 726 | D:1 | Learned a level 2 spell: Searing Ray 1351 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1738 | D:3 | Learned a level 2 spell: Blink 1840 | D:3 | Noticed Ijyb 1852 | D:3 | Killed Ijyb 1853 | D:3 | Reached skill level 5 in Conjurations 1993 | D:3 | Reached skill level 1 in Fighting 1993 | D:3 | Reached skill level 2 in Spellcasting 1993 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/9 2039 | D:3 | Reached skill level 1 in Translocations 2043 | D:3 | Reached skill level 2 in Translocations 2181 | D:3 | Reached XP level 5. HP: 32/40 MP: 3/11 2340 | D:3 | Noticed Grinder 2346 | D:3 | Paralysed by Grinder for 5 turns 2357 | D:3 | Killed Grinder 2358 | D:3 | Reached skill level 6 in Conjurations 2358 | D:3 | Reached XP level 6. HP: 20/47 MP: 1/12 2421 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2736 | D:4 | Reached skill level 3 in Translocations 2826 | D:4 | Reached skill level 3 in Spellcasting 3015 | D:4 | HP: 1/47 [killer bee (7)] 3015 | D:4 | Slain by a killer bee ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_shore_a, serial_shops, nicolae_shop_hallway_stairs D:2: layout_loops_ring, kennysheep_generic_room_13 D:3: layout_loops_ring, uniq_grinder, uniq_ijyb D:4: layout_loops_ring, hangedman_ru_absence, serial_undead, serial_undead_e, serial_undead_d, serial_undead_b, serial_undead_d, serial_undead_f, serial_undead_d ------------------------------------------------------------------------------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 | 6.0 Fighting | 1 | 1.0 Spellcasting | 2 3 | 3.2 Translocations | 2 3 | 3.5 Dodging | | 1.9 Stealth | | 1.9 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 8 || 11 Cast: Magic Dart | 65 | 30 || 95 Searing Ray | 3 | 9 || 12 Blink | 1 | || 1 Evoke: Wand | | 6 || 6 Use: Scroll | 3 | || 3 Armour: Robe | 20 | 42 || 62 Dodge: Dodged | 33 | 30 || 63 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3260 | 3119 | 141 | 106 | 1945 | 4 | 815.0 | Dungeon | 3260 | 3119 | 141 | 106 | 1945 | 4 | 815.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1161 daAuts D:1: 1143 daAuts D:2: 702 daAuts D:4: 252 daAuts