Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 6142683929986809258 109460 coraxio the Destroyer (level 15, -1/124 HPs) Began as a Demigod Conjurer on May 31, 2025. Slain by an eight-headed hydra (11 damage) ... on level 3 of the Swamp on June 1, 2025. The game lasted 04:26:53 (24363 turns). ------------------------------------------------------------------------------- coraxio the Destroyer (Demigod Conjurer) Turns: 24363, Time: 04:26:54 Health: -1/124 AC: 9 Str: 12 XL: 15 Next: 56% Magic: 16/30 EV: 13 Int: 39 God: Gold: 2300 SH: 5 Dex: 19 Spells: 0/29 levels left rFire . . . a - staff of alchemy rCold . . . e - +0 buckler rNeg . . . x - +1 troll leather armour rPois + R - +2 hat rElec . C - +0 cloak rCorr . J - +0 pair of gloves of Dithmenos's Reproof {Dex+7} SInv + (no boots) Will +.... O - amulet of magic regeneration Stlth +++ D - ring of Juicsacs {Int+3 SInv} HPRegen 1.20/turn Q - ring of flight MPRegen 0.62/turn %: no passive effects @: about to teleport, on blink cooldown, flying A: high MP 1, forlorn, divine attributes a: no special abilities ------------------------------------------------------------------------------- You were on level 3 of the Swamp. You visited 4 branches of the dungeon, and saw 25 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 2300 gold pieces. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Inventory: Hand Weapons c - a +0 heavy mace (You found it on level 3 of the Dungeon) v - a +0 short sword of electrocution (You took it off an orc on level 2 of the Orcish Mines) Armour e - a +0 buckler (worn) l - +0 acid dragon scales p - +0 swamp dragon scales x - a +1 troll leather armour (worn) C - a +0 cloak (worn) J - the +0 pair of gloves of Dithmenos's Reproof (worn) {Dex+7} (You found it on level 5 of the Dungeon) Dex+7: It affects your dexterity (+7). R - a +2 hat (worn) Magical Staves a - a staff of alchemy (weapon) i - a staff of fire Jewellery s - a ring of willpower D - the ring of Juicsacs (worn) {Int+3 SInv} (You found it on level 3 of the Lair of Beasts) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. G - a +5 ring of evasion O - an amulet of magic regeneration (worn) Q - a ring of flight (worn) X - a +6 ring of dexterity Y - a ring of wizardry Wands b - a wand of light (6) z - a wand of flame (43) F - a wand of charming (23) T - a wand of mindburst (11) W - a wand of roots (12) Scrolls d - a scroll of butterflies g - a scroll of fog h - a scroll of vulnerability j - a scroll of identify {@r1} n - 11 scrolls of teleportation {@r2} o - 4 scrolls of fear u - 7 scrolls of enchant weapon {@r5} E - a scroll of amnesia H - a scroll of enchant armour {@r6} L - a scroll of immolation S - a scroll of revelation U - 3 scrolls of noise Z - 2 scrolls of blinking Potions f - 4 potions of invisibility k - 2 potions of might m - 11 potions of curing r - 6 potions of enlightenment t - 7 potions of mutation w - 5 potions of heal wounds A - 2 potions of magic B - a potion of berserk rage I - 4 potions of cancellation K - a potion of lignification M - 3 potions of brilliance N - 2 potions of resistance P - 3 potions of haste V - 2 potions of ambrosia Miscellaneous q - a +0 phial of floods y - a +0 phantom mirror (inert) ------------------------------------------------------------------------------- Skills: - Level 9.3 Fighting - Level 5.0 Armour - Level 6.0 Dodging - Level 4.0 Stealth - Level 3.1 Shields - Level 7.5 Spellcasting - Level 13.0 Conjurations - Level 4.0 Hexes + Level 5.7 Necromancy - Level 6.0 Translocations - Level 11.0 Ice Magic - Level 12.0 Alchemy - Level 4.0 Evocations ------------------------------------------------------------------------------- You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Metabolic Englaciati Hex/Ice 32% N/A 5% 5 h - Anguish Hex/Necr 25% N/A 5% 4 j - Magic Dart Conj 100% 1d8 1% 1 k - Searing Ray Conj 100% 2d8 1% 2 m - Blink Tloc 100% N/A 1% 2 n - Slow Hex 100% N/A 1% 1 o - Fulminant Prism Conj/Alch 53% 3d22 1% 4 u - Sculpt Simulacrum Ice/Alch 51% N/A 6% 6 v - Iskenderun's Mystic Conj/Tloc 73% 2d15 (+2d81% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Fugue of the Fallen Necr 56% N/A 1% 3 Ozocubu's Armour Ice 79% N/A 1% 3 Confusing Touch Hex 45% N/A 2% 3 Sigil of Binding Hex 45% N/A 2% 3 Dimensional Bullseye Hex/Tloc 26% N/A 5% 4 Call Imp Summ 28% N/A 6% 2 Construct Spike Launche Frge 28% 2d4 6% 2 Call Canine Familiar Summ 14% N/A 13% 3 Launch Clockwork Bee Frge 14% N/A 13% 3 Cigotuvi's Putrefaction Necr/Air 37% N/A 13% 4 Death Channel Necr 28% N/A 52% 6 Rimeblight Ice/Necr 34% 2d8 (prima75% 7 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:10 Swamp (3/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Shops: D:12 ( Orc:1 ( Orc:2 [*= ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. ------------------------------------------------------------------------------- Message History Welcome back, coraxio the Demigod Conjurer. Press ? for a list of commands and other information. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You unwield your staff of alchemy. c - a +0 heavy mace (weapon) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You unwield your +0 heavy mace. a - a staff of alchemy (weapon) You fly downwards. There is a stone staircase leading up here. Search for what [? for help]? hie HP restored. An alligator comes into view. Cast which spell? (? or * to list) Casting: Anguish (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The alligator is haunted by guilt! Casting: Anguish (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Anguish (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the alligator!!! The alligator is almost dead. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator (almost dead, anguished, 85% to hit) You focus your ray upon the alligator. The searing ray hits the alligator. The alligator is almost dead. (Press . to maintain the ray.) The alligator closely misses you. The alligator barely misses you. The searing ray hits the alligator! You kill the alligator! Your Necromancy skill increases to level 5! You stop channelling your searing ray. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Magic restored. g - 2 scrolls of fog (gained 1) You now have 2248 gold pieces (gained 9). k - 2 potions of might (gained 1) Z - 3 scrolls of blinking (gained 1) You now have 2275 gold pieces (gained 27). A tyrant leech comes into view. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tyrant leech (almost dead, 72% to hit) You focus your ray upon the tyrant leech. The searing ray hits the tyrant leech. You kill the tyrant leech! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 2282 gold pieces (gained 7). You see here a +3 halberd. You now have 2300 gold pieces (gained 18). b - a wand of light (7) (gained 6 charges) Your pack is full. You see here a murky dark potion. As you read the scroll of identify, it crumbles to dust. a potion of berserk rage You drop a +2 robe of willpower. B - a potion of berserk rage You see here a +2 robe of willpower. There is a stone staircase leading down here. P - 3 potions of haste (gained 1) You see here a +0 scimitar. u - 7 scrolls of enchant weapon {@r5} (gained 1) m - 11 potions of curing (gained 2) Done exploring. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The eleionoma shouts! You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. The swamp worm bites you! You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp worm! The swamp worm is heavily wounded. The swamp worm is knocked back by the mystic blast. The swamp worm slams into the mangrove. The swamp worm is heavily wounded. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp worm! The swamp worm is almost dead. The swamp worm is knocked back by the mystic blast. The swamp worm slams into the mangrove. You kill the swamp worm! There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Magic restored. HP restored. There is a stone staircase leading down here. You fly downwards. The spriggan rider shouts! The spriggan druid shouts! There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel, g - get item Item here: the +6 arbalest "Damnation" {damnation}. The floor. Search for what [Enter for "hie", or ? for help]? book Okay, then. Okay, then. Okay, then. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan rider! The spriggan rider is lightly wounded. The spriggan rider is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The spriggan rider misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan rider!! You kill the hornet! The spriggan falls from its now dead mount. The spriggan is lightly wounded. The spriggan is knocked back by the mystic blast. A tyrant leech comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the five-headed hydra!! The five-headed hydra is moderately wounded. The blast of energy engulfs the spriggan druid!! The spriggan druid is heavily wounded. The blast of energy engulfs the spriggan!!! You kill the spriggan! You hear a chilling moan. You hear a roar! You hear a shout! You hear a hideous shriek! You hear a shout! The spriggan druid splashes around in the water. You fly upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan druid! The spriggan druid is severely wounded. The spriggan druid is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The spriggan druid mumbles some strange words. The forest starts to sway and rumble! The trees move their gnarly branches around. The spriggan druid points at you and mumbles some strange words. The stone arrow hits you! Your fulminant prism crackles loudly. The magic dart hits the spriggan druid. The spriggan druid is severely wounded. Trunks creak and shift. Your fulminant prism explodes! The blast of energy engulfs the spriggan druid!!! You kill the spriggan druid! You hear a splash. x2 The forest abruptly stops moving. HP restored. Magic restored. There is a stone staircase leading down here. You fly downwards. The alligator tail-slaps you. The alligator bites you! The tyrant leech enters a dispersal trap! The bloated husk blinks! The eleionoma blinks! The alligator blinks! The eleionoma blinks! The bloated husk blinks! The alligator blinks! The eleionoma blinks! You blink. A ghost crab comes into view. The tyrant leech blinks! As you read the scroll of fog, it dissolves into smoke. The swamp worm bites you! The swamp worm attacks as it pursues you! The swamp worm bites you! Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The eleionoma resists with almost no effort. The swamp worm is haunted by guilt! You block the swamp worm's attack. The swamp worm attacks as it pursues you! You block the swamp worm's attack. The eleionoma closely misses you. The tyrant leech bites you! The tyrant leech draws vitality from your injuries! The alligator tail-slaps you! The alligator bites you. The alligator drags you backwards! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The eleionoma resists with almost no effort. The tyrant leech looks frightened! The alligator looks frightened! The swamp worm looks frightened! The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!!! * * * LOW HITPOINT WARNING * * * Casting: Anguish (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tyrant leech!! The tyrant leech is moderately wounded. Your attack snaps the tyrant leech out of its fear. The mystic blast hits the alligator! The alligator is lightly wounded. Your attack snaps the alligator out of its fear. The mystic blast hits the eleionoma! The eleionoma is lightly wounded. You feel much better. The eleionoma enters a dispersal trap! The bloated husk blinks! The alligator blinks! You blink. The eleionoma blinks! Press: ? - help, v - describe, . - travel Here: an eleionoma (lightly wounded) Some shallow water. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eleionoma! The eleionoma is moderately wounded. The eleionoma is knocked back by the mystic blast. The eleionoma collides with the bloated husk. The bloated husk is lightly damaged. The eleionoma is moderately wounded. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: an eleionoma (black smoke, moderately wounded) The roots erupt in riotous growth! Roots grab the eleionoma. Roots grab the alligator. Roots grab the bloated husk. Roots grab the tyrant leech. The grasping roots constrict the eleionoma! The grasping roots constrict the alligator. The grasping roots constrict the bloated husk! The grasping roots constrict the tyrant leech. The alligator struggles to escape constriction. The bloated husk struggles to escape constriction. The tyrant leech escapes! The alligator struggles to escape constriction. The roots lose their grip on the eleionoma. The eleionoma flows through the trees. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eleionoma! The eleionoma is severely wounded. The eleionoma is knocked back by the mystic blast. The grasping roots constrict the alligator. The grasping roots constrict the bloated husk. The bloated husk escapes! The alligator escapes! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tyrant leech! The tyrant leech is severely wounded. The tyrant leech is knocked back by the mystic blast. The tyrant leech collides with the eleionoma! The eleionoma is severely wounded. The tyrant leech is severely wounded. The mystic blast hits the alligator! The alligator is heavily wounded. The alligator is knocked back by the mystic blast. The mystic blast hits the bloated husk!! The bloated husk explodes! The blast of putrescent gases engulfs the alligator!!! The blast of putrescent gases engulfs you!! * * * LOW HITPOINT WARNING * * * The blast of putrescent gases engulfs the tyrant leech!! The tyrant leech dies! The blast of putrescent gases engulfs the eleionoma!! The eleionoma dies! You hear a splash. You have identified the last wand. An eleionoma bone magically twists into a wand of digging (8). The alligator enters a dispersal trap! The alligator blinks! You blink. The alligator blinks! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the alligator. x2 The eight-headed hydra roars! The grasping roots constrict the alligator. x2 You kill the alligator! The alligator escapes! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an alligator (severely wounded, 77% to hit) The bolt of light hits the alligator!! The alligator is almost dead. The alligator is blinded. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. * * * LOW HITPOINT WARNING * * * You stop ascending the stairs. You are yanked forward by the harpoon shot. The swamp worm is wracked by anguish. Unknown command. You feel much better. The swamp worm barely misses you. The swamp worm completely misses you. Okay, then. Okay, then. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The ghost crab breathes spectral mist at you. The spectral mist engulfs the alligator. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel ready to blink again. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. The swamp worm is wracked by anguish. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra completely misses you. The eight-headed hydra bites you! You die... ------------------------------------------------------------------------------- ♣♣..♣ ~~~♣♣ ♣.~.♣♣ ~~.~ ♣♣~...♣ ~~.♣ ♣~....♣♣♣~~§.♣♣ ♣.~§~~.>♣♣...~♣ ..~~....~~.~~.♣♣ .~♣♣~~~~.......♣ ~~♣.~~~/D..~...~♣ ♣.~.~~~~@~~.~§...♣ ♣.~§..~~~Z~○.♣..~~. ♣♣~~♣♣♣.§tw§○♣§..~§ ♣♣♣♣~.^§§§☼.♣ ~..~ ♣♣.~~§§§§♣♣♣ ~.. ♣♣♣§§§~§l§§♣ .~♣ . ♣~.w§.§§§§♣♣ .. §...§§§~§§♣ ...♣ ..§~~~.§§.~♣ .~~.~ ------------------------------------------------------------------------------- You could see an eight-headed hydra, a tyrant leech, a ghost crab, a spectral fenstrider witch (summoned) and a swamp worm (anguished). ------------------------------------------------------------------------------- Vanquished Creatures Jorgrun (Swamp:2) Rupert (D:15) 2 fenstrider witches (Swamp:1) An orc warlord (Orc:2) An eleionoma (Swamp:1) Azrael (D:14) A dire elephant (Lair:5) A bunyip (Swamp:2) Josephine (D:15) Snorg (D:11) 6 hydras Erolcha (D:13) 2 catoblepae 3 two-headed ogres 3 alligators 2 death knights 2 centaur warriors (D:14) 7 boulder beetles A deep troll shaman (Lair:5) 2 tengu warriors (D:14) Sonja (D:12) Urug (D:12) 8 death yaks (Lair:5) 3 orc high priests (Orc:2) A skeletal warrior (D:13) A skyshark (Lair:2) A goliath frog (Swamp:1) 3 obsidian bats (Orc:2) A spriggan druid (Swamp:2) A glowing orange brain (D:15) A swamp dragon (Swamp:1) 5 orc knights 2 deep elf pyromancers (D:15) A deep elf zephyrmancer (Orc:2) Sprozz (D:7) 4 orc sorcerers (Orc:2) 13 ugly things 7 cyclopes A shining eye (shapeshifter) (D:15) 2 will-o-the-wisps 4 manticores 23 elephants 3 black mambas A guardian serpent (D:11) 10 cane toads A kobold demonologist (D:13) A rime drake (Lair:5) 8 komodo dragons 3 freezing wraiths 2 tengu conjurers 4 trolls A bloated husk (Swamp:3) 5 polar bears 4 tyrant leeches 2 hornets 8 blink frogs 12 dream sheep 14 slime creatures 2 spriggans 4 shadowghasts A vampire (D:10) 5 wraiths 2 centaur simulacra 3 wyverns 27 yaks A fire bat (shapeshifter) (D:13) 4 fire elementals 8 basilisks 2 wargs (D:12) 6 swamp worms An acid dragon (D:11) 12 water moccasins A hell hound (D:14) 4 swamp drakes (Swamp:1) 23 orc warriors 2 ice beasts 2 sky beasts A laughing skull (D:14) 3 black bears 4 ogres 22 wolves 10 centaurs 3 kobold brigands 12 bullfrogs 3 scorpions 5 wights (D:8) 8 killer bees 3 electric eels (D:10) 5 howler monkeys A crimson imp (Orc:2) 8 jellies 18 orc priests 2 hounds (D:10) A gnoll bouda (Lair:5) An iron imp (Orc:2) 3 iguanas 28 orc wizards A boggart simulacrum (D:14) Robin (D:3) 7 gnolls 8 adders A shadow imp (Orc:2) 4 white imps 2 ufetubi (D:6) 8 dart slugs A ribbon worm (D:2) 10 endoplasms 7 giant cockroaches 6 hobgoblins 17 jackals 68 orcs 2 quokkas 9 ball pythons 5 bats 15 frilled lizards 18 goblins 18 kobolds 4 rats 667 creatures vanquished. Vanquished Creatures (collateral kills) A tentacled monstrosity (Swamp:1) A bunyip (Swamp:1) A vault guard (D:14) 2 alligators A hydra (D:13) A death yak (Lair:5) 4 elephants (Lair:5) An efreet (D:13) 2 trolls 2 spriggans (Swamp:1) 2 hornets (Swamp:1) 2 slime creatures (D:13) A yak (Lair:3) 3 swamp worms 2 wolves (Lair:5) 26 creatures vanquished. Vanquished Creatures (others) An eleionoma (Swamp:3) A deep elf zephyrmancer (Orc:2) 2 bloated husks A tyrant leech (Swamp:3) 4 swamp worms An orc wizard (Orc:2) An orc (Orc:2) 11 creatures vanquished. Grand Total: 704 creatures vanquished ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 5791.6 Dungeon | 49.1 | 50.7 | 23.1 | 0.0 | 42.0 | 4378.3 Lair | 21.7 | 21.7 | 30.8 | 0.0 | 30.4 | 9509.2 Swamp | 7.3 | 5.1 | 42.3 | 75.0 | 16.2 | 8448.3 Orcish Mines | 17.7 | 18.2 | 3.8 | 25.0 | 11.3 | 8817.5 Sewer | 4.1 | 4.4 | 0.0 | 0.0 | 0.1 | 172.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 159 | D:1 | Reached skill level 4 in Conjurations 251 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 284 | D:1 | Learned a level 2 spell: Searing Ray 865 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 1223 | D:2 | Reached skill level 2 in Spellcasting 1356 | D:2 | Reached skill level 1 in Alchemy 1417 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/9 2033 | D:3 | Reached skill level 2 in Alchemy 2033 | D:3 | Noticed Robin 2262 | D:3 | Identified the +1 robe "Ymazecet" {Fly Str+5} 2298 | D:3 | Reached skill level 5 in Conjurations 2390 | D:3 | Learned a level 4 spell: Fulminant Prism 2427 | D:3 | Killed Robin 2474 | D:3 | Reached XP level 5. HP: 33/38 MP: 3/10 2646 | D:3 | Identified the +2 ring mail of Compression {Will+ rCorr | Int+3} 3087 | D:4 | Reached skill level 3 in Alchemy 3209 | D:4 | Found a staircase to the Ecumenical Temple. 3229 | D:4 | Noticed an angel 3815 | D:4 | Reached skill level 3 in Spellcasting 3920 | D:5 | Entered Level 5 of the Dungeon 3925 | D:4 | Reached XP level 6. HP: 45/45 MP: 9/13 3989 | D:5 | Reached skill level 4 in Alchemy 4199 | D:5 | Reached skill level 6 in Conjurations 4267 | D:5 | Reached XP level 7. HP: 48/50 MP: 5/15 4303 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4373 | D:5 | Identified the +0 pair of gloves of Dithmenos's Reproof | {Dex+7} 4700 | D:6 | Reached skill level 4 in Spellcasting 4766 | D:6 | Noticed a shadowghast 4830 | D:6 | Found a glowing drain. 4839 | Sewer | Entered a sewer 4978 | Sewer | Reached skill level 5 in Alchemy 5093 | Sewer | Identified the +2 quarterstaff "Pendulum" {spect, ^Contam | Str+2 Dex+4 Stlth+} 5211 | D:6 | Killed a shadowghast 5212 | D:6 | Reached skill level 7 in Conjurations 5212 | D:6 | Reached XP level 8. HP: 52/57 MP: 4/17 5357 | D:6 | Reached skill level 6 in Alchemy 5599 | D:7 | Noticed Sprozz 5769 | D:7 | Reached skill level 8 in Conjurations 6180 | D:7 | Reached skill level 7 in Alchemy 6693 | D:7 | Killed Sprozz 6694 | D:7 | Reached skill level 9 in Conjurations 6694 | D:7 | Reached XP level 9. HP: 62/62 MP: 11/18 6707 | D:7 | Got Sprozz's Catalogue of Schematics 6958 | D:8 | Reached skill level 8 in Alchemy 6958 | D:8 | Reached skill level 1 in Translocations 7000 | D:8 | Reached skill level 2 in Translocations 7009 | D:8 | Reached skill level 3 in Translocations 7070 | D:8 | Reached skill level 4 in Translocations 7264 | D:8 | Noticed a brown ugly thing 7276 | D:8 | Killed a brown ugly thing 7277 | D:8 | Reached skill level 5 in Translocations 7606 | D:9 | Reached skill level 5 in Spellcasting 7668 | D:9 | Found a phantasmal passage. 7679 | Necropol | Entered the Necropolis 7852 | D:9 | Noticed an Executioner 7969 | D:10 | Entered Level 10 of the Dungeon 8081 | D:10 | Reached XP level 10. HP: 69/69 MP: 15/21 8184 | D:10 | Reached skill level 9 in Alchemy 8293 | D:10 | Reached skill level 2 in Dodging 8293 | D:10 | Reached skill level 2 in Stealth 8411 | D:10 | Noticed a two-headed ogre 8414 | D:10 | Reached skill level 1 in Fighting 8424 | D:10 | Killed a two-headed ogre 8425 | D:10 | Reached skill level 3 in Dodging 8425 | D:10 | Reached skill level 10 in Conjurations 8453 | D:10 | Found a staircase to the Lair. 8570 | D:10 | Reached skill level 2 in Fighting 8570 | D:10 | Reached skill level 3 in Stealth 8707 | D:11 | Noticed a boulder beetle 8742 | D:10 | Killed a boulder beetle 8743 | D:10 | Reached skill level 3 in Fighting 8743 | D:10 | Reached skill level 4 in Dodging 8815 | D:10 | Reached skill level 4 in Stealth 8937 | D:11 | Reached skill level 4 in Fighting 8937 | D:11 | Reached XP level 11. HP: 84/84 MP: 14/22 9092 | D:11 | Noticed Snorg 9093 | D:11 | Noticed a catoblepas 9136 | D:11 | Killed a catoblepas 9259 | D:11 | Killed Snorg 9260 | D:11 | Reached skill level 10 in Alchemy 9330 | D:11 | Reached skill level 5 in Fighting 9459 | D:11 | Noticed a boulder beetle 9479 | D:11 | Killed a boulder beetle 9581 | D:12 | Found a transporter. 9584 | D:12 | Found Ammaav's Weapon Shoppe. 9625 | D:12 | Reached skill level 6 in Fighting 9747 | D:12 | Noticed Urug 9788 | D:12 | Killed Urug 9835 | D:12 | Noticed a boulder beetle 9860 | D:12 | Killed a boulder beetle 9974 | D:12 | Reached skill level 11 in Conjurations 9986 | D:12 | Reached skill level 1 in Armour 10011 | D:12 | Reached skill level 2 in Armour 10053 | D:12 | Reached skill level 3 in Armour 10252 | D:12 | Noticed a boulder beetle 10272 | D:12 | Noticed a boulder beetle 10282 | D:12 | Killed a boulder beetle 10283 | D:12 | Reached skill level 4 in Armour 10324 | D:12 | Killed a boulder beetle 10434 | D:12 | Found a staircase to the Orcish Mines. 10458 | D:12 | Noticed Sonja 10468 | D:12 | Killed Sonja 10469 | D:12 | Reached skill level 5 in Armour 10665 | D:12 | Found a transporter. 10795 | Lair:1 | Entered Level 1 of the Lair of Beasts 10869 | Lair:1 | Reached skill level 5 in Dodging 10869 | Lair:1 | Reached XP level 12. HP: 82/96 MP: 11/23 10975 | Lair:1 | Reached skill level 6 in Translocations 10980 | Lair:1 | Noticed a boulder beetle 11009 | Lair:1 | Killed a boulder beetle 11756 | Lair:1 | Reached skill level 11 in Alchemy 12594 | Lair:2 | Reached skill level 7 in Fighting 12711 | Lair:3 | Found a staircase to the Snake Pit. 12712 | Lair:3 | Identified the ring of Juicsacs {Int+3 SInv} 12795 | Lair:3 | Reached skill level 8 in Fighting 13137 | Lair:3 | Reached skill level 6 in Dodging 13231 | Lair:3 | Found a staircase to the Swamp. 13919 | Lair:3 | Learned a level 6 spell: Sculpt Simulacrum 13961 | Lair:4 | Reached skill level 6 in Spellcasting 13969 | Lair:4 | Reached skill level 1 in Ice Magic 14137 | Lair:4 | Identified the +5 mace of the End {flame, ^Drain Str+5} 14163 | Lair:4 | Reached skill level 2 in Ice Magic 14279 | Lair:4 | Found a staircase to the Slime Pits. 14348 | Lair:4 | Reached skill level 3 in Ice Magic 14431 | Lair:4 | Reached XP level 13. HP: 106/107 MP: 20/26 14883 | Lair:5 | Entered Level 5 of the Lair of Beasts 14896 | Lair:5 | Reached skill level 4 in Ice Magic 14981 | Lair:5 | Reached skill level 5 in Ice Magic 15125 | Lair:4 | Reached skill level 6 in Ice Magic 15557 | Lair:5 | Reached skill level 7 in Ice Magic 15861 | Lair:5 | Reached skill level 8 in Ice Magic 16055 | Lair:5 | Reached skill level 9 in Ice Magic 16765 | Lair:5 | Reached skill level 10 in Ice Magic 16995 | Lair:5 | Noticed a dire elephant 17072 | Lair:5 | Killed a dire elephant 17168 | Lair:5 | Learned a level 1 spell: Slow 17174 | Lair:5 | Learned a level 5 spell: Metabolic Englaciation 17341 | Orc:1 | Entered Level 1 of the Orcish Mines 17566 | Orc:2 | Entered Level 2 of the Orcish Mines 17576 | Orc:2 | Reached skill level 1 in Hexes 17608 | Orc:2 | Reached skill level 2 in Hexes 17608 | Orc:2 | Reached XP level 14. HP: 101/115 MP: 1/27 17633 | Orc:2 | Reached skill level 11 in Ice Magic 17807 | Orc:2 | Found a staircase to the Elven Halls. 17946 | Orc:2 | Reached skill level 3 in Hexes 18420 | Orc:2 | Reached skill level 12 in Conjurations 18534 | Orc:2 | Found Kyoph's General Store. 18535 | Orc:2 | Found Supten's Jewellery Boutique. 18537 | Orc:2 | Found Olulim's Antique Armour Shop. 18537 | Orc:2 | Found Mosej's Antique Weapon Shop. 18782 | Orc:2 | Reached skill level 1 in Evocations 18811 | Orc:2 | Reached skill level 2 in Evocations 18829 | Orc:2 | Learned a level 2 spell: Blink 19191 | Orc:1 | Found Dyge's Weapon Shoppe. 19262 | Orc:1 | Reached skill level 3 in Evocations 19809 | D:13 | Reached skill level 4 in Evocations 19824 | D:13 | Noticed Erolcha 19853 | D:13 | Killed Erolcha 20627 | D:14 | Reached skill level 9 in Fighting 21549 | D:14 | Reached skill level 12 in Alchemy 21849 | D:14 | Found a gate to the Vaults. 21876 | D:14 | Upgraded the game from 0.34-a0-97-g4c0fa254c5 to | 0.34-a0-98-gfac9211266 21877 | D:15 | Entered Level 15 of the Dungeon 21877 | D:15 | Noticed Azrael 21929 | D:15 | &@:bruh 21957 | D:14 | Killed Azrael 22003 | D:15 | Noticed Rupert 22004 | D:15 | &@:BRUH 22016 | D:15 | Noticed Josephine 22017 | D:15 | Killed Rupert 22021 | D:15 | Killed Josephine 22076 | D:15 | Reached skill level 7 in Spellcasting 22219 | D:15 | Reached XP level 15. HP: 124/124 MP: 23/30 22446 | D:15 | Reached skill level 13 in Conjurations 22477 | D:15 | Reached skill level 1 in Shields 22485 | D:15 | Reached skill level 2 in Shields 22678 | D:15 | Found a staircase to the Depths. 22898 | Swamp:1 | Entered Level 1 of the Swamp 22899 | Swamp:1 | &@:bro 22917 | Swamp:1 | Reached skill level 3 in Shields 23014 | Swamp:1 | Paralysed by a fenstrider witch for 3 turns 23058 | Swamp:1 | Learned a level 4 spell: Anguish 23072 | Swamp:1 | Noticed a tentacled monstrosity 23114 | Swamp:1 | Reached skill level 1 in Necromancy 23142 | Swamp:1 | Reached skill level 2 in Necromancy 23207 | Swamp:1 | Killed a tentacled monstrosity 23208 | Swamp:1 | Reached skill level 3 in Necromancy 23418 | Swamp:1 | Paralysed by a fenstrider witch for 4 turns 23620 | Swamp:1 | Reached skill level 4 in Necromancy 23670 | Swamp:1 | Identified the maw talisman of the Volcano {Int+3} 23713 | Swamp:1 | Upgraded the game from 0.34-a0-98-gfac9211266 to | 0.34-a0-99-g3711a3bbcc 23781 | Swamp:2 | Reached skill level 4 in Hexes 23834 | Swamp:2 | Noticed Jorgrun 23850 | Swamp:2 | Killed Jorgrun 23901 | Swamp:2 | You are sucked into a shaft and drop 1 floor! 23907 | Swamp:3 | Found the +6 arbalest "Damnation" {damnation} 23979 | Swamp:2 | Reached skill level 5 in Necromancy 24363 | Swamp:3 | Slain by an eight-headed hydra ------------------------------------------------------------------------------- Illustrated notes ... ..# ..## #.......#.# ##...#...#.# ####..........# #.............#### #.@..............# #..R..E?..<....# #...h$..E......### #E....E..○<......# #.............##.. ############### Turn 21929 on D:15: bruh ..@ ..# ..## #.......#.# ##...#...#.# ####..........# #.............#### #E@..............# #......?..<....# #....$.........### #.........<......# #.............##.. ############### Turn 22004 on D:15: BRUH ♣♣ ~ ♣♣♣~♣♣♣ .. ♣.....♣~♣ ♣.~~~.~. . ~~~~.♣.~. ♣.~~....~ ♣@....~~♣ ♣..R~~♣♣♣ ♣♣♣♣♣♣♣ Turn 22899 on Swamp:1: bro ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic D:2: wad_pebble_path, layout_basic, hellmonk_ecumenical_altar_dog_temple D:3: layout_basic, uniq_robin D:4: layout_gridville, grunt_temple_overflow_order_and_chaos_1, temple_pool_b D:5: layout_cave_pools, serial_bayou_lake_a D:6: layout_rooms, portal_sewer_entry_d D:7: layout_basic, serial_curves, eino_curves_02, eino_curves_01, uniq_sprozz D:8: layout_rooms, mainiacjoe_overflow_brackets D:9: layout_rooms, makhleb_altar_promises_db, index_necropolis_entry_arbor_path D:10: layout_cross, minitemple, kennysheep_mini, erik_lair_island D:11: nzn_motion_control, layout_rooms, nrook_guardian_serpent_ordinary, uniq_snorg D:12: layout_stronghold, minmay_orc_entry_guard_dogs, serial_shops, nicolae_shop_drivethru, trog_three_pillars_becter, uniq_urug, uniq_sonja D:13: layout_grid_maze, uniq_erolcha D:14: layout_stronghold, david_vaults_5, nicolae_uskayaw_murder_on_the_dancefloor D:15: gammafunk_enter_depths_forms, layout_rooms, uniq_azrael, uniq_josephine, uniq_rupert Lair:1: layout_cave_pods Lair:2: layout_cave_pods Lair:3: layout_cave_pods, minmay_swamp_entry_worms, dummy_snake_entry Lair:4: layout_regular_city, nicolae_slime_entry_slimehenge, chequers_serial_rivers_small_a, lemuel_fruit_tree Lair:5: grunt_lair_end_beastmaster, layout_regular_city, dreamdust_gnoll_shepherd, serial_bayou_shore_b, grunt_megastairs_1 Swamp:1: layout_basic_swamp, nicolae_swamp_decorative_isthmus Swamp:2: layout_basic_swamp, evilmike_swamp_ruin_house_5, swamp_pool_4, uniq_jorgrun Swamp:3: cheibrodos_swamp_monstrosity, layout_basic_swamp, hangedman_swamp_blocks Orc:1: layout_diamond_mine, serial_shops, nicolae_shop_behind_doors, basic_altar Orc:2: st_orc_congregation, layout_caves, nicolae_volcano_entry_hallway, hangedman_minor_magic ------------------------------------------------------------------------------- Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Conjurations | 4 5 6 7 9 10 11 12 13 | 13.0 Spellcasting | 2 3 4 5 6 7 | 7.5 Alchemy | 1 2 3 4 5 7 8 9 10 11 12 | 12.0 Translocations | 5 6 | 6.0 Dodging | 4 5 6 | 6.0 Stealth | 4 | 4.0 Fighting | 4 6 8 9 | 9.3 Armour | 5 | 5.0 Ice Magic | 3 10 11 | 11.0 Hexes | 2 3 4 | 4.0 Evocations | 4 | 4.0 Shields | 3 | 3.1 Necromancy | 5 | 5.7 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | | 4 | | 58 | 89 || 151 Flail | | 1 | | | || 1 Mace | | | | | 5 || 5 Staff | | | | | 3 || 3 Cast: Magic Dart | 76 | 102 | 115 | 109 | 108 || 510 Searing Ray | 4 | 25 | 22 | 23 | 24 || 98 Fulminant Prism | | | 62 | 170 | 369 || 601 Iskenderun's Myst | | | 2 | 66 | 142 || 210 Sculpt Simulacrum | | | | | 22 || 22 Metabolic Englaci | | | | | 20 || 20 Slow | | | | | 8 || 8 Blink | | | | | 11 || 11 Anguish | | | | | 10 || 10 Evoke: Wand | | | | 12 | 27 || 39 Phantom mirror | | | | | 2 || 2 Use: Scroll | | 6 | 8 | 13 | 17 || 44 Potion | | | | 2 | 3 || 5 Stab: Sleeping | | | | | 1 || 1 Armour: Robe | 18 | 37 | 38 | 50 | || 143 Troll leather arm | | | | 83 | 307 || 390 Dodge: Dodged | 11 | 41 | 35 | 153 | 386 || 626 Block: Buckler | | | | | 16 || 16 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26133 | 24441 | 1692 | 32 | 13022 | 27 | 967.9 | Dungeon | 15409 | 14446 | 963 | 32 | 7740 | 15 | 1027.3 | Lair | 6701 | 6304 | 397 | 0 | 3924 | 5 | 1340.2 | Swamp | 1549 | 1438 | 111 | 0 | 566 | 3 | 516.3 | Orcish Mines | 2101 | 1881 | 220 | 0 | 715 | 2 | 1050.5 | Sewer | 367 | 367 | 0 | 0 | 77 | 1 | 367.0 | Necropolis | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:5: 2296 daAuts Orc:2: 1741 daAuts D:7: 1551 daAuts D:14: 1477 daAuts D:12: 1452 daAuts Lair:3: 1446 daAuts D:1: 1183 daAuts D:13: 1156 daAuts D:10: 1130 daAuts D:4: 1125 daAuts Lair:4: 1105 daAuts D:2: 984 daAuts Lair:1: 955 daAuts Swamp:1: 932 daAuts D:3: 931 daAuts