Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 5912135700769332410 4288 coraxio the Stormcaller (level 10, -5/84 HPs) Began as a Tengu Air Elementalist on July 10, 2025. Was a Believer of Vehumet. Killed by vampiric draining ... invoked by a vampire (12 damage) ... on level 9 of the Dungeon on July 11, 2025. The game lasted 00:31:12 (8862 turns). ------------------------------------------------------------------------------- coraxio the Stormcaller (Tengu Air Elementalist) Turns: 8862, Time: 00:31:13 Health: -5/84 AC: 25 Str: 8 XL: 10 Next: 32% Magic: 16/16 EV: 2 Int: 19 God: Vehumet [**....] Gold: 573 SH: 0 Dex: 16 Spells: 2/15 levels left rFire . . . (100%) N - +2 long sword (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) M - melded +2 hat rElec . (100%) (cloak unavailable) rCorr . (100%) H - melded +0 pair of gloves SInv . p - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.34/turn MPRegen 0.55/turn %: acrobat @: mighty, tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (beak), (talons 3), evasive flight, acrobatic a: Renounce Religion ------------------------------------------------------------------------------- You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 573 gold pieces. ------------------------------------------------------------------------------- Inventory: Hand Weapons e - a +0 club j - a +0 dagger l - a +0 hand axe D - a +2 whip of electrocution (You found it on level 4 of the Dungeon) K - a +3 dagger of venom (You took it off an orc on level 6 of the Dungeon) N - a +2 long sword of holy wrath (weapon) (You found it on level 7 of the Dungeon) Missiles k - 6 stones Armour a - a +0 robe (melded) f - a +0 leather armour G - a +1 robe of cold resistance (You took it off Blorkula the Orcula on level 5 of the Dungeon) H - a +0 pair of gloves (melded) M - a +2 hat (melded) Magical Staves A - a staff of death {rN+ Necro} Jewellery c - a ring of fire p - an amulet of magic regeneration (worn) r - a ring of magical power B - a +4 ring of protection C - an amulet of guardian spirit Wands J - a wand of digging (8) Scrolls i - 2 scrolls of teleportation {@r2} n - a scroll of poison {unknown} o - a scroll of amnesia q - 2 scrolls of revelation u - 3 scrolls of immolation v - a scroll of enchant weapon {@r5} y - 3 scrolls of fear F - a scroll of fog L - a scroll of blinking Potions b - a potion of magic s - a potion of berserk rage {unknown} t - a potion of lignification w - 3 potions of might x - 5 potions of attraction O - a potion of brilliance {unknown} Q - a potion of curing {unknown} R - a potion of haste Miscellaneous E - a +0 condenser vane (inert) {!tintrem} Talismans d - a quill talisman I - the medusa talisman "Meanag" {+Blink rC+ Will+} (You found it on level 5 of the Dungeon) [medusa talisman] +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. ------------------------------------------------------------------------------- Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.4 Spellcasting + Level 4.5 Conjurations - Level 17.4 Air Magic - Level 1.0 Earth Magic ------------------------------------------------------------------------------- You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 88% 3-7/arc 1% 2 c - Airstrike Air 31% 2d(5-21) 1% 4 d - Swiftness Air 62% N/A 1% 3 e - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Blink Tloc 6% N/A 22% 2 Grave Claw Necr 6% 2d7 22% 2 Inner Flame Hex/Fire 3% N/A 41% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Tukima's Dance Hex 3% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Ignite Poison Fire/Alch 3% N/A 82% 4 Martyr's Knell Necr/Summ 3% N/A 82% 4 Passage of Golubria Tloc 3% N/A 82% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Summon Horrible Things Summ 1% N/A 100% 8 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Gozag Hepliaklqana Ru Trog Vehumet Wu Jian Shops: D:2 * ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a beak for a mouth.) (You have claws for feet.) Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. ------------------------------------------------------------------------------- Message History Location (5, 2) Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, empty space bonus: 7/8) The open air twists around violently and strikes the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You start resting. Magic restored. z - 5 scrolls of identify {@r1} (gained 1) P - a wand of quicksilver (8) y - 3 scrolls labelled EMEOFA MIRIFOKH (gained 1) You now have 417 gold pieces (gained 9). There is a stone staircase leading up here. There is a stone staircase leading down here. You now have 432 gold pieces (gained 15). Q - a brown potion You now have 443 gold pieces (gained 11). You now have 453 gold pieces (gained 10). You now have 471 gold pieces (gained 18). You now have 490 gold pieces (gained 19). You now have 511 gold pieces (gained 21). You now have 524 gold pieces (gained 13). You now have 537 gold pieces (gained 13). You now have 550 gold pieces (gained 13). You now have 557 gold pieces (gained 7). z - 6 scrolls of identify {@r1} (gained 1) You now have 562 gold pieces (gained 5). R - a fuming purple potion There is a stone staircase leading up here. As you open the door, it creaks loudly! A marrowcuda comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Location (2, 0) Aim: a marrowcuda (empty space bonus: 4/8) The air twists around and strikes the marrowcuda!! You destroy the marrowcuda! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. There is an open door here. There is an open door here. There is a stone staircase leading up here. Things that are here: a +0 hand axe; a +0 short sword; a +0 ring mail Done exploring. As you read the scroll of identify, it crumbles to dust. x - 5 potions of attraction As you read the scroll of identify, it crumbles to dust. m - 3 potions of moonshine As you read the scroll of identify, it crumbles to dust. t - 2 potions of lignification You drop 3 potions of moonshine. As you read the scroll of identify, it crumbles to dust. R - a potion of haste As you read the scroll of identify, it crumbles to dust. y - 3 scrolls of fear As you read the scroll of identify, it crumbles to dust. u - 3 scrolls of immolation Okay, then. Okay, then. As you read the scroll labelled HAISHR VAFIP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Blink to where? Press: ? - help, Dir - move target Location (0, 6) As you read the scroll labelled WUOVVI RIOMO, it crumbles to dust. It was a scroll of blinking. As you read the scroll labelled SAPOEF KATY, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled XASUXK AROLEL, it crumbles to dust. It is a scroll of enchant weapon. Your +2 dagger of venom glows red for a moment. As you read the scroll labelled SUSTRAUH JIMU, it crumbles to dust. You feel momentarily disoriented. It was a scroll of revelation. Your surroundings suddenly seem different. As you read the scroll labelled JEREED POUPN, it crumbles to dust. It is a scroll of amnesia. Okay, then. As you read the scroll labelled HEFEEXONUTT, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Okay, then. You drop a scroll of noise. Okay, then. Okay, then. Okay, then. Okay, then. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. q - 2 scrolls of revelation (gained 1) There is a stone staircase leading up here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A wraith comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 3) Aim: a wraith (68% to hit) The stone arrow hits the wraith. The wraith is lightly damaged. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 2) Aim: a wraith (lightly damaged, 68% to hit) The stone arrow hits the wraith! The wraith is heavily damaged. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 1) Aim: a wraith (heavily damaged, 68% to hit) You miscast Stone Arrow. Nothing appears to happen. The wraith barely misses you. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 1) Aim: a wraith (heavily damaged, 68% to hit) You miscast Stone Arrow. Nothing appears to happen. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (0, 1) Aim: a wraith (heavily damaged, 71% to hit) The bolt of dispelling energy hits the wraith! The wraith is severely damaged. The wraith closely misses you. x2 Okay, then. Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Location (0, 1) Aim: a wraith (severely damaged, 68% to hit) The stone arrow hits the wraith! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 4! There is a stone staircase leading up here. You start resting. HP restored. You start to feel a little slower. You start resting. You feel yourself speed up. You start resting. You feel sluggish. You start resting. Magic restored. You start waiting. You start to feel a little faster. You no longer feel sluggish. There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! Casting: Stone Arrow (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc comes into view. It is wielding a +0 club. The zap hits the orc wizard. The orc wizard is moderately wounded. The zap hits the orc but does no damage. The orc shouts! An orc priest comes into view. It is wielding a +0 hand axe. The zap hits the orc wizard but does no damage. The orc wizard is moderately wounded. The zap hits the orc. The orc is heavily wounded. The zap hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! The zap hits the orc wizard. The orc wizard is heavily wounded. The zap misses the orc. The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc wizard. The orc wizard is severely wounded. The zap hits the orc wizard. The orc wizard is almost dead. The orc priest looks braver for a moment. The orc wizard casts a spell at you. You easily resist. The zap misses the orc wizard. The zap hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The zap hits the orc but does no damage. The orc is heavily wounded. The zap hits the orc priest! The orc priest is almost dead. The orc priest looks encouraged for a moment. The zap misses the orc. x2; The orc hits you with a +0 club. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The zap hits the orc. You kill the orc! Vehumet accepts your kill. The zap hits the orc priest. You kill the orc priest! Vehumet accepts your kill. Training target 1.0 for Earth Magic reached! Your Earth Magic skill increases to level 1! There is a stone staircase leading up here. You start resting. Magic restored. HP restored. Items here: )) [[. Things that are here: a +0 hand axe; an orc corpse You now have 573 gold pieces (gained 11). A vampire comes into view. The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a loud, deep croak! A bullfrog comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Location (7, 0) Aim: a bullfrog (empty space bonus: 6/8) The open air twists around violently and strikes the bullfrog! The bullfrog is heavily wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Location (6, 0) Aim: a bullfrog (heavily wounded, empty space bonus: 5/8) The air twists around and strikes the bullfrog! The bullfrog is severely wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target Location (4, 0) Aim: a bullfrog (severely wounded, empty space bonus: 5/8) The air twists around and strikes the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You hear some strange, mumbled words. Something tries to affect you, but you resist. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) The bolt of dispelling energy hits something! Reactivating autopickup. The vampire's magical effects unravel! The vampire hits you. The vampire bites you! The vampire draws vitality from your injuries! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Location (1, 0) Aim: a vampire (lightly damaged, 68% to hit) The stone arrow hits the vampire. The vampire is moderately damaged. The vampire misses you. The vampire barely misses you. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Location (1, 0) Aim: a vampire (moderately damaged, 68% to hit) You miscast Stone Arrow. Nothing appears to happen. The vampire barely misses you. The vampire closely misses you. Casting: Stone Arrow (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Location (1, 0) Aim: a vampire (moderately damaged, 68% to hit) The stone arrow misses the vampire. The vampire misses you. The vampire bites you but does no damage. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) Aim: a vampire (moderately damaged, 71% to hit) The bolt of dispelling energy hits the vampire. The vampire is heavily damaged. The vampire closely misses you. The vampire bites you! The vampire draws vitality from your injuries! You turn into a tree. Your +0 robe, +0 pair of gloves and +2 hat meld into your body. Your roots penetrate the ground. You float gracefully downwards. The vampire gestures at you while chanting. You are confused. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the stone wall. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You attack the stone wall. Something hits you but does no damage. Something bites you but does no damage. You barely miss something. Something hits you but does no damage. Something bites you but does no damage. You closely miss something. Something hits you but does no damage. Something bites you but does no damage. You are too confused! You hit something but do no damage. You feel less confused. Something hits you but does no damage. Something bites you but does no damage. You closely miss something. Something hits you but does no damage. Something bites you. Something draws vitality from your injuries! You hit something. Something hits you. Something bites you. Something draws vitality from your injuries! You hit something but do no damage. Something hits you. Something bites you but does no damage. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) The bolt of dispelling energy hits something. Reactivating autopickup. The vampire's magical effects unravel! The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You cannot move. You cannot move. You miss something. Something hits you but does no damage. Something bites you but does no damage. You miss something. Something hits you but does no damage. Something bites you but does no damage. You hit something but do no damage. Something hits you but does no damage. Something bites you but does no damage. You barely miss something. Something hits you but does no damage. Something bites you but does no damage. You hit something. Something hits you. Something bites you but does no damage. You unwield your +3 dagger of venom. Your +3 dagger of venom stops dripping with poison. Your +2 long sword of holy wrath softly glows with a divine radiance! N - a +2 long sword of holy wrath (weapon) Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something draws life force from you! * * * LOW HITPOINT WARNING * * * Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) The bolt of dispelling energy hits something! Reactivating autopickup. The vampire's magical effects unravel! The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) The bolt of dispelling energy hits something! Reactivating autopickup. The vampire's magical effects unravel! The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Location (1, 0) The now-empty wand crumbles to dust. Something draws life force from you! * * * LOW HITPOINT WARNING * * * Okay, then. You feel very mighty all of a sudden. Something draws life force from you! You die... ------------------------------------------------------------------------------- #.# #.# #V#####. #.# #....##. #.# ####.##. #.# #.##. #.# #.##. # #.# #.##. #.######.########.##. #..♣{........†....... ########............. ############## ------------------------------------------------------------------------------- There were no monsters in sight! ------------------------------------------------------------------------------- Vanquished Creatures A two-headed ogre (D:8) Blorkula the Orcula (D:5) A wraith (D:9) 3 steam dragons 3 water moccasins (D:7) 2 orc warriors 2 ice beasts 2 sky beasts (D:7) An ogre (D:5) A centaur (D:6) A phantom (D:6) 2 bullfrogs A gnoll sergeant (D:5) 2 scorpions (D:4) A marrowcuda (D:8) 9 wights A howler monkey (D:4) A bombardier beetle (D:5) 3 hounds (D:4) 2 jellies (D:6) 4 orc priests A gnoll bouda (D:7) Jessica (D:2) 4 iguanas A sleepcap (D:8) Natasha (thrice) (D:3) 10 orc wizards Robin (D:3) 8 gnolls 7 adders A white imp (D:5) A dart slug (D:4) 3 ribbon worms 31 orcs 8 endoplasms 4 giant cockroaches 8 hobgoblins A jackal (D:4) 2 quokkas 5 ball pythons 3 bats 6 frilled lizards 15 goblins 8 kobolds 6 rats 182 creatures vanquished. ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 680.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 680.8 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 433 | D:1 | Reached skill level 2 in Conjurations 473 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1095 | D:2 | Learned a level 2 spell: Static Discharge 1143 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1277 | D:2 | Reached skill level 3 in Conjurations 1402 | D:2 | Reached skill level 5 in Air Magic 1784 | D:2 | Found Gonwepne's Assorted Antiques. 1994 | D:2 | Noticed Jessica 1997 | D:2 | Killed Jessica 1998 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2036 | D:2 | Learned a level 4 spell: Airstrike 2521 | D:3 | Noticed Robin 2660 | D:3 | Found a sacrificial altar of Ru. 2661 | D:3 | Found a bloodstained altar of Trog. 2782 | D:3 | Killed Robin 2783 | D:3 | Reached skill level 6 in Air Magic 2863 | D:3 | Noticed Natasha 2924 | D:3 | Killed Natasha 2925 | D:3 | Reached XP level 5. HP: 15/28 MP: 2/9 3189 | D:3 | Noticed Natasha 3194 | D:3 | Killed Natasha 3275 | D:3 | Reached skill level 7 in Air Magic 3423 | D:3 | Noticed an ice beast 3441 | D:3 | Killed an ice beast 3442 | D:3 | Reached skill level 1 in Fighting 3442 | D:3 | Reached XP level 6. HP: 35/35 MP: 5/10 3507 | D:3 | Noticed Natasha 3508 | D:3 | Killed Natasha 3695 | D:4 | Reached skill level 2 in Fighting 3695 | D:4 | Reached skill level 8 in Air Magic 3776 | D:4 | Found a radiant altar of Vehumet. 3786 | D:4 | Became a worshipper of Vehumet 3786 | D:4 | Offered knowledge of Foxfire by Vehumet. 3820 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3820 | D:4 | Reached XP level 7. HP: 40/40 MP: 6/11 3945 | D:4 | Reached skill level 9 in Air Magic 4151 | D:4 | Reached skill level 3 in Fighting 4319 | D:4 | Learned a level 3 spell: Swiftness 4331 | D:5 | Entered Level 5 of the Dungeon 4336 | D:5 | Reached skill level 10 in Air Magic 4559 | D:5 | Reached XP level 8. HP: 46/46 MP: 7/12 4610 | D:5 | Noticed Blorkula the Orcula 4643 | D:5 | Killed Blorkula the Orcula 4644 | D:5 | Reached skill level 11 in Air Magic 4792 | D:5 | Found a hazy altar of Hepliaklqana. 4938 | D:5 | Found an opulent altar of Gozag. 5024 | D:5 | Reached * piety under Vehumet 5151 | D:5 | Identified the medusa talisman "Meanag" {+Blink rC+ Will+} 5391 | D:6 | Reached skill level 12 in Air Magic 5932 | D:6 | Found an ornate altar of the Wu Jian Council. 6093 | D:6 | Reached skill level 13 in Air Magic 6181 | D:6 | Offered knowledge of Volatile Blastmotes by Vehumet. 6206 | D:6 | Reached ** piety under Vehumet 6233 | D:6 | Reached XP level 9. HP: 50/50 MP: 4/13 6502 | D:7 | Reached skill level 14 in Air Magic 6870 | D:7 | Reached skill level 15 in Air Magic 6960 | D:7 | Found a statue of an orb of fire. 6999 | D:7 | Found a staircase to the Ecumenical Temple. 6999 | D:7 | Found a statue of an orb of fire. 7352 | D:7 | Reached skill level 16 in Air Magic 7776 | D:8 | Noticed a two-headed ogre 7810 | D:8 | Killed a two-headed ogre 7811 | D:8 | Reached skill level 17 in Air Magic 7811 | D:8 | Reached XP level 10. HP: 38/56 MP: 0/14 7993 | D:8 | Offered knowledge of Stone Arrow by Vehumet. 7998 | D:8 | Learned a level 3 spell: Stone Arrow 8019 | D:8 | Reached skill level 3 in Spellcasting 8638 | D:9 | Noticed a two-headed ogre 8714 | D:9 | Reached skill level 4 in Conjurations 8752 | D:9 | Reached skill level 1 in Earth Magic 8862 | D:9 | Killed from afar by a vampire ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_unequal, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_squiral, minmay_cupped, uniq_natasha, uniq_robin D:4: layout_rooms, nicolae_vehumet_altar_sigil, minmay_checkerbox D:5: layout_cave_pools, grunt_gozag_statues, mainiacjoe_overflow_24_doors, solitary_fountain, eino_tiny_chamber, corexii_checkpoint, chequers_serial_rivers_small_b, hex_medium, uniq_blorkula_the_orcula D:6: layout_basic, mainiacjoe_overflow_alcove_1, chequers_arboretum D:7: layout_loops_ring, minmay_temple_entry_proselytizer, minmay_misc_feat_plants, grunt_ministairs_8 D:8: layout_loops_cross, serial_bayou_crossing, dreamdust_wishing_well, minmay_misc_feat_more_columns, kennysheep_nondescript, serial_bayou_pond_d D:9: layout_loops_ring, marbit_many_paths, amcnicky_altar_gilded, uniq_sprozz ------------------------------------------------------------------------------- Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 2 3 4 | 4.5 Air Magic | 5 6 7 8 10 13 17 | 17.4 Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.4 Earth Magic | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.0 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Kick | 3 | | 8 | 2 || 13 Club | 1 | 2 | 11 | || 14 Peck | 1 | | 3 | 1 || 5 Dagger | | | 7 | 14 || 21 Long sword | | | | 2 || 2 Cast: Shock | 82 | 91 | 36 | 14 || 223 Static Discharge | 2 | 1 | 3 | || 6 Airstrike | | 6 | 123 | 16 || 145 Swiftness | | | 6 | 2 || 8 Stone Arrow | | | | 5 || 5 Evoke: Condenser vane | | | 2 | || 2 Wand | | | | 8 || 8 Use: Potion | | 2 | 1 | 2 || 5 Scroll | | | 1 | 13 || 14 Armour: Robe | 7 | 22 | 31 | 9 || 69 Skin | | | | 28 || 28 Dodge: Dodged | 13 | 30 | 55 | 14 || 112 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8841 | 8380 | 461 | 2364 | 4474 | 9 | 982.3 | Dungeon | 8841 | 8380 | 461 | 2364 | 4474 | 9 | 982.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1537 daAuts D:6: 1136 daAuts D:3: 1113 daAuts D:8: 1085 daAuts D:1: 1030 daAuts D:7: 1028 daAuts D:5: 1001 daAuts D:4: 734 daAuts D:9: 174 daAuts