Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 15418924679684730188 53 coraxio the Gusty (level 3, 5/21 HPs) Began as a Tengu Air Elementalist on July 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (1239 turns). ------------------------------------------------------------------------------- coraxio the Gusty (Tengu Air Elementalist) Turns: 1239, Time: 00:01:39 Health: 5/21 AC: 2 Str: 8 XL: 3 Next: 89% Magic: 4/7 EV: 11 Int: 17 God: Gold: 56 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: brilliant, lethally poisoned (5 -> 0) A: beak, talons 3, acrobatic a: no special abilities ------------------------------------------------------------------------------- You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. ------------------------------------------------------------------------------- Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) d - a +0 sling Armour c - a +0 robe (worn) e - a +0 leather armour Jewellery f - a ring of protection from fire Scrolls h - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic ------------------------------------------------------------------------------- Skills: + Level 1.7 Fighting + Level 2.0 Maces & Flails - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations - Level 4.0 Air Magic ------------------------------------------------------------------------------- You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 7% 2 Poisonous Vapours Alch/Air 48% 1d2 9% 1 Searing Ray Conj 34% 2d5 9% 2 Swiftness Air 23% N/A 11% 3 Airstrike Air 11% 2d(2-18) 36% 4 Dispel Undead Necr 2% 3d7 88% 4 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. ------------------------------------------------------------------------------- Message History The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. Your kick misses the quokka. You peck the quokka. You kill the quokka! Your Conjurations skill increases to level 2! You start resting. HP restored. Magic restored. A rat comes into view. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip of electrocution. A kobold is nearby! A kobold is nearby! The zap hits the kobold. The kobold is severely wounded. The zap hits the kobold. You kill the kobold! The hobgoblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! The zap hits the hobgoblin. You kill the hobgoblin! You are out of magic! You start resting. Magic restored. You see here a +0 whip of electrocution. c - a +0 whip of electrocution You hear the crackle of electricity. c - a +0 whip of electrocution (weapon) Okay, then. Adjust to which letter? (? for menu, Esc to quit) a - a +0 whip of electrocution (weapon); c - a +0 robe (worn) You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. A ball python comes into view. The zap hits the ball python. The ball python is heavily wounded. The zap hits the ball python. You kill the ball python! A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is lightly wounded. The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. The zap misses the hobgoblin. You are out of magic! You are out of magic! You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. You claw the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! You have reached level 2! You start resting. HP restored. Magic restored. Unknown command. You see here a ball python corpse. A rat comes into view. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin. The goblin is severely wounded. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The zap misses the ball python. The zap hits the ball python. You kill the ball python! A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. You kill the hobgoblin! Training target 3.0 for Conjurations reached! Your Conjurations skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The zap hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. The zap hits the dart slug. The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! A goblin comes into view. It is wielding a +0 club. You are out of magic! A goblin is nearby! A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! The goblin shouts! A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You closely miss the goblin. You claw the goblin. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. Your kick misses the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. Your kick misses the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the kobold. Your kick misses the kobold. You peck the kobold. You kill the kobold! Items here: )) ††. You start resting. HP restored. Magic restored. You now have 8 gold pieces. A frilled lizard comes into view. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. There is a stone staircase leading down here. A rat comes into view. The zap hits the rat. The rat is severely wounded. The rat squeaks loudly. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 22 gold pieces (gained 14). A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin. The goblin is moderately wounded. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse A frilled lizard comes into view. The zap hits the frilled lizard. You kill the frilled lizard! Your Maces & Flails skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 29 gold pieces (gained 7). A dart slug comes into view. The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is severely wounded. The zap hits the dart slug. The dart slug is almost dead. A dart slug is nearby! The zap hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You start resting. Magic restored. An endoplasm, a dart slug and a quokka come into view. The zap hits the quokka. The quokka is severely wounded. The zap hits the quokka. You kill the quokka! The endoplasm quivers. The dart slug launches a dart at you. The slug dart misses you. The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. The dart slug barely misses you. You hit the dart slug but do no damage. You claw the dart slug. You kill the dart slug! You see here a dart slug corpse. You start resting. Magic restored. A giant cockroach comes into view. The zap hits the giant cockroach. The giant cockroach is severely wounded. You miscast Shock. Nothing appears to happen. The zap hits the giant cockroach. You kill the giant cockroach! You now have 38 gold pieces (gained 9). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a parchment of Dispel Undead and begin reading... You add the spell Dispel Undead to your library. There is a stone staircase leading down here. A giant cockroach comes into view. The zap hits the giant cockroach. The giant cockroach is almost dead. The zap hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Search for what [? for help]? . You see here a +0 dagger. Search for what [Enter for "."]? . You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 sling. d - a +0 sling Search for what [Enter for "."]? There is a stone staircase leading down here. You see here a +0 leather armour. e - a +0 leather armour You can't go down here! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. f - a ring of protection from fire A rat comes into view. The rat squeaks loudly. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 47 gold pieces (gained 9). g - an amethyst potion h - a scroll labelled FANLOBB SIXKATS You pick up a parchment of Poisonous Vapours and begin reading... You add the spell Poisonous Vapours to your library. i - a scroll labelled JEIC TAMYROU An adder comes into view. The zap hits the adder. The adder is heavily wounded. The zap hits the adder. The adder is almost dead. The adder hisses angrily. The zap hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The zap hits the goblin. The goblin is moderately wounded. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. A rat comes into view. The rat squeaks loudly. The zap hits the rat. The rat is moderately wounded. The zap misses the rat. The zap hits the rat. You kill the rat! j - a scroll labelled SAHE ZOLUNUDO You see here a rat corpse. A giant cockroach comes into view. The zap hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 56 gold pieces (gained 9). You see here 5 poisoned darts. You open the door. There is an open door here. An adder comes into view. You miscast Shock. Nothing appears to happen. The zap hits the adder. The adder is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder is nearby! An adder is nearby! The zap misses the adder. You miscast Shock. Nothing appears to happen. The zap hits the adder. The adder is heavily wounded. There is an open door here. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your kick misses the adder. Your peck misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder closely misses you. You closely miss the adder. Your kick misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. You claw the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. You peck the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Maces & Flails skill increases to level 2! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ------------------------------------------------------------------------------- ######### #.......# ######### ##.#####.##### #........ .........#...# #........ ..# #.####..#...# #........ ..# #.......#...# #........ ..#######...#...# #........ ........#...#...######........ ..#####.#.......(@†..'....?... ...........###########........ ..###....#.# ......... .........#.# ##........ ..###.##.#.# #........ ### #....#.# #........ ##########.. ......... ............ ..>#.#### ..######## ------------------------------------------------------------------------------- There were no monsters in sight! ------------------------------------------------------------------------------- Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 3 giant cockroaches 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 7 rats 35 creatures vanquished. ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.5 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 47 | D:1 | Reached skill level 2 in Conjurations 190 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/6 346 | D:1 | Reached skill level 3 in Conjurations 493 | D:1 | Reached skill level 1 in Maces & Flails 505 | D:1 | Reached skill level 1 in Fighting 505 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/7 1238 | D:2 | Reached skill level 2 in Maces & Flails 1239 | D:2 | Quit the game ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, minivault_27, chequers_serial_rivers_marsh D:2: layout_basic, grunt_decor_junction, uniq_natasha ------------------------------------------------------------------------------- Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Maces & Flails | 1 2 | 2.0 Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 6 Whip || 19 Peck || 4 Kick || 4 Cast: Shock || 60 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 16 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 1142 | 100 | 305 | 667 | 2 | 621.0 | Dungeon | 1242 | 1142 | 100 | 305 | 667 | 2 | 621.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 253 daAuts