Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 5184896524544033217 4 coraxio the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on July 12, 2025. Killed themself with a bounced zap (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (129 turns). ------------------------------------------------------------------------------- coraxio the Gusty (Tengu Air Elementalist) Turns: 129, Time: 00:00:15 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 2/4 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities ------------------------------------------------------------------------------- You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. ------------------------------------------------------------------------------- Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection Potions b - a potion of magic ------------------------------------------------------------------------------- Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.3 Conjurations - Level 4.0 Air Magic ------------------------------------------------------------------------------- You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. ------------------------------------------------------------------------------- Message History Welcome, coraxio the Tengu Air Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. c - a +4 ring of protection A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 16 gold pieces. Magic restored. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The zap misses the hobgoblin. The zap hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 2! A kobold and a hobgoblin come into view. The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The zap hits the kobold. The kobold is heavily wounded. The zap hits the kobold. You kill the kobold! You are out of magic! A bat comes into view. The bat moves out of view. The hobgoblin completely misses you. You closely miss the hobgoblin. You peck the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. An endoplasm comes into view. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The endoplasm jiggles. You barely miss the hobgoblin. You peck the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. You hit the endoplasm but do no damage. Your peck misses the endoplasm. The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You see here a +0 dagger. d - a +0 dagger The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Location (-1, 0) Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the endoplasm. The endoplasm is almost dead. The zap hits you. You die... ------------------------------------------------------------------------------- ............###.>.......#.######## ........... #...........# ........... #.........### ........... #........## .#.###.#### #.##.....## .#..##.# #.#.......# .#..##.########.#.......# ................#.......# #..##.......###.J@.[...## .#.########.............. .#.####......########..... .#.......###.# ..... .............# . .............# ............... .#####......... . ##........ ------------------------------------------------------------------------------- You could see an endoplasm. ------------------------------------------------------------------------------- Vanquished Creatures 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 72 | D:1 | Reached skill level 2 in Conjurations 129 | D:1 | Killed themself with a bounced zap ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms ------------------------------------------------------------------------------- Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 6 Peck || 2 Kick || 1 Cast: Shock || 8 Armour: Robe || 4 Dodge: Dodged || 12 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 84 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 84 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts