Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 10740194517040863609 2 coraxio the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on July 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (134 turns). ------------------------------------------------------------------------------- coraxio the Gusty (Tengu Air Elementalist) Turns: 134, Time: 00:01:12 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 4/4 EV: 26 Int: 15 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities ------------------------------------------------------------------------------- You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. ------------------------------------------------------------------------------- Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic ------------------------------------------------------------------------------- Skills: + Level 0.0 Fighting - Level 2.2 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 1.5 Conjurations - Level 4.0 Air Magic ------------------------------------------------------------------------------- You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 ------------------------------------------------------------------------------- Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ------------------------------------------------------------------------------- Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. ------------------------------------------------------------------------------- Message History Welcome, coraxio the Tengu Air Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You now have 7 gold pieces. An endoplasm and a hobgoblin come into view. There are monsters nearby! The hobgoblin shouts! The endoplasm quivers. The hobgoblin completely misses you. The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the endoplasm. The endoplasm is heavily wounded. The hobgoblin misses you. The zap misses the hobgoblin. The zap hits the endoplasm. The endoplasm is almost dead. The hobgoblin hits you. Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Location (-1, 0) Aim: a hobgoblin (moderately wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the endoplasm. You kill the endoplasm! The hobgoblin hits you but does no damage. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Location (-1, 0) Aim: a hobgoblin (severely wounded, 68% to hit) The zap misses the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Okay, then. You hit the hobgoblin but do no damage. You claw the hobgoblin, but do no damage. You peck the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! You start resting. HP restored. Magic restored. Okay, then. Saving game... please wait. Welcome back, coraxio the Tengu Air Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ------------------------------------------------------------------------------- #.≈≈≈≈≈≈#≈≈≈≈≈≈#######≈.≈≈§≈#≈§§ ≈≈≈≈≈≈...§§≈≈.≈§≈≈≈≈≈ ≈≈≈≈≈≈...§§§§≈≈≈≈≈.§. ...≈≈≈PP.≈§§...§..... ....P....P§.......### ##...........###### #######.###### .####.#####.# .......@....# #####.####### # ------------------------------------------------------------------------------- There were no monsters in sight! ------------------------------------------------------------------------------- Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. ------------------------------------------------------------------------------- Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coraxio the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 134 | D:1 | Quit the game ------------------------------------------------------------------------------- Illustrated notes ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 6 Kick || 2 Peck || 1 Cast: Shock || 4 Armour: Robe || 3 Dodge: Dodged || 7 ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 32 | 48 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 32 | 48 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts