Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 12524340094508590718 26 cornishon the Tinkerer (level 3, 0/28 HPs) Began as a Coglin Forgewright on Apr 28, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:13 (810 turns). cornishon the Tinkerer (Coglin Forgewright) Turns: 810, Time: 00:08:14 Health: 0/28 AC: 2 Str: 10 XL: 3 Next: 8% Magic: 4/5 EV: 11 Int: 16 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . a - +0 hammer {Kyogo} rCold . . . d - +0 dagger (drain) {Masataka} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: mighty A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Kyogo} d - a +0 dagger of draining (offhand) {Masataka} Armour b - a +0 robe (worn) Scrolls i - a scroll of poison Potions f - a potion of moonshine {unknown} Skills: * Level 2.4 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 s - Construct Spike Laun Frge 34% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 17% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Annotations: D:2 Jessica, Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (77% to hit) The kinetic grapnel hits Terence but does no damage. Terence closely misses you. Found a scroll labelled DACZAC TOKK. Magic courses through your body. Terence hits you from afar with a +0 trident! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Jessica shouts! You hear a bark! Terence closely misses you. The rocky spike skewers Terence. Terence is lightly wounded. A jackal comes into view. Your magical contamination has completely faded away. Your spike launcher falls apart as you grow too distant to maintain it. As you read the scroll labelled ROSEFE JIMN, it crumbles to dust. It is a scroll of brand weapon. Your +0 dagger {Masataka} craves living souls! d - a +0 dagger of draining (offhand) {Masataka} A jackal comes into view. Terence hits you from afar with a +0 trident. As you read the scroll labelled DACZAC TOKK, it crumbles to dust. It is a scroll of identify. i - a scroll of poison Terence hits you from afar with a +0 trident. Okay, then. Okay, then. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You see here a murky silvery potion. It was a potion of might. You feel very mighty all of a sudden. Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.. ###......[##....... #..##..............?... #.....#....h..##...... ...#.#.........@......... .....................# .....####)h..........# .... #........#.#.# ... #..###.###@# .. #......).@..# . ...............# ..###.........#### .@. ..#......## .. ####......# . ........# .#......# #......# You could see Terence and a jackal (wandering). Vanquished Creatures A giant cockroach (D:1) 4 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons 2 bats (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cornishon the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached skill level 5 in Forgecraft 159 | D:1 | Reached skill level 1 in Fighting 203 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/4 269 | D:1 | Learned a level 2 spell: Construct Spike Launcher 686 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/5 733 | D:1 | Found Yrphotroph's Antique Weapon Emporium. 762 | D:1 | You fall into a shaft and drop 1 floor! 783 | D:2 | Noticed Terence 789 | D:2 | Noticed Sigmund 800 | D:2 | Noticed Jessica 810 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, serial_shops, shop D:2: layout_rooms, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.0 Fighting | 1 2 | 2.4 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 23 Mace || 21 Cast: Kinetic Grapnel || 32 Construct Spike L || 6 Use: Scroll || 2 Potion || 2 Armour: Robe || 14 Dodge: Dodged || 18