Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 18253225657683438629

44 corvidae the Conjurer (level 3, -6/26 HPs)
             Began as a Draconian Conjurer on Apr 14, 2025.
             Mangled by Terence
             ... wielding a +0 flail
              (9 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:04:25 (1306 turns).

corvidae the Conjurer (Draconian Conjurer)          Turns: 1306, Time: 00:04:27

Health: -6/26      AC:  5    Str:  9    XL:     3   Next: 41%
Magic:  0/6        EV: 11    Int: 20    God:    
Gold:   42         SH:  0    Dex:  9    Spells: 3/6 levels left

rFire   . . .        d - +0 dagger
rCold   . . .        (no shield)
rNeg    . . .        (body armour unavailable)
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.10/turn

%: random rage (3%)
@: no status effects
A: AC +5, unfitting armour, cold-blooded, beak, berserk 1, wild magic 1
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 42 gold pieces.

Inventory:

Hand Weapons
 d - a +0 dagger (weapon)
Missiles
 f - 4 stones
Potions
 a - a potion of magic
 e - a potion of curing


   Skills:
 + Level 0.2 Short Blades
 + Level 2.0 Dodging
 + Level 1.9 Stealth
 + Level 2.2 Spellcasting
 + Level 4.9 Conjurations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       3%          1
b - Searing Ray           Conj           56%        2d6       5%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      7%         3d7       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

Your plain brown scales are hard. (AC +5)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.
You have a beak for a mouth.
You sometimes lose your temper in combat.
Your spells are a little harder to cast, but a little more powerful.

Message History

Terence hits you but does no damage.
You hit Terence but do no damage. You peck Terence, but do no damage.
Terence is severely wounded.
Terence hits you with a +0 flail.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely
wounded, 100% to hit)
The magic dart hits Terence.
Terence is almost dead.
Terence says, "I've sent legions of armataurs to their deaths. With their
elephants."
Terence hits you with a +0 flail.
* * * LOW HITPOINT WARNING * * *
You hit Terence but do no damage. You peck Terence, but do no damage.
Terence is almost dead.
Terence hits you but does no damage.
You hit Terence but do no damage.
Terence is almost dead.
Terence barely misses you.
You hit Terence but do no damage.
You tail-slap Terence, but do no damage.
Terence is almost dead.
Terence barely misses you.
You hit Terence. You peck Terence.
Terence is almost dead.
You barely miss Terence. You peck Terence, but do no damage.
Terence is almost dead.
Terence closely misses you.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead,
100% to hit)
The magic dart hits Terence.
Terence is almost dead.
Terence hits you with a +0 flail!
You die...
Terence says, "Win and live. Lose and die. It's the rule of life."

  ##
  #.#
  #..##################
  ........ ............
    ..?..####.........#
      .................
...#####@####..<.......
#.......@......†......#
##.#####...##..........
       ###..#.........#
         ##..####.#####
           ....  ...
          #...## .###
          #...#  .#
          #...#
           ...#


You could see Terence.

Vanquished Creatures
  An adder (D:2)
  A dart slug (D:1)
  A bat (D:1)
  3 endoplasms (D:1)
  2 giant cockroaches (D:1)
  5 goblins (D:1)
  4 hobgoblins (D:1)
  3 jackals (D:1)
  2 quokkas (D:1)
  3 ball pythons (D:1)
  A frilled lizard (D:1)
  A kobold (D:1)
  A rat (D:1)
28 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | corvidae the Draconian Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   334 | D:1      | Reached XP level 2. HP: 20/20 MP: 1/5
   392 | D:1      | Learned a level 2 spell: Searing Ray
   861 | D:1      | Reached XP level 3. HP: 26/26 MP: 3/6
  1247 | D:1      | Gained mutation: You sometimes lose your temper in combat.
                  | [potion of mutation]
  1247 | D:1      | Gained mutation: You have a beak for a mouth. [potion of
                  | mutation]
  1247 | D:1      | Gained mutation: Your spells are a little harder to cast,
                  | but a little more powerful. [potion of mutation]
  1286 | D:2      | Noticed Terence
  1306 | D:2      | Mangled by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      eino_arrival_water_cross, layout_basic
D:2:      layout_rooms, hellmonk_ecumenical_altar_blasted, uniq_terence

Skill      XL: |  1  2  3 |
---------------+----------+-----
Dodging        |        2 |  2.0
Short Blades   |          |  0.2
Stealth        |          |  1.9
Spellcasting   |          |  2.2
Conjurations   |          |  4.9

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    15
         Tailslap          ||     5
         Dagger            ||    31
         Peck              ||     4
   Cast: Magic Dart        ||    59
    Use: Scroll            ||     2
         Potion            ||     1
 Armour: Skin              ||    37
  Dodge: Dodged            ||    53