Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 12116658824012569530 (custom seed) 56 corvidae the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on Apr 21, 2025. Slain by Terence ... wielding a +0 morningstar (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:18 (1754 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1754, Time: 00:05:20 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 69% Magic: 1/6 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) i - a +0 hand axe Missiles c - 27 stones Jewellery h - an amulet of faith Talismans j - a beast talisman Scrolls f - 4 scrolls of teleportation g - a scroll of revelation {unknown} l - a scroll of noise {unknown} Potions a - a potion of magic d - 2 potions of curing e - a potion of mutation {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.5 Fighting + Level 0.3 Short Blades + Level 2.2 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Stone Arrow Conj/Erth 22% 3d8 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Terence closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss Terence. Terence is severely wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 morningstar. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 morningstar. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence looks scornfully at you. Terence hits you with a +0 morningstar. You die... Terence says, "Finally, peace and quiet." ###########...###........## ############..#########... #.......# ##.# #### #.......#####†# # #.............############ ####..######..........>... ##..### ###########.... ##...## ......# ###.@# #####.. ##@...# ### ..#### ..## ### You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) 6 bats (D:1) 7 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 goblins (D:1) 5 kobolds 8 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 135 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 702 | D:1 | Learned a level 3 spell: Stone Arrow 1325 | D:1 | Found a sacrificial altar of Ru. 1744 | D:2 | Noticed Terence 1754 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, minmay_surrounded D:2: layout_rooms, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | | 0.5 Short Blades | | 0.3 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 43 Tailslap || 8 Cast: Magic Dart || 65 Searing Ray || 1 Use: Scroll || 2 Armour: Skin || 54 Dodge: Dodged || 33