Seeded DCSS version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 10772829784012646894 (custom seed) 81 corvidae the Conjurer (level 4, -3/34 HPs) Began as a Draconian Conjurer on Apr 29, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1887 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1887, Time: 00:05:28 Health: -3/34 AC: 5 Str: 9 XL: 4 Next: 19% Magic: 3/7 EV: 11 Int: 21 God: Gold: 74 SH: 5 Dex: 9 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . b - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: reflection @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Missiles j - 13 stones Magical Staves k - a staff of alchemy Jewellery b - an amulet of reflection (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} h - a scroll of revelation {unknown} i - 3 scrolls of silence {unknown} Potions a - a potion of magic g - 2 potions of curing {unknown} l - 2 potions of ambrosia {unknown} Skills: + Level 0.3 Fighting + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.1 Stealth + Level 0.1 Shields + Level 2.6 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Frozen Ramparts Ice 4% 1d1 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You block the gnoll's attack. The gnoll hits you with a +0 halberd. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. You hit the gnoll but do no damage. The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you with a +0 halberd! You block the gnoll's attack. You block the gnoll's attack. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... ##### ######j..####### #...@.)j........ #..######.###### #. ##...## .# #. ##.....## #.# #. #.......# #.# #.## ##.....## #.##### #... ##...## #.....## ##.. #..######......####.. #.................... You could see 2 gnolls. Vanquished Creatures Robin (D:2) A gnoll (D:2) 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches (D:1) 8 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats A frilled lizard (D:2) 15 goblins 2 kobolds (D:1) 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 273 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | Found a faded altar of an unknown god. 1103 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1370 | D:2 | Noticed Robin 1373 | D:2 | Killed Robin 1401 | D:2 | Reached skill level 5 in Conjurations 1546 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/7 1887 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, ebering_ecumenical_altar_hall, st_stairs_12 D:2: layout_loops_cross, kennysheep_generic_room_11, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Conjurations | 5 | 5.0 Fighting | | 0.3 Short Blades | | 0.2 Shields | | 0.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 51 | 15 || 66 Tailslap | 7 | 3 || 10 Dagger | 2 | || 2 Cast: Magic Dart | 60 | 15 || 75 Searing Ray | 5 | 2 || 7 Armour: Skin | 39 | 10 || 49 Dodge: Dodged | 42 | 4 || 46 Block: Other | 16 | 6 || 22