Dungeon Crawl Stone Soup version 0.34-a0-27-g2ac967d2bc (webtiles) character file. Game seed: 11607510207932615729 11 corvidae the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 1, 2025. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (378 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 378, Time: 00:01:17 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 13% Magic: 1/5 EV: 11 Int: 18 God: Gold: 45 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . g - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Missiles f - 15 stones Scrolls c - a scroll of brand weapon {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of moonshine {unknown} e - a potion of attraction {unknown} Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll is nearby! You completely miss the gnoll. The gnoll is moderately wounded. A quokka comes into view. The gnoll closely misses you. You hit the gnoll but do no damage. You punch the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip. A ball python comes into view. The quokka bites you but does no damage. You see here a +0 club. g - a +0 club The ball python hisses angrily. The quokka closely misses you. g - a +0 club (weapon) The gnoll hits you with a +0 whip. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka bites you. The gnoll hits you with a +0 whip. The quokka bites you. You barely miss the quokka. The gnoll hits you with a +0 whip! You die... ............ ................. .............##.................. ............................>.... ................................. ................#................ ##.#.†.......S..#................ ##.#....##......#.....#.......... ##.#.###........#j....#.....#.#.. .......@r.......>....... ...#####.......)........ #................ #.............. ................ ................. .....#............ .....#....##.#... You could see a gnoll, a quokka and a ball python. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 208 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.8 Unarmed Combat | | 0.4 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 28 Tailslap || 4 Club || 2 Punch || 1 Cast: Magic Dart || 20 Armour: Skin || 32 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 377 | 377 | 0 | 34 | 153 | 1 | 377.0 | Dungeon | 377 | 377 | 0 | 34 | 153 | 1 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 377 daAuts