Seeded DCSS version 0.34-a0-27-g2ac967d2bc (webtiles) character file. Game seed: 11607510207932615729 (custom seed) 4 corvidae the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on May 1, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (148 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 148, Time: 00:00:41 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 sling Potions a - a potion of magic b - a potion of moonshine {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. You tail-slap the quokka, but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... .....##.......... ................. ................. ........#........ ........#......$. ##......#.....#.... .......l#.....#.... .......jr@.......>. ....#####.......)... # #........... †.#####........... ................... ..................... ###.....#............ ........#....##.#.... ........#............ You could see a gnoll, a quokka and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 148 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic Action || total ---------------------------++------- Melee: Dagger || 16 Unarmed || 8 Punch || 2 Tailslap || 1 Cast: Magic Dart || 6 Armour: Skin || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 145 | 2 | 0 | 72 | 1 | 147.0 | Dungeon | 147 | 145 | 2 | 0 | 72 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts