corvidae Level 1 of the Dungeon (2, -1, D:1) a +0 club (9, -22, D:1) a frilled lizard skeleton (10, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -19, D:1) a frilled lizard skeleton (10, -11, D:1) a +0 club a kobold skeleton (11, -14, D:1) a hobgoblin skeleton (12, -14, D:1) a +0 dagger (20, -2, D:1) a goblin skeleton (21, -15, D:1) a goblin skeleton (25, -13, D:1) a rat skeleton (27, -6, D:1) a +0 chain mail (31, -7, D:1) a hobgoblin skeleton (33, -9, D:1) a +0 whip a goblin skeleton (35, -24, D:1) a rat corpse (skeletalised by now) (35, -18, D:1) a ball python skeleton Level 2 of the Dungeon (7, 7, D:2) a +0 dagger a goblin skeleton (28, 12, D:2) a +0 leather armour (41, 5, D:2) a +0 robe (44, 22, D:2) 5 large rocks (48, 13, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) a bat corpse (5, -4, D:3) a +2 trident of venom (still there?) a +0 mace (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (6, -4, D:3) a +0 war axe (13, 3, D:3) a +0 club (28, 17, D:3) a frilled lizard skeleton (32, 1, D:3) an inkwell talisman (41, -2, D:3) 2 potions of invisibility (41, 36, D:3) a hobgoblin corpse (skeletalised by now) (42, 0, D:3) a scroll of fog (43, -2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (44, 0, D:3) a scroll of teleportation (45, -2, D:3) a potion of cancellation