Seeded DCSS version 0.34-a0-37-g87e15d8aba (webtiles) character file. Game seed: 1104183634973377645 (custom seed) 5 corvidae the Conjurer (level 1, 0/13 HPs) Began as a Merfolk Conjurer on May 5, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (148 turns). corvidae the Conjurer (Merfolk Conjurer) Turns: 148, Time: 00:00:43 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles c - 8 stones d - 6 boomerangs Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A giant cockroach comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled ITUWEA MEUKHIU. You see here a scroll labelled UPRIKU EBAIPS. f - a scroll labelled UPRIKU EBAIPS An endoplasm comes into view. Found a stone. Found a storm talisman. The goblin shouts! The goblin closely misses you. The endoplasm quivers. You hit the goblin but do no damage. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. The endoplasm barely misses you. You closely miss the goblin. The goblin hits you with a +0 dagger. The endoplasm hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The endoplasm freezes you. You are frozen. The goblin misses you. You hit the goblin. You kill the goblin! The giant cockroach barely misses you. The endoplasm freezes you. You are frozen. You die... ......†.# .#....## .##.##..### #......# ..#..#....##......## .............##.#.# ................#.. ##..###...###.#..#. ....##.....##....####.## ##..#.ß...ß.###.)....%.. #............##@###.?.. ......⌠......B.J.....( #...........###........ ##.#.ß...ß.#. ......... ..##...[.##........... ##.).## ........... ..... ............ ..>.. ............. .. ...........♣.. You could see an endoplasm and a giant cockroach. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms, chequers_mini_garden, wad_floor_pattern_untrapped Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 9 Armour: Robe || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 61 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 61 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts