Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 20250506 (custom seed) 23 corvidae the Conjurer (level 2, 0/19 HPs) Began as a Merfolk Conjurer on May 6, 2025. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:04:56 (2203 turns). corvidae the Conjurer (Merfolk Conjurer) Turns: 2203, Time: 00:04:56 Health: 0/19 AC: 4 Str: 7 XL: 2 Next: 95% Magic: 1/5 EV: 11 Int: 17 God: Gold: 93 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . f - +1 demon trident (flame) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . u - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons f - a +1 demon trident of flaming (weapon) g - a +2 heavy long sword m - a +1 sling Missiles e - 11 stones Armour a - a +1 robe (worn) d - a +0 leather armour u - a +1 hat (worn) Scrolls k - a scroll of fog n - a scroll of teleportation Potions b - a potion of magic h - 2 potions of brilliance i - a potion of enlightenment Baubles c - 2 flux baubles Talismans o - an inkwell talisman Skills: + Level 0.1 Long Blades + Level 3.0 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Dispel Undead Necr 1% 3d6 88% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The slug dart misses you. The kobold hits you but does no damage. You completely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You miss the kobold. The kobold is heavily wounded. The hobgoblin shouts! The kobold hits you but does no damage. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. The hobgoblin hits you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold closely misses you. The hobgoblin hits you. x2 The kobold barely misses you. The dart slug launches a dart at you. The slug dart misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The dart slug launches a dart at you. The slug dart hits you. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. The hobgoblin attacks as it pursues you! The hobgoblin hits you. There is a stone staircase leading up here. You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You die... ...# #........# #............... ...# ######.#.####.......###..... ...# #.#....'.......###..... ...########.######.......######## ...............##..####.######### ...............#..## #.######### ...............g>## #.#.....### ...............#.# #.#.....### ...............#@# #.#.....'.. ...............#.# #.#.....### ...#############.# #.###'##### #### #.# #.###.##### #.# #.....# #.# ####### #.# #.# #.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:2) 3 endoplasms 2 giant cockroaches A hobgoblin (D:1) A quokka (D:2) A ball python (D:2) 3 bats (D:2) 2 frilled lizards (D:2) 7 goblins 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 255 | D:1 | Learned a level 2 spell: Searing Ray 1726 | D:2 | Identified a scroll of acquirement 1726 | D:2 | Acquired a +1 demon trident of flaming 2203 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_basic, minmay_misc_feat_diagonals, kennysheep_generic_room_11 D:3: minmay_angry_zag, layout_basic, old_standard_altar, nicolae_ru_sacrificial_ziggurat, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Long Blades | | 0.1 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Long sword || 15 Demon trident || 4 Cast: Magic Dart || 41 Use: Scroll || 11 Armour: Robe || 26 Dodge: Dodged || 25