Seeded DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 11848062025669294077 (custom seed) 90 corvidae the Conjurer (level 4, -8/29 (32) HPs) Began as a Merfolk Conjurer on May 8, 2025. Mangled by Edmund ... wielding a +4 dire flail of draining (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:59 (3139 turns). corvidae the Conjurer (Merfolk Conjurer) Turns: 3139, Time: 00:07:00 HP: -8/29 (32) AC: 2 Str: 13 XL: 4 Next: 56% MP: 3/8 EV: 11 Int: 21 God: Gold: 254 SH: 5 Dex: 12 Spells: 5/9 levels left rFire . . . d - +1 falchion (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... m - amulet of reflection Stlth ++ g - ring of the Okapi {Fly Str+6 Int+2} HPRegen 0.24/turn l - ring of see invisible MPRegen 0.11/turn %: reflection @: flying, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +1 falchion of draining (weapon) Armour a - a +0 robe (worn) Jewellery g - the ring of the Okapi (worn) {Fly Str+6 Int+2} (You found it on level 2 of the Dungeon) [ring of strength] Fly: It grants you flight. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). l - a ring of see invisible (worn) m - an amulet of reflection (worn) Wands h - a wand of roots (15) Scrolls j - 3 scrolls of identify {unknown} k - 2 scrolls of revelation {unknown} n - a scroll of teleportation {unknown} q - a scroll of fear {unknown} Potions b - 2 potions of magic e - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} i - a potion of haste {unknown} o - a potion of moonshine {unknown} p - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 0.1 Long Blades + Level 3.1 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 3.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Kinetic Grapnel Frge 12% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Poisonous Vapours Alch/Air 12% 1d1 13% 1 Soul Splinter Necr 12% N/A 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Ru The Shining One Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. You fly downwards. Level annotation: Edmund The goblin shouts! The kobold throws a stone. The stone hits you but does no damage. You block Edmund's attack. There is a stone staircase leading up here. The kobold throws a stone. The stone hits you. Edmund hits you with a +4 dire flail of draining! You feel drained. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 dire flail of draining and wearing a +0 leather armour (78% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is lightly wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +4 dire flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is moderately wounded. You block Edmund's attack. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +4 dire flail of draining! You die... Edmund whines, "They better pay attention to me now!" #.......#...# #.#####.#[#.# #.#####.#.#.# #....##.#.#.# #..#....#.#.# #..#..###.#.############ #..#..#................. #..#..#.###.##########.. #..#..#@@......# #.. #..#..#.######.## #.. #..####.# #..### #.. #.......# ##...# #.. #.####### ###.####.. #.# #...#### #.# ###..... #.######### #....... #...#<....# #..).... You could see Edmund. Vanquished Creatures 4 gnolls (D:3) A dart slug (D:1) 3 ribbon worms 3 hobgoblins 6 jackals (D:1) A quokka (D:1) 8 ball pythons 2 bats (D:1) 6 endoplasms 5 frilled lizards A giant cockroach (D:3) 6 goblins 4 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 318 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 1288 | D:2 | Identified the ring of the Okapi {Fly Str+6 Int+2} 2370 | D:3 | Found a sacrificial altar of Ru. 2370 | D:3 | Found an opulent altar of Gozag. 2689 | D:3 | Reached XP level 4. HP: 18/30 MP: 3/8 2691 | D:3 | Reached skill level 1 in Fighting 2843 | D:3 | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2920 | D:3 | Found a glowing golden altar of the Shining One. 3126 | D:4 | Noticed Edmund 3132 | D:3 | Learned a level 1 spell: Kinetic Grapnel 3139 | D:3 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross, chequers_garden D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_surrounded_room, gammafunk_temple_overflow_wave D:4: layout_cave_pools, zin_purify, lightli_temple_of_fire, minmay_temple_entry_drinking_statues, uniq_edmund, uniq_ijyb, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Spellcasting | 3 | 3.1 Fighting | 1 | 1.4 Long Blades | | 0.1 Stealth | | 2.4 Conjurations | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Tailslap | 2 | || 2 Dagger | 5 | || 5 Falchion | 14 | || 14 Cast: Magic Dart | 95 | 5 || 100 Searing Ray | 3 | 1 || 4 Armour: Robe | 25 | 7 || 32 Dodge: Dodged | 32 | 1 || 33 Block: Other | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3073 | 3031 | 42 | 120 | 2379 | 4 | 768.2 | Dungeon | 3073 | 3031 | 42 | 120 | 2379 | 4 | 768.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:3: 1028 daAuts D:2: 821 daAuts D:4: 6 daAuts