Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 17058036365102021266 20 corvidae the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 8, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:50 (1146 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1146, Time: 00:02:50 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 58% Magic: 1/5 EV: 11 Int: 18 God: Gold: 66 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . e - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: acrobat @: lethally poisoned (0 -> -6) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Missiles f - 2 poisoned darts Jewellery e - an amulet of the acrobat (worn) Scrolls d - a scroll of butterflies {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} g - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Ignite Poison Fire/Alch 1% N/A 87% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the ball python! (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is severely wounded. You feel sick. The adder completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The adder closely misses you. The adder misses you. You feel sick. The adder completely misses you. You closely miss the adder. You tail-slap the adder, but do no damage. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. The adder closely misses you. You completely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. x2 You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. You die... .. ........####.#........# ... #...#..##..###.###### #..####.............# ............#..###### .%..........#### ..........#..# ### ..........#..#.... .........##....... ..$...?..S@......( .........#........ ...........###.... ..###.....## ... #. ##....# . #....# #...## ..... You could see an adder. Vanquished Creatures A dart slug (D:1) 3 hobgoblins 4 jackals (D:1) 2 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 438 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 441 | D:1 | Learned a level 2 spell: Searing Ray 1145 | D:2 | HP: 1/20 [adder (2)] 1146 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_rooms, dreamdust_princess_corridor, kennysheep_decorative_pillar Action || total ---------------------------++------- Melee: Whip || 29 Tailslap || 3 Cast: Magic Dart || 25 Searing Ray || 2 Armour: Skin || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1146 | 1123 | 23 | 20 | 923 | 2 | 573.0 | Dungeon | 1146 | 1123 | 23 | 20 | 923 | 2 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1092 daAuts D:2: 54 daAuts