Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 2702112302497313345 (custom seed) 0 corvidae the Chiller (level 1, 14/14 HPs) Began as a Draconian Ice Elementalist on May 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (52 turns). corvidae the Chiller (Draconian Ice Elementalist) Turns: 52, Time: 00:00:14 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Magic Dart Conj 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Searing Ray Conj 2% 2d4 32% 2 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, corvidae the Draconian Ice Elementalist. Game seed: 2702112302497313345 (custom seed) Press ? for a list of commands and other information. Found a whip. Found a staircase leading out of the dungeon. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. A rat comes into view. A rat is nearby! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......##### ###.......### ...###......## # ......###....# .. ###......#...########... ###.....#...#......... ##....#............. #....#...#......... #.....#...##@..##... # ......#...###...# . ....###....# #...... ...### .....## ###...... ### ....### ...... . #### ...... # ...... ..r## You could see a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 52 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_surrounded