Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 2702112302497313345 (custom seed) 14 corvidae the Gusty (level 2, 0/20 HPs) Began as a Draconian Air Elementalist on May 9, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (488 turns). corvidae the Gusty (Draconian Air Elementalist) Turns: 488, Time: 00:01:33 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 27% Magic: 0/5 EV: 1 Int: 15 God: Gold: 33 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . b - +0 whip rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: constricted A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of vulnerability {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic d - 2 potions of haste {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Magic Dart Conj 16% 1d3 14% 1 Swiftness Air 12% N/A 16% 3 Searing Ray Conj 8% 2d4 22% 2 Airstrike Air 6% 2d(1-17) 45% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 54% 3 Fulminant Prism Conj/Alch 1% 3d5 86% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Maxwell's Capacitive Co Air 6% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka is heavily wounded. The quokka bites you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. The quokka is almost dead. The zap hits the ball python. The ball python is moderately wounded. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your tail-slap misses the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. Your tail-slap misses the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You die... ##. .#$#g# #.. .###. #.. ... #..#.###.#. #..†....... #.#)##..... # #)# ... #S# . .#########@# ...........# ###.......# #...#...# #...#...# ## ###.#...# ###. ### #.#...# ##... ###... #.#...# #....###...... #.#...###...#......# You could see a ball python. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 488 | D:1 | HP: 1/20 [ball python (1)] 488 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_surrounded Action || total ---------------------------++------- Melee: Whip || 15 Tailslap || 2 Cast: Shock || 18 Armour: Skin || 28 Dodge: Dodged || 12