corvidae Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -30, D:1) a +0 club (3, -29, D:1) a +0 club a goblin skeleton (3, -27, D:1) a +0 short sword a kobold skeleton (4, -5, D:1) a hobgoblin skeleton (6, -34, D:1) 10 gold pieces (9, -36, D:1) a rat skeleton (28, 10, D:1) a jackal corpse (skeletalised by now) (42, -8, D:1) a rat skeleton (42, -4, D:1) a frilled lizard corpse (skeletalised by now) (46, -33, D:1) a +0 robe (53, 1, D:1) a jackal corpse (skeletalised by now) (54, 6, D:1) a jackal corpse (skeletalised by now) (58, 6, D:1) a rat corpse (skeletalised by now) (60, -17, D:1) a +0 dagger (61, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a jackal corpse (skeletalised by now) (6, 4, D:2) a quokka corpse (skeletalised by now) (7, 5, D:2) a jackal corpse (skeletalised by now) (14, 10, D:2) the +3 chain mail "Ytyil" {Rampage *Slow Str+2 SInv} Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (15, -1, D:2) a bat corpse (skeletalised by now) (17, 0, D:2) a +0 club 4 stones a kobold skeleton (17, 12, D:2) a +0 club (17, 35, D:2) a +0 dagger (19, 27, D:2) a bat corpse (19, 28, D:2) a +0 dagger a goblin corpse (20, 13, D:2) a rat corpse (skeletalised by now) (21, -2, D:2) a rat skeleton (21, 14, D:2) a +0 whip a kobold corpse (skeletalised by now) (22, 19, D:2) an adder skeleton (23, 23, D:2) a rat corpse (24, 25, D:2) a dart slug corpse (27, 37, D:2) a scroll of identify (28, 5, D:2) a +0 short sword (28, 23, D:2) a ball python corpse (28, 27, D:2) a +0 dagger (29, 29, D:2) 4 stones (32, 30, D:2) 8 gold pieces (35, 2, D:2) a +0 hand axe (36, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (37, -7, D:2) a +0 ring mail