corvidae Level 1 of the Dungeon (12, -16, D:1) a rat corpse (skeletalised by now) (13, -6, D:1) a +0 ring mail (30, -5, D:1) a +0 whip a gnoll skeleton (33, 12, D:1) a +0 leather armour (38, -24, D:1) a +0 club (44, -2, D:1) a +0 long sword (49, -10, D:1) a ball python skeleton (49, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fayte's Weapon Emporium a +0 spear (33 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) the +4 quarterstaff of the Bursting Hornet {speed, Str+2 Int-2 Dex+2 Stlth+} (539 gold) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +5 whip of Irritation {heavy, Will+} (463 gold) Will+: It increases your willpower. a +0 short sword (33 gold) the +1 battleaxe of Peace {elec, rCorr Int+6} (607 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a +0 mace (33 gold) a +0 sling (16 gold) [Shop] Zaoschewn's Jewellery Shop a +5 ring of evasion (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) (0, 0, D:2) a +0 ring mail (2, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:2) a +0 ring mail (8, -10, D:2) a quokka corpse (skeletalised by now) (9, -9, D:2) a bat corpse (skeletalised by now) (12, -7, D:2) a ball python skeleton (13, 6, D:2) a +0 short sword a kobold skeleton (15, -4, D:2) a +0 whip (15, 29, D:2) a +0 spear a +0 leather armour a +0 spear a +0 spear a gnoll skeleton (16, 13, D:2) a +0 dagger (18, 16, D:2) a +0 trident (19, 13, D:2) a human skeleton (20, 9, D:2) a +0 club (23, 14, D:2) a quokka skeleton (29, 21, D:2) a +0 long sword (30, 4, D:2) a ball python skeleton (31, 16, D:2) a bat skeleton (32, 1, D:2) a +0 robe (38, 24, D:2) a +0 whip (40, -11, D:2) a +0 ring mail (52, 30, D:2) a +0 hand axe (53, 23, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 25, D:3) the Compilation of Horrible Hyperthermia Spells Type Level a - Foxfire Conjuration/Fire 1 b - Grave Claw Necromancy 2 c - Sticky Flame Fire/Alchemy 4 (unseen) (3, 25, D:3) 16 gold pieces (5, 3, D:3) a bat corpse (skeletalised by now) (5, 25, D:3) 2 javelins (6, 34, D:3) 7 gold pieces (7, 16, D:3) a +0 pair of boots (7, 25, D:3) a book of Spectacle (7, 33, D:3) 6 stones (9, 25, D:3) 16 gold pieces (10, 25, D:3) 2 poisoned darts (13, 42, D:3) a +0 short sword 2 stones (13, 45, D:3) a +0 ring mail (16, 21, D:3) a +0 short sword 5 stones a kobold skeleton (16, 29, D:3) an adder skeleton (23, 39, D:3) a hobgoblin skeleton (28, 37, D:3) a +0 leather armour (31, 1, D:3) a hobgoblin skeleton (32, -1, D:3) a +0 sling (39, 15, D:3) a +0 hand axe (45, 17, D:3) a +0 ring mail (46, 20, D:3) a +0 mace an orc corpse (skeletalised by now) (46, 24, D:3) a +0 dagger a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (11, 1, D:4) 6 stones (12, -9, D:4) a +0 short sword (22, 10, D:4) a +0 dagger (34, 23, D:4) a scroll of enchant armour (36, 3, D:4) a +0 giant spiked club (42, 29, D:4) a scroll of blinking (50, 9, D:4) a +0 scale mail (53, 6, D:4) a ball python corpse