Seeded DCSS version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 20250513 (custom seed) 151 corvidae the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on May 13, 2025. Killed from afar by a white imp (10 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:06:00 (3119 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 3119, Time: 00:06:01 Health: -1/38 AC: 6 Str: 10 XL: 5 Next: 10% Magic: 0/8 EV: 11 Int: 20 God: Gold: 54 SH: 0 Dex: 9 Spells: 1/8 levels left rFire . . . e - +0 short sword (flame) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . j - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... m - ring of flight Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 sling e - a +0 short sword of flaming (weapon) Missiles d - 2 curare-tipped darts i - 2 boomerangs Armour j - a +0 pair of gloves (worn) Jewellery m - a ring of flight (worn) Potions a - a potion of magic b - a potion of lignification f - 2 potions of attraction g - a potion of curing {unknown} h - a potion of heal wounds k - a potion of berserk rage {unknown} l - a potion of mutation {unknown} n - a potion of resistance {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 2.3 Dodging + Level 2.3 Stealth + Level 1.0 Unarmed Combat + Level 2.4 Spellcasting + Level 5.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Foxfire Conj/Fire 52% 2x1d6 4% 1 d - Swiftness Air 2% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The white imp hits you but does no damage. You hit the white imp but do no damage. The white imp hits you but does no damage. You barely miss the white imp. You tail-slap the white imp. The white imp is lightly wounded. The white imp closely misses you. You hit the white imp. You burn the white imp terribly. The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. You hit the white imp but do no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * You barely miss the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost misses you. You closely miss the white imp. You tail-slap the white imp, but do no damage. The white imp is almost dead. The white imp puffs mist at you. The white imp hits you but does no damage. You hit the white imp but do no damage. The white imp is almost dead. The white imp hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp. The white imp is almost dead. The white imp hits you but does no damage. You barely miss the white imp. Your tail-slap misses the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You die... ...... . ..... #. .... ..# ....... ...# ....#.. ... ....... #.. #....### ##..# #5.##@.# ##....###.#.5†#### ###.......#..##....# ...... #...†.......# .....S###.##......## .....?.#..##....#..# o........####..##..# ....#....# ...##...### # ###...##.###.....# You could see a white imp. Vanquished Creatures A howler monkey (D:3) A hound (D:6) Robin (D:2) 2 adders 5 dart slugs 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 6 bats 2 endoplasms 7 frilled lizards 11 goblins 6 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 314 | D:1 | Learned a level 2 spell: Searing Ray 1314 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1464 | D:2 | Noticed Robin 1496 | D:2 | Killed Robin 1497 | D:2 | Reached skill level 5 in Conjurations 2376 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/7 2551 | D:3 | Learned a level 1 spell: Foxfire 2555 | D:3 | Learned a level 3 spell: Swiftness 2708 | D:3 | Reached skill level 1 in Unarmed Combat 3051 | D:3 | You are sucked into a shaft and drop 3 floors! 3109 | D:6 | Reached XP level 5. HP: 12/38 MP: 0/8 3119 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_rooms, minmay_lizard_pond, uniq_robin D:3: layout_basic D:6: layout_cave_pools, uniq_sigmund, uniq_maggie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Conjurations | 5 | 5.4 Stealth | 2 | 2.3 Unarmed Combat | 1 | 1.0 Fighting | | 0.2 Short Blades | | 0.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 34 | 14 || 48 Tailslap | 4 | 3 || 7 Punch | 1 | || 1 Cast: Magic Dart | 81 | 8 || 89 Searing Ray | 1 | 3 || 4 Use: Scroll | 8 | || 8 Potion | 1 | || 1 Armour: Skin | 40 | 20 || 60 Dodge: Dodged | 33 | 19 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3127 | 3083 | 44 | 559 | 2078 | 4 | 781.8 | Dungeon | 3127 | 3083 | 44 | 559 | 2078 | 4 | 781.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1219 daAuts D:2: 1160 daAuts D:3: 680 daAuts D:6: 67 daAuts