Seeded DCSS version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 11205933972906677977 (custom seed) 22 corvidae the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 13, 2025. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1166 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1166, Time: 00:02:02 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 68% Magic: 0/5 EV: 11 Int: 18 God: Gold: 101 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . g - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -6) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) h - a +0 sling Armour b - a +0 pair of gloves Jewellery e - an amulet of reflection Scrolls f - a scroll of amnesia {unknown} Potions a - a potion of magic c - 3 potions of heal wounds {unknown} d - a potion of curing {unknown} i - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 2.0 Dodging + Level 1.8 Stealth + Level 0.9 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the quokka. You barely miss the adder. The adder barely misses you. The quokka bites you but does no damage. The adder bites you but does no damage. You miss the quokka. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The quokka bites you but does no damage. The adder bites you. The quokka bites you but does no damage. You closely miss the quokka. You miss the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The quokka bites you. The adder barely misses you. You feel very sick. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You barely miss the adder. The adder is almost dead. You barely miss the quokka. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The quokka closely misses you. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The quokka bites you. You die... .... .... ..... ..... ......### ......#@# ...<..r.# .....†.<# ...#.#$## #. #... ..... ....<.. .....$. ....... You could see a quokka. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 8 jackals (D:1) 3 quokkas A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 186 | D:1 | Learned a level 2 spell: Searing Ray 1166 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, dk_noncrumbling_4 D:2: layout_rooms, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.2 Stealth | | 1.8 Unarmed Combat | | 0.9 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 42 Tailslap || 3 Hand axe || 4 Cast: Magic Dart || 33 Searing Ray || 1 Armour: Skin || 49 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1168 | 1148 | 20 | 26 | 918 | 2 | 584.0 | Dungeon | 1168 | 1148 | 20 | 26 | 918 | 2 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1155 daAuts D:2: 12 daAuts