Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 8319787983126621474 30 corvidae the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on May 13, 2025. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1304 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1304, Time: 00:02:40 Health: -4/26 AC: 5 Str: 9 XL: 3 Next: 5% Magic: 0/6 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) f - a +0 sling Scrolls b - a scroll of identify Potions a - a potion of magic d - a potion of resistance g - a potion of berserk rage {unknown} h - a potion of enlightenment {unknown} i - a potion of haste {unknown} Talismans e - a scarab talisman Skills: + Level 0.3 Short Blades + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence hits you with a +0 short sword. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You barely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #.....#........# ### #.....).≈≈≈≈≈..# ..###.....#.≈...≈..# ..'..###....≈.<.≈..# ..##.# #....§..§≈..# ..##.###....≈._§≈..# ..##.##.....≈..§§§.# ..##....###.§≈≈≈≈..# ..###..# #...S@@..# ....... ######...# ....... ##### ..... #### You could see Terence and a ball python. Vanquished Creatures 2 endoplasms (D:1) 9 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/5 151 | D:1 | Learned a level 2 spell: Searing Ray 1130 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1232 | D:2 | Found a faded altar of an unknown god. 1280 | D:2 | Noticed Terence 1303 | D:2 | HP: 1/26 [Terence/+0 short sword (2)] 1304 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms D:2: layout_basic, nicolae_ecumenical_oubliette, minmay_randomly_rotated_circles, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 51 Tailslap || 4 Cast: Magic Dart || 56 Searing Ray || 1 Use: Scroll || 1 Armour: Skin || 39 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1238 | 68 | 0 | 1011 | 2 | 653.0 | Dungeon | 1306 | 1238 | 68 | 0 | 1011 | 2 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1075 daAuts D:2: 231 daAuts