Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 13207938553124078521 25 corvidae the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on May 15, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1248 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1248, Time: 00:03:15 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 2/5 EV: 11 Int: 18 God: Gold: 30 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles m - 3 stones Armour g - a +2 kite shield of reflection n - a +0 hat Jewellery f - a ring of protection from cold Scrolls d - a scroll of immolation {unknown} e - a scroll of noise {unknown} l - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of invisibility {unknown} h - a potion of mutation {unknown} i - 2 potions of attraction {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You see here a ball python corpse. The jackal barks! You hit the jackal but do no damage. The jackal bites you but does no damage. The hobgoblin closely misses you. The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The hobgoblin closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal bites you but does no damage. x2 The hobgoblin closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. Sorry, you're not good enough to have a special ability. Unknown command. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. You hit the jackal but do no damage. The jackal is severely wounded. The hobgoblin closely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The jackal bites you. You die... ##### #...# #...# # ########## #...# # #........####...# # #........##.....### # #.....w..##..)....#### #....hg..##...<...##.. #....@hh....#......#.# #########...#....#.#.. #~.......#.... ...........##.###.. ...........##.# #.. .w......†..##.#.... ........~..##. .#.. .(..........###.... ......†.~.......... You could see a dart slug, 3 jackals and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 5 hobgoblins A quokka (D:2) A ball python (D:2) 3 bats (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:2) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 536 | D:1 | Learned a level 2 spell: Searing Ray 673 | D:1 | Found a faded altar of an unknown god. 1248 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, ebering_ecumenical_altar_hall D:2: layout_rooms, chequers_serial_rivers_micro_c, minivault_23 Action || total ---------------------------++------- Melee: Dagger || 36 Tailslap || 8 Cast: Magic Dart || 40 Armour: Skin || 56 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1253 | 1165 | 88 | 45 | 954 | 2 | 626.5 | Dungeon | 1253 | 1165 | 88 | 45 | 954 | 2 | 626.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 271 daAuts