Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 2625418578216645691 60 corvidae the Conjurer (level 3, -8/26 HPs) Began as a Draconian Conjurer on May 15, 2025. Mangled by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1292 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1292, Time: 00:02:22 Health: -8/26 AC: 5 Str: 9 XL: 3 Next: 80% Magic: 0/6 EV: 5 Int: 21 God: Gold: 44 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +1 whip (flame) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: quill-form, held A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +1 whip of flaming (weapon) Magical Staves k - a staff of fire Scrolls e - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} g - 3 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} h - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} Talismans b - the quill talisman of Wu Jian's Envy (active) {Int+3} (You found it on level 1 of the Dungeon) [quill talisman] Int+3: It affects your intelligence (+3). Skills: + Level 0.2 Fighting + Level 0.5 Maces & Flails + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 5.0 Conjurations + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A quokka comes into view. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Your Dodging skill increases to level 2! You struggle against the net. You stop channelling your searing ray. A kobold comes into view. It is wielding a +0 whip. You struggle against the net. You struggle against the net. You struggle against the net. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.......# #.......# #.......# #.......# ###'##### . #.# ... #†# .....####†# ....rjj@..# .....###### ... . You could see 2 gnolls and a quokka. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:2) 4 hobgoblins A quokka (D:2) 6 ball pythons 4 bats A frilled lizard (D:1) 2 goblins 2 kobolds (D:2) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 35 | D:1 | Identified the quill talisman of Wu Jian's Envy {Int+3} 339 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 345 | D:1 | Learned a level 2 spell: Searing Ray 1055 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1129 | D:2 | Reached skill level 5 in Conjurations 1292 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, st_stairs_2 D:2: minmay_chambers_of_ones, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 0.2 Maces & Flails | | 0.5 Spellcasting | | 2.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Whip || 17 Tailslap || 3 Cast: Magic Dart || 41 Searing Ray || 4 Armour: Skin || 20 Dodge: Dodged || 20 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1295 | 1295 | 0 | 0 | 978 | 2 | 647.5 | Dungeon | 1295 | 1295 | 0 | 0 | 978 | 2 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 509 daAuts