Seeded DCSS version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 20250516 (custom seed) 891 corvidae the Conjurer (level 7, -1/52 HPs) Began as a Pale Draconian Conjurer on May 16, 2025. Frozen to death by an endoplasm (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:13 (4266 turns). corvidae the Conjurer (Pale Draconian Conjurer) Turns: 4266, Time: 00:09:14 Health: -1/52 AC: 8 Str: 9 XL: 7 Next: 77% Magic: 0/14 EV: 26 Int: 27 God: Gold: 222 SH: 0 Dex: 12 Spells: 10/15 levels left rFire . . . x - +6 hammer of the Farrago {protect, Int+6 Dex+3 Stlth+} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . C - +0 cloak rElec . (no gloves) rCorr . h - +0 pair of boots SInv . l - amulet of the acrobat Will +.... n - ring of willpower Stlth +++ (no ring) HPRegen 0.28/turn MPRegen 0.14/turn %: acrobat @: acrobatic, very slightly contaminated, slowed, very slow A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons o - a +2 short sword of speed x - the +6 hammer of the Farrago (weapon) {protect, Int+6 Dex+3 Stlth+} (You took it off an orc on level 3 of the Dungeon) Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. B - a +4 quarterstaff of chaos Missiles D - 3 poisoned darts Armour h - a +0 pair of boots (worn) C - a +0 cloak (worn) Magical Staves r - a staff of fire Jewellery l - an amulet of the acrobat (worn) n - a ring of willpower (worn) w - a ring of willpower Wands E - a wand of light (6) Scrolls b - 2 scrolls of amnesia {unknown} c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} f - 2 scrolls of fear {unknown} g - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} m - 3 scrolls of torment {unknown} q - a scroll of enchant weapon {unknown} t - a scroll of poison {unknown} u - 3 scrolls of identify {unknown} v - a scroll of brand weapon {unknown} y - a scroll of noise {unknown} A - a scroll of silence {unknown} Potions a - a potion of magic e - a potion of mutation {unknown} i - a potion of ambrosia j - 3 potions of resistance {unknown} p - a potion of attraction {unknown} s - 2 potions of brilliance {unknown} z - 3 potions of haste {unknown} Skills: + Level 1.5 Fighting + Level 0.5 Short Blades + Level 2.1 Maces & Flails + Level 3.2 Dodging + Level 2.9 Stealth + Level 4.9 Spellcasting + Level 6.4 Conjurations + Level 1.3 Forgecraft You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Construct Spike Laun Frge 26% 2d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Launch Clockwork Bee Frge 13% N/A 13% 3 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Confusing Touch Hex 6% N/A 22% 3 Tukima's Dance Hex 6% N/A 22% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 50% 4 Dispel Undead Necr 6% 3d8 58% 4 Passage of Golubria Tloc 6% N/A 58% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History Pikel is moderately wounded. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. The searing ray hits the lemure. You kill the lemure! That felt strangely unrewarding. The searing ray misses the ufetubus. You finish channelling your searing ray. The lemure misses you. The endoplasm misses you. Pikel closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +0 whip of electrocution, wearing a +0 robe and carrying a wand of warping (moderately wounded, 77% to hit) You focus your ray upon Pikel. The searing ray hits Pikel! Pikel is heavily wounded. The searing ray misses the ufetubus. (Press . to maintain the ray.) The lemure closely misses you. Pikel hits you with a +0 whip of electrocution. You are electrocuted!! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits the ufetubus. You kill the ufetubus! Pikel says, "Time is money, and you're costing me too much!" Pikel completely misses you. The lemure hits you. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. Pikel completely misses you. The endoplasm hits you but does no damage. The lemure completely misses you. A lemure comes into view. The searing ray misses Pikel. The endoplasm freezes you. You are frozen. You die... ## . #. ..5 .# .. #.# ..# .# ... #... ... .# .... ..#.##.. .#..... ....)####J...... .## ...)5.K@# ... ###)###5# #.#######.....### #.................... #...........#.###.### #...........#.# ...#### #####....####.# #.....# #....# ##.# #.....# ########....# ..# #.....####### You could see Pikel, 2 lemures and an endoplasm. Vanquished Creatures Grinder (D:4) Duvessa (D:4) An ogre (D:4) 2 lemures (D:4) A scorpion (D:4) Dowan (D:4) A howler monkey (D:3) A bombardier beetle (D:4) Crazy Yiuf (D:3) 4 orc priests An iguana (D:2) 3 orc wizards (D:3) 3 adders 2 ufetubi (D:4) A dart slug (D:2) 12 orcs 5 endoplasms 6 hobgoblins 2 quokkas 6 ball pythons 8 bats A frilled lizard (D:3) 9 goblins 5 kobolds 8 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Found Wiqon's Jewellery Boutique. 440 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 443 | D:1 | Learned a level 2 spell: Searing Ray 446 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1551 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 2077 | D:2 | Reached skill level 5 in Conjurations 2077 | D:2 | Reached XP level 4. HP: 32/33 MP: 2/8 2442 | D:3 | Identified the +6 hammer of the Farrago {protect, Int+6 | Dex+3 Stlth+} 2576 | D:3 | Noticed Crazy Yiuf 2752 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 3421 | D:3 | Killed Crazy Yiuf 3422 | D:3 | Reached XP level 6. HP: 31/46 MP: 3/11 3734 | D:4 | Noticed Duvessa 3734 | D:4 | Noticed Dowan 3750 | D:4 | Killed Duvessa 3751 | D:4 | Reached skill level 1 in Fighting 3751 | D:4 | Reached skill level 1 in Maces & Flails 3755 | D:4 | Killed Dowan 3756 | D:4 | Reached skill level 6 in Conjurations 3756 | D:4 | Your scales start taking on a pale cyan-grey colour. 3756 | D:4 | Reached XP level 7. HP: 26/52 MP: 0/13 3756 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 4013 | D:4 | Reached skill level 1 in Forgecraft 4085 | D:4 | Noticed Grinder 4096 | D:4 | Killed Grinder 4255 | D:4 | Noticed Pikel 4266 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_shops, nicolae_shop_gaudy_bauble, minmay_tree_intersection, dreamdust_wishing_well, reono_crystal_passage D:2: minmay_angry_zag, layout_rooms D:3: layout_basic, hex_large, uniq_crazy_yiuf_cottage D:4: layout_basic, uniq_pikel, uniq_duvessa, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.2 Conjurations | 5 6 | 6.4 Stealth | 2 | 2.9 Spellcasting | 3 4 | 4.9 Fighting | 1 | 1.5 Maces & Flails | 1 2 | 2.1 Forgecraft | 1 | 1.3 Short Blades | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Tailslap | 2 | 7 | 1 || 10 Dagger | 3 | 39 | || 42 Mace | | 15 | 3 || 18 Cast: Magic Dart | 70 | 43 | 15 || 128 Searing Ray | 3 | 12 | 7 || 22 Construct Spike L | | 4 | || 4 Use: Potion | 1 | | || 1 Armour: Skin | 12 | 54 | 12 || 78 Dodge: Dodged | 22 | 25 | 18 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4269 | 4189 | 80 | 202 | 3272 | 4 | 1067.2 | Dungeon | 4269 | 4189 | 80 | 202 | 3272 | 4 | 1067.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1264 daAuts D:1: 1203 daAuts D:2: 1072 daAuts D:4: 728 daAuts