Seeded DCSS version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 20250516 (custom seed) 109 corvidae the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on May 17, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:48 (2264 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2264, Time: 00:04:49 Health: -4/33 AC: 6 Str: 9 XL: 4 Next: 60% Magic: 0/8 EV: 11 Int: 24 God: Gold: 145 SH: 0 Dex: 8 Spells: 3/8 levels left rFire . . . e - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . i - +0 pair of boots SInv . m - amulet of the acrobat Will +.... o - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: acrobat @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, fangs 1, clever 1, subdued magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour i - a +0 pair of boots (worn) Magical Staves s - a staff of fire Jewellery m - an amulet of the acrobat (worn) o - a ring of willpower (worn) x - a ring of willpower Scrolls b - 2 scrolls of amnesia {unknown} c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} n - 3 scrolls of torment {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of poison {unknown} v - a scroll of identify {unknown} w - a scroll of brand weapon {unknown} Potions a - a potion of magic j - 2 potions of ambrosia {unknown} k - 3 potions of resistance {unknown} p - a potion of attraction {unknown} r - 2 potions of brilliance {unknown} Talismans t - an inkwell talisman Skills: + Level 0.4 Polearms + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.9 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Construct Spike Laun Frge 4% 2d3 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 2% 1 Confusing Touch Hex 2% N/A 28% 3 Launch Clockwork Bee Frge 2% N/A 28% 3 Tukima's Dance Hex 2% N/A 28% 3 Fulminant Prism Conj/Alch 6% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 32% 4 Dispel Undead Necr 2% 3d7 69% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 69% 4 Passage of Golubria Tloc 2% N/A 69% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have very sharp teeth. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History The orc priest hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits something. The searing ray misses the orc. (Press . to maintain the ray.) The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! You kill the orc priest! The searing ray hits something. The searing ray hits the orc. The orc is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel clever. Your connection to magic feels subdued. Your teeth lengthen and sharpen. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. Your bite misses something. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you but does no damage. You miss something. Your tail-slap misses something. Your bite misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.. #.. #.. #.# ..# #.### #.#.. #@#.# #{#.# #o#.# ## #.#.# .o..###.#.# #.o.....# #+###...# ##..#### #.....##### You could see an orc. Vanquished Creatures An orc priest (D:3) An iguana (D:2) 2 adders (D:2) A dart slug (D:2) An orc (D:3) 3 endoplasms (D:1) 4 hobgoblins 2 quokkas 2 ball pythons 7 bats A frilled lizard (D:3) 6 goblins 5 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Found Wiqon's Jewellery Boutique. 421 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 424 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1329 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/6 1559 | D:2 | Reached skill level 5 in Conjurations 1991 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2259 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2259 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2259 | D:3 | Gained mutation: You have very sharp teeth. [potion of | mutation] 2264 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_shops, nicolae_shop_gaudy_bauble, minmay_tree_intersection, dreamdust_wishing_well, reono_crystal_passage D:2: minmay_angry_zag, layout_rooms D:3: layout_basic, hex_large, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Conjurations | 5 | 5.2 Dodging | 2 | 2.0 Polearms | | 0.4 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 10 | 17 || 27 Unarmed | 1 | || 1 Tailslap | 1 | || 1 Cast: Magic Dart | 59 | 9 || 68 Searing Ray | 3 | 2 || 5 Use: Potion | | 1 || 1 Armour: Skin | 24 | 12 || 36 Dodge: Dodged | 29 | 10 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2262 | 2095 | 167 | 0 | 1751 | 3 | 754.0 | Dungeon | 2262 | 2095 | 167 | 0 | 1751 | 3 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 839 daAuts D:3: 207 daAuts