Seeded DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 20250518 (custom seed) 27 corvidae the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on May 18, 2025. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1515 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1515, Time: 00:02:08 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 93% Magic: 1/5 EV: 11 Int: 18 God: Gold: 92 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) i - a +0 dagger of electrocution Armour c - a scarf of harm Scrolls d - 2 scrolls of revelation {unknown} e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of magic g - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ribbon worm is lightly wounded. The ribbon worm bites you. You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. Your tail-slap misses the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... # ##. #.. #.# #.# #.# . #.# .... .. #@# ....# ... #w# ....# .... #.# ....# .....##.###....# ........(..#..## b....##.##.....# b... #!....##. ... ##....## .....###.....## You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) A giant cockroach (D:2) A hobgoblin (D:1) 2 quokkas 2 frilled lizards 3 goblins (D:2) 4 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 432 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 435 | D:1 | Learned a level 2 spell: Searing Ray 1291 | D:2 | Found Eforan's Antique Weapon Shop. 1515 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_rooms, serial_shops, nicolae_diamond_shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.8 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Short sword || 20 Tailslap || 7 Cast: Magic Dart || 34 Searing Ray || 1 Armour: Skin || 17 Dodge: Dodged || 15