Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 4749627703845290534 1461 corvidae the Conjurer (level 8, -4/61 HPs) Began as a Green Draconian Conjurer on May 18, 2025. Killed from afar by a gargoyle (19 damage) ... with a stone arrow ... on level 6 of the Dungeon. The game lasted 00:17:54 (5707 turns). corvidae the Conjurer (Green Draconian Conjurer) Turns: 5707, Time: 00:17:54 Health: -4/61 AC: 8 Str: 9 XL: 8 Next: 48% Magic: 14/22 EV: 11 Int: 27 God: Gold: 247 SH: 5 Dex: 10 Spells: 8/18 levels left rFire + . . k - +3 hand axe rCold + . . (no offhand) rNeg . . . c - +1 hat rPois + (no cloak) rElec . (no gloves) rCorr . x - +0 pair of boots SInv + l - amulet of reflection Will ..... q - +6 ring of intelligence Stlth ++ v - ring "Ror Celu" {Fly rF+ rC+ MP+6 SInv} HPRegen 0.30/turn MPRegen 0.18/turn %: reflection @: weak-willed, jinxed, flying, very slightly contaminated A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded, armoured tail 1 a: Noxious Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons k - a +3 hand axe (weapon) r - a +0 battleaxe w - a +1 dagger of freezing z - a +0 orcbow Missiles h - 29 stones j - 11 poisoned darts Armour c - a +1 hat (worn) x - a +0 pair of boots (worn) Jewellery l - an amulet of reflection (worn) q - a +6 ring of intelligence (worn) t - a +6 ring of dexterity u - a +6 ring of dexterity v - the ring "Ror Celu" (worn) {Fly rF+ rC+ MP+6 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. y - an amulet of guardian spirit Wands i - a wand of quicksilver (10) Scrolls b - a scroll of amnesia {unknown} e - 2 scrolls of revelation n - 5 scrolls of immolation Potions a - a potion of magic d - a potion of moonshine m - a potion of berserk rage {unknown} p - 3 potions of curing {unknown} s - 3 potions of mutation Baubles f - 2 flux baubles Talismans g - a rimehorn talisman o - a rimehorn talisman Skills: + Level 2.0 Fighting + Level 3.2 Axes + Level 3.3 Dodging * Level 4.2 Stealth + Level 1.4 Shields + Level 0.1 Unarmed Combat + Level 5.5 Spellcasting + Level 5.7 Conjurations + Level 1.4 Hexes + Level 2.7 Forgecraft You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Kinetic Grapnel Frge 88% 1d7 2% 1 d - Jinxbite Hex 30% N/A 5% 2 e - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 7% 1 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Forge Blazeheart Golem Fire/Frge 15% N/A 36% 4 Alistair's Intoxication Alch 4% N/A 88% 5 Diamond Sawblades Frge 11% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The gargoyle hurls a stone arrow at you. The stone arrow hits you! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gargoyle hurls a stone arrow at you. The stone arrow misses you. You closely miss the ice beast. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is lightly wounded. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! The ice beast barely misses you. You hit the ice beast. Your tail-slap misses the ice beast. The ice beast is moderately wounded. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is heavily wounded. The gargoyle hurls a stone arrow at you. The stone arrow hits you! * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is almost dead. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... #.####...## #....###..## ### #..#...##..# #.. #. ##.#....##)## #.# #. ##.##....#..# #.# #. ##..##...##.# #.# #. ###..##...#†## #.# ###########. # ##..###.#..# #Y#####.....9..... .. ##.....#..# #@.9..#9#########. ##. ####...[.# #####.#.# #..)))9. # # #####.#######.#.# #.####.# # #.........##9#.###.##...# #.#######.##.......##.### # #.#...#.#####.# #.#.#.#.# #.# #.#.#.#.# #.# #.#.#.#.# ###.# You could see a gargoyle and an ice beast (very drained). Vanquished Creatures Grinder (D:3) An acid dragon (D:5) An orc warrior (D:6) An ice beast (D:6) 3 ogres A phantom (D:4) 2 scorpions 2 howler monkeys 3 bombardier beetles A jelly (D:5) A gnoll bouda (D:6) An iguana (D:5) An orc wizard (D:4) 8 gnolls 7 adders A shadow imp (D:4) A dart slug (D:4) 3 ribbon worms (D:3) 14 orcs 2 giant cockroaches 8 hobgoblins 3 jackals (D:3) 4 quokkas 7 ball pythons 5 bats (D:1) 3 endoplasms 4 frilled lizards 5 goblins 3 kobolds 4 rats 101 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:5) 1 creature vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/5 1361 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1364 | D:2 | Learned a level 2 spell: Searing Ray 1530 | D:2 | Found a shimmering blue altar of Sif Muna. 1912 | D:2 | HP: 1/26 [gnoll/+0 spear (7)] 1924 | D:2 | Reached skill level 5 in Conjurations 1924 | D:2 | Reached XP level 4. HP: 5/33 MP: 1/8 1934 | D:2 | HP: 1/33 [gnoll/+0 spear (3)] 2200 | D:2 | Identified the ring "Ror Celu" {Fly rF+ rC+ MP+6 SInv} 2745 | D:3 | Found a faded altar of an unknown god. 2755 | D:3 | Got Henargh's Catalogue of the Solution and the Blacksmith 2760 | D:3 | Learned a level 1 spell: Kinetic Grapnel 3006 | D:3 | Noticed Grinder 3021 | D:3 | Killed Grinder 3022 | D:3 | Reached XP level 5. HP: 17/39 MP: 7/11 3022 | D:3 | Reached XP level 6. HP: 20/46 MP: 7/12 3647 | D:4 | Reached skill level 1 in Axes 3778 | D:4 | Reached skill level 1 in Fighting 3914 | D:4 | Reached skill level 1 in Forgecraft 3914 | D:4 | Your scales start taking on a mossy green colour. 3914 | D:4 | Reached XP level 7. HP: 52/52 MP: 13/13 3914 | D:4 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 4242 | D:5 | Entered Level 5 of the Dungeon 4249 | D:5 | Learned a level 2 spell: Jinxbite 4280 | D:5 | Reached skill level 1 in Shields 5056 | D:5 | Reached skill level 5 in Spellcasting 5076 | D:5 | Reached XP level 8. HP: 56/60 MP: 15/15 5348 | D:5 | Learned a level 4 spell: Fulminant Prism 5360 | D:6 | Reached skill level 1 in Hexes 5658 | D:6 | Noticed a gargoyle 5707 | D:6 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, chequers_avenue, corexii_leaking_fountain, serial_bayou_ford_a D:2: layout_loops_ring, basic_altar D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, uniq_grinder D:4: layout_loops_ring D:5: layout_loops_ring D:6: minmay_evil_eye, layout_basic Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.5 Conjurations | 5 | 5.7 Dodging | 2 3 | 3.3 Stealth | 2 3 4 | 4.2 Axes | 1 2 3 | 3.2 Fighting | 1 2 | 2.0 Forgecraft | 1 2 | 2.7 Shields | 1 | 1.4 Hexes | 1 | 1.4 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Hand axe | 4 | 58 | 63 || 125 Short sword | 1 | | || 1 Tailslap | | 7 | 14 || 21 Cast: Magic Dart | 66 | 29 | 7 || 102 Searing Ray | 1 | 11 | 14 || 26 Kinetic Grapnel | | 15 | 15 || 30 Jinxbite | | | 12 || 12 Use: Scroll | | 7 | 3 || 10 Stab: Sleeping | | 1 | || 1 Armour: Skin | 27 | 45 | 50 || 122 Dodge: Dodged | 26 | 40 | 54 || 120 Block: Other | 2 | 19 | 11 || 32 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5732 | 5546 | 186 | 690 | 3739 | 6 | 955.3 | Dungeon | 5732 | 5546 | 186 | 690 | 3739 | 6 | 955.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1294 daAuts D:1: 1260 daAuts D:5: 1114 daAuts D:4: 877 daAuts D:3: 824 daAuts D:6: 360 daAuts