Dungeon Crawl Stone Soup version 0.34-a0-61-g1162ebf0da (webtiles) character file. Game seed: 16812533246103214829 24 corvidae the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on May 19, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1290 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1290, Time: 00:01:58 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 0/5 EV: 11 Int: 18 God: Gold: 68 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of fear {unknown} Potions a - 2 potions of magic e - a potion of curing {unknown} h - a potion of moonshine {unknown} Skills: + Level 0.4 Polearms + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The web tears apart. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm, but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... #...# #)# ###.### #.# ########...#######.### #.....<..###....#....# #>....######.##....#.# #..........#.......#.# ### ####'#####.#.......#.# ..# #.#.....#.....###.# ..# #.# #.w@.#....#.. ..######.# #.##.#.##.##. ..'.....># ... ..#.# .# . ..######.# ##. #..#.# . .# ..######.# #. ####.# ## ......)..# # ..# ##.......# ##.......# .'........ You could see a ribbon worm. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:2) 3 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 4 bats (D:1) 3 goblins (D:2) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 381 | D:1 | Found Joph's Antique Armour Boutique. 463 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 470 | D:1 | Learned a level 2 spell: Searing Ray 1290 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_shops, shop, st_stairs_11, grunt_decor_arrowhead D:2: layout_basic, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Melee: Spear || 34 Tailslap || 3 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Skin || 36 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1294 | 1224 | 70 | 0 | 1039 | 2 | 647.0 | Dungeon | 1294 | 1224 | 70 | 0 | 1039 | 2 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 848 daAuts D:2: 445 daAuts