Dungeon Crawl Stone Soup version 0.34-a0-61-g1162ebf0da (webtiles) character file. Game seed: 8168852507482616104 69 corvidae the Conjurer (level 4, 34/34 HPs) Began as a Draconian Conjurer on May 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:36 (1177 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1177, Time: 00:03:36 Health: 34/34 AC: 5 Str: 10 XL: 4 Next: 2% Magic: 7/7 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . f - +1 short sword of Misconduct {elec, rN+ Dex+2 Stlth+} rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - the +2 quarterstaff of Transparent Valour {holy, rC- Will++ Dex+3} (You acquired it on level 1 of the Dungeon) rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). d - a +0 club f - the +1 short sword of Misconduct (weapon) {elec, rN+ Dex+2 Stlth+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Missiles c - 6 boomerangs e - 9 stones Armour j - an orb of light Scrolls g - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of magic i - a potion of enlightenment Skills: + Level 0.4 Fighting + Level 0.1 Maces & Flails + Level 2.2 Dodging + Level 2.0 Stealth + Level 0.4 Unarmed Combat + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Blink Tloc 4% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Unknown command. You sock the adder! You kill the adder! You feel sick. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You have reached level 4! You feel stronger. You barely miss the ball python. You tail-slap the ball python. The ball python is moderately wounded. You feel sick. The ball python bites you but does no damage. The ball python constricts you. You sock the ball python! You kill the ball python! You feel sick. You are no longer poisoned. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. Unknown command. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a ball python corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here the +1 short sword of Misconduct {elec, rN+ Dex+2 Stlth+}. f - the +1 short sword of Misconduct {elec, rN+ Dex+2 Stlth+} You unwield the +2 quarterstaff of Transparent Valour {holy, rC- Will++ Dex+3}. The +2 quarterstaff of Transparent Valour {holy, rC- Will++ Dex+3} stops glowing. You feel agile. You hear the crackle of electricity. f - the +1 short sword of Misconduct (weapon) {elec, rN+ Dex+2 Stlth+} You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .. ...######## # ....$.....##.## .......@....... ..........#.### #+#......<# #.......# ......###.# ...... ..# ..#### ### .. There were no monsters in sight! Vanquished Creatures Jessica (D:1) An adder (D:1) 3 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 3/20 MP: 1/5 284 | D:1 | Learned a level 2 spell: Searing Ray 287 | D:1 | Learned a level 2 spell: Blink 371 | D:1 | Found a faded altar of an unknown god. 572 | D:1 | Found Oruymih's Weapon Boutique. 676 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/6 1043 | D:1 | Identified a scroll of acquirement 1044 | D:1 | Acquired the +2 quarterstaff of Transparent Valour {holy, | rC- Will++ Dex+3} 1048 | D:2 | Noticed Jessica 1055 | D:1 | Killed Jessica 1068 | D:1 | Reached XP level 4. HP: 8/34 MP: 2/7 1084 | D:2 | Identified the +1 short sword of Misconduct {elec, rN+ | Dex+2 Stlth+} 1177 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_rooms, serial_shops, nicolae_shop_behind_doors, shapermc_ecumenical_altar_mp_ritualfount, chequers_arboretum, bh_walls_and_bars D:2: layout_basic, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fighting | | 0.4 Maces & Flails | | 0.1 Unarmed Combat | | 0.4 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tailslap | 9 | 1 || 10 Club | 16 | || 16 Quarterstaff | 1 | 4 || 5 Cast: Magic Dart | 37 | || 37 Searing Ray | 2 | || 2 Use: Scroll | 3 | || 3 Armour: Skin | 58 | 2 || 60 Dodge: Dodged | 51 | 2 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1188 | 1160 | 28 | 162 | 713 | 2 | 594.0 | Dungeon | 1188 | 1160 | 28 | 162 | 713 | 2 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:2: 102 daAuts