Seeded DCSS version 0.34-a0-63-ge4df0b7357 (webtiles) character file. Game seed: 20250520 (custom seed) 60 corvidae the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on May 20, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (1437 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1437, Time: 00:03:31 Health: -5/26 AC: 12 Str: 9 XL: 3 Next: 82% Magic: 0/6 EV: 11 Int: 20 God: Gold: 97 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +0 short sword (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: under a protective aura A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 short sword of protection (weapon) Armour i - a +0 pair of gloves Jewellery e - a +4 ring of protection Scrolls d - 2 scrolls of immolation {unknown} h - a scroll of silence {unknown} Potions a - a potion of magic f - a potion of moonshine {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.8 Short Blades * Level 2.2 Dodging * Level 2.0 Stealth * Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 flail. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you with a +0 flail. The gnoll barely misses you. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll barely misses you. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. You barely miss the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! You die... ###### ..>.. #.#. ######### #..####.......# ## #......#####.# #.# ##.##..#####.# #.##.# ##.###.....##.# #....j###@.# ##.##.##.# ....jjj#j### #.##.##)# #j## #.......# ### ##.##.##### #..##.....# ###########.######### #......†........... #..##...#.†..####.. #.# #...#....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms (D:2) A giant cockroach (D:1) 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 6 bats 4 frilled lizards (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 115 | D:1 | Learned a level 2 spell: Searing Ray 245 | D:1 | Found a faded altar of an unknown god. 1086 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1437 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, ebering_ecumenical_altar_webs, minmay_misc_feat_diagonals, minmay_door_square, st_stairs_13 D:2: minmay_recursive_quarters, layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.8 Spellcasting | | 2.2 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 61 Tailslap || 7 Cast: Magic Dart || 64 Searing Ray || 2 Armour: Skin || 59 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1435 | 1431 | 4 | 67 | 1015 | 2 | 717.5 | Dungeon | 1435 | 1431 | 4 | 67 | 1015 | 2 | 717.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 387 daAuts