Seeded DCSS version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 20250521 (custom seed) 2 corvidae the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on May 21, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (120 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 120, Time: 00:00:33 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a ring of protection from fire Potions a - a potion of magic c - 2 potions of might {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is lightly wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #........ .. ........#... .......#..! ## #.......... ............. ##########.#..#.#.... #........#........?.. . #.....##.#.##@j.#!#.. .# # #.....#.<#..#.....#..#. #.#..##.#.##..#...###.#. #.#..#>.#.....#..#^# ..# # #.##.#.##.....#...## ..#.### #....#........#.#####....... ##....##########........# .................#####......# ##.....###................... You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 120 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, hangedman_decor_growths, supply_closet_lemuel Action || total ---------------------------++------- Melee: Unarmed || 13 Tailslap || 3 Punch || 1 Cast: Magic Dart || 8 Armour: Skin || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 34 | 45 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 34 | 45 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts