Seeded DCSS version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 20250523 (custom seed) 42 corvidae the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 23, 2025. Slain by a gnoll ... wielding a +0 rapier (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1466 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1466, Time: 00:01:59 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 33% Magic: 1/6 EV: 11 Int: 20 God: Gold: 75 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - staff of cold rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 mace Magical Staves b - a staff of cold (weapon) Potions a - a potion of magic c - 2 potions of curing {unknown} e - a potion of berserk rage {unknown} Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll shouts! The gnoll barely misses you. The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Your Stealth skill increases to level 2! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. You hit the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. x2 You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 rapier. You die... ###..........# #.#..##..#.# #.#.. #..#.# # #.. #..#.# #.. ...#.# #.....##.# #....#.# .....#j# .#.#..#@# #.# #.# #.# #.# #.# #########.# ### #.........# ##>###.######### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 339 | D:1 | Learned a level 2 spell: Searing Ray 1436 | D:2 | Reached XP level 3. HP: 6/26 MP: 0/6 1464 | D:2 | HP: 1/26 [gnoll/+0 rapier (3)] 1466 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic, grunt_ministairs_5, minmay_pentomino_p4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 6 Staff || 21 Tailslap || 3 Cast: Magic Dart || 38 Searing Ray || 1 Armour: Skin || 17 Dodge: Dodged || 27