Seeded DCSS version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 20250526 (custom seed) 80 corvidae the Conjurer (level 4, -4/34 HPs) Began as a Draconian Conjurer on May 26, 2025. Shot with an arrow by a centaur (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (2349 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2349, Time: 00:05:45 Health: -4/34 AC: 6 Str: 10 XL: 4 Next: 18% Magic: 3/7 EV: 26 Int: 20 God: Gold: 77 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . k - +0 pair of gloves rCorr . (no boots) SInv . i - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles b - 50 stones (quivered) d - 5 poisoned darts f - 6 javelins Armour k - a +0 pair of gloves (worn) Jewellery i - an amulet of the acrobat (worn) Scrolls m - 4 scrolls of teleportation o - a scroll of enchant armour {unknown} p - a scroll of vulnerability {unknown} q - 2 scrolls of identify r - a scroll of revelation Potions a - a potion of magic c - 2 potions of resistance h - a potion of enlightenment l - 2 potions of curing n - a potion of mutation Talismans g - a dragon-coil talisman j - a quill talisman Skills: + Level 0.4 Fighting + Level 0.2 Short Blades + Level 2.2 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 9% 2 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:3 (* Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. Throw: 53 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (62% to hit) You throw a stone. The stone barely misses the centaur. The centaur shoots an arrow. The arrow hits you! Throw: 52 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (62% to hit) You throw a stone. The stone hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. Throw: 51 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 62% to hit) You throw a stone. The stone hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.....# #..... .## #..... ...# #.... #). #...# .. #..c# # #...# #..# ####### #@.# ##...#.. #..########....... #..).............) #..#######....∩... #..# #........ ##.# ##....... ### ##...#.. ####### You could see a centaur. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 ribbon worms (D:2) A dart slug (D:1) A giant cockroach (D:3) 3 hobgoblins 3 orcs (D:3) 2 quokkas 3 ball pythons 3 bats 3 endoplasms 6 frilled lizards (D:1) 6 goblins 3 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 722 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 725 | D:1 | Learned a level 2 spell: Searing Ray 1504 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/6 1682 | D:2 | Found a faded altar of an unknown god. 1849 | D:2 | Found a hazy altar of Hepliaklqana. 2110 | D:3 | Reached skill level 5 in Conjurations 2110 | D:3 | Reached XP level 4. HP: 18/34 MP: 1/7 2236 | D:3 | Found Yheatem's General Store. 2279 | D:3 | Found Litoc's Weapon Shop. 2342 | D:3 | Noticed a centaur 2349 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, minmay_lizard_king D:2: layout_loops_ring, chequers_ecumenical_altar_simple, basic_altar D:3: layout_rooms, serial_shops, shop, shop, shop, nicolae_shop_rolled_up, guppyfry_early_orc_mine Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Conjurations | 5 | 5.0 Fighting | | 0.4 Short Blades | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Tailslap | 9 | 1 || 10 Short sword | 57 | 14 || 71 Throw: Stone | 4 | 3 || 7 Cast: Magic Dart | 49 | 8 || 57 Searing Ray | 6 | 1 || 7 Use: Scroll | 6 | || 6 Stab: Sleeping | | 1 || 1 Armour: Skin | 55 | 11 || 66 Dodge: Dodged | 51 | 12 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2348 | 2338 | 10 | 226 | 1561 | 3 | 782.7 | Dungeon | 2348 | 2338 | 10 | 226 | 1561 | 3 | 782.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 969 daAuts D:3: 330 daAuts