Seeded DCSS version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 20250527 (custom seed) 49 corvidae the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on May 27, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:07 (1486 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1486, Time: 00:03:07 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 2/6 EV: 11 Int: 20 God: Gold: 88 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . g - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) i - a +1 sling of freezing Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of fear {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} d - a potion of mutation {unknown} h - a potion of might {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Ranged Weapons + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You unwield your +1 sling of freezing. Your +1 sling of freezing stops glowing. g - a +0 hand axe (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. You die... #######.# #.# ...####.############.## ....................... .#.####.######.[.....#. #....#...####.#....... ................#...## ####.#...####...#.### #####.#.#### ##. #. #.....@....# # #. #.....S..[.# #. #..........# #..........# #..........# #..........# #..........# #..........# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:2) 6 endoplasms A giant cockroach (D:1) 11 jackals 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:2) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 274 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Found a faded altar of an unknown god. 449 | D:1 | Got Sif Muna's Elucidation of the Friendly Deep Freeze 1107 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1485 | D:2 | HP: 1/26 [adder (2)] 1486 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, serial_shops, nicolae_shop_stone, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Tailslap || 2 Hand axe || 2 Fire: Sling || 26 Cast: Magic Dart || 38 Searing Ray || 8 Armour: Skin || 49 Dodge: Dodged || 46