Seeded DCSS version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 20250530 (custom seed) 1390 corvidae the Conjurer (level 8, 0/62 HPs) Began as a Yellow Draconian Conjurer on May 30, 2025. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:15:34 (5953 turns). corvidae the Conjurer (Yellow Draconian Conjurer) Turns: 5953, Time: 00:15:35 Health: 0/62 AC: 6 Str: 10 XL: 8 Next: 40% Magic: 15/25 EV: 11 Int: 20 God: Gold: 227 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . x - +4 flail (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will +.... r - ring of magical power Stlth ++ (no ring) HPRegen 0.30/turn MPRegen 0.19/turn %: no passive effects @: mighty, lethally poisoned (0 -> -10), enlightened, flying A: caustic breath, AC +6, unfitting armour, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons a - a +0 short sword e - a +0 club g - a +2 flail of protection n - a +0 sling x - a +4 flail of freezing (weapon) A - a +1 heavy spear Missiles b - 2 throwing nets Jewellery r - a ring of magical power (worn) Wands v - a wand of paralysis (19) Scrolls c - a scroll of fear m - 2 scrolls of poison q - a scroll of immolation u - a scroll of summoning Potions f - 2 potions of mutation i - a potion of berserk rage l - a potion of cancellation Talismans d - an inkwell talisman h - the medusa talisman of Action {Int+4 Slay-3} (You found it on level 1 of the Dungeon) [medusa talisman] Int+4: It affects your intelligence (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Skills: + Level 2.8 Fighting + Level 2.4 Maces & Flails + Level 1.4 Ranged Weapons + Level 3.1 Dodging + Level 3.1 Stealth + Level 5.4 Spellcasting + Level 6.8 Conjurations + Level 2.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Mercury Arrow Conj/Alch 48% 2d8 2% 2 d - Construct Spike Laun Frge 10% 2d3 17% 2 e - Flame Wave Conj/Fire 19% 2d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Poisonous Vapours Alch/Air 44% 1d2 6% 1 Fulminant Prism Conj/Alch 12% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Call Canine Familiar Summ 5% N/A 32% 3 Confusing Touch Hex 5% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 32% 3 Sigil of Binding Hex 5% N/A 32% 3 Tukima's Dance Hex 5% N/A 32% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Dispel Undead Necr 5% 3d7 73% 4 Passage of Golubria Tloc 5% N/A 73% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 86% 5 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Ru Shops: D:2 : D:5 = Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History You kill the sky beast! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The orc barely misses you. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of heal wounds. You feel much better. You feel sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is no longer weakened. The orc is no longer weakened. The water moccasin barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... .. .### .. ... . #.. #. ..## .### ..# #c.(##.# #.#5.#@# #..#.#S# #...5o# ###.O## .....# #.#..#.# ....... ######... ###.. You could see a water moccasin, an ogre, a white imp and an orc. Vanquished Creatures 3 water moccasins A sky beast (D:6) 3 ogres A bullfrog (D:4) 3 scorpions 3 wights (D:5) A bombardier beetle (D:5) 3 hounds A gnoll bouda (D:5) An orc priest (D:4) Ijyb (D:4) An orc wizard (D:3) 3 gnolls (D:5) 3 adders 2 ufetubi (D:3) 3 ribbon worms 6 orcs 2 endoplasms A giant cockroach (D:2) 7 hobgoblins A quokka (D:3) 5 ball pythons 5 bats 4 frilled lizards 6 goblins 6 kobolds 3 rats A spectral hobgoblin (D:5) 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 371 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 374 | D:1 | Learned a level 2 spell: Searing Ray 473 | D:1 | Identified the medusa talisman of Action {Int+4 Slay-3} 1144 | D:2 | Learned a level 2 spell: Mercury Arrow 1798 | D:2 | Found Rigeoze's Vocational Training. 1889 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 2751 | D:3 | Noticed an ogre 2776 | D:3 | Reached skill level 1 in Maces & Flails 2790 | D:3 | Reached skill level 1 in Fighting 2790 | D:3 | Reached XP level 4. HP: 13/35 MP: 4/7 2792 | D:3 | Killed an ogre 2793 | D:3 | Reached skill level 1 in Ranged Weapons 2793 | D:3 | Reached XP level 5. HP: 16/40 MP: 1/9 3128 | D:3 | Noticed a water moccasin 3138 | D:3 | Killed a water moccasin 3139 | D:3 | Reached skill level 5 in Conjurations 3139 | D:3 | Reached XP level 6. HP: 16/48 MP: 0/10 3988 | D:4 | Noticed a water moccasin 3996 | D:4 | Killed a water moccasin 4345 | D:4 | Noticed Ijyb 4354 | D:4 | Killed Ijyb 4355 | D:4 | Reached skill level 1 in Alchemy 4355 | D:4 | Your scales start taking on a lurid yellow colour. 4355 | D:4 | Reached XP level 7. HP: 55/55 MP: 12/12 4355 | D:4 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 4905 | D:5 | Entered Level 5 of the Dungeon 4918 | D:5 | Reached skill level 6 in Conjurations 4969 | D:5 | Found a hazy altar of Hepliaklqana. 5047 | D:5 | Found a sacrificial altar of Ru. 5273 | D:5 | Reached XP level 8. HP: 62/62 MP: 13/15 5366 | D:5 | Reached skill level 5 in Spellcasting 5463 | D:5 | Found Xihuergh's Jewellery Emporium. 5630 | D:5 | Learned a level 2 spell: Construct Spike Launcher 5635 | D:5 | Learned a level 4 spell: Flame Wave 5953 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, reono_crystal_passage D:2: layout_basic, nicolae_shop_vocational D:3: layout_loops_ring D:4: layout_basic, uniq_ijyb D:5: layout_basic, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_targeted D:6: layout_loops_ring, serial_shops, shop, portal_sewer_entry_f, nrook_uturn, abandoned_shop, amcnicky_mini_rare_corridor_liquid, abandoned_shop, minmay_misc_feat_x, minmay_bent, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.1 Maces & Flails | 1 2 | 2.4 Fighting | 1 2 | 2.8 Ranged Weapons | 1 | 1.4 Stealth | 2 3 | 3.1 Spellcasting | 3 4 5 | 5.4 Conjurations | 5 6 | 6.8 Alchemy | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 44 | 22 | 1 || 67 Tailslap | 5 | 3 | || 8 Fire: Sling | 7 | | || 7 Cast: Magic Dart | 45 | 31 | 14 || 90 Mercury Arrow | 10 | 11 | 20 || 41 Searing Ray | 3 | 6 | 16 || 25 Use: Scroll | 4 | 3 | 8 || 15 Potion | 1 | | 3 || 4 Armour: Skin | 41 | 27 | 25 || 93 Dodge: Dodged | 35 | 16 | 20 || 71