Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 20250602 (custom seed) 52 corvidae the Conjurer (level 3, -13/26 HPs) Began as a Draconian Conjurer on June 2, 2025. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1241 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1241, Time: 00:02:11 Health: -13/26 AC: 5 Str: 9 XL: 3 Next: 60% Magic: 0/6 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 dagger (weapon) Jewellery f - a +6 ring of intelligence Scrolls d - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions a - 2 potions of magic c - 2 potions of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 1.0 Short Blades + Level 2.1 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The frilled lizard bites you but does no damage. The quokka attacks as it pursues you! The quokka misses you. The quokka bites you. The quokka attacks as it pursues you! The quokka misses you. The frilled lizard unfolds its giant frill. The frilled lizard bites you but does no damage. The quokka closely misses you. The quokka barely misses you. You hit the frilled lizard. You kill the frilled lizard! Unknown command. The quokka misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the quokka. The quokka is almost dead. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The quokka closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The quokka bites you but does no damage. The ogre hits you with a +0 giant club! Ouch! That really hurt! The quokka misses you. The quokka closely misses you. The ogre barely misses you. The quokka bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .........# #.......#### ########.....# ..†..........# ..........r#†# ...........#.## ......#.......## .####.#.#####rO# # #.# ##@# #.# #......+ #.############# #....).)......# #############.# ############.# #............# #.############ #.# You could see an ogre and a quokka. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins A quokka (D:2) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:2) 3 goblins 5 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 271 | D:1 | Learned a level 2 spell: Searing Ray 982 | D:2 | Reached XP level 3. HP: 18/26 MP: 1/6 1218 | D:2 | Reached skill level 1 in Short Blades 1220 | D:2 | Noticed an ogre 1241 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_cross, chequers_serial_rivers_micro_a D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, grunt_ministairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Short Blades | 1 | 1.0 Fighting | | 0.2 Stealth | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 32 Unarmed || 7 Club || 5 Tailslap || 6 Cast: Magic Dart || 34 Searing Ray || 2 Armour: Skin || 31 Dodge: Dodged || 38