Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 5638994391460991726 63 corvidae the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on June 5, 2025. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (2104 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2104, Time: 00:04:23 Health: 0/27 AC: 5 Str: 11 XL: 3 Next: 87% Magic: 6/6 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . o - +1 spear of the Jumping Gods {spect, Str+2} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +0 trident f - a +0 short sword j - a +0 sling k - a +5 whip o - the +1 spear of the Jumping Gods (weapon) {spect, Str+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Missiles h - 2 poisoned darts l - a throwing net q - 6 boomerangs Jewellery p - a ring of willpower r - a ring of willpower Scrolls e - a scroll of enchant weapon i - a scroll of identify m - 3 scrolls of teleportation Potions a - a potion of magic d - 3 potions of might g - a potion of curing {unknown} n - a potion of heal wounds Skills: + Level 0.5 Fighting + Level 0.2 Polearms + Level 1.2 Ranged Weapons + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 11% 3d6 17% 3 Confusing Touch Hex 2% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka splashes around in the water. The quokka bites you but does no damage. You barely miss the quokka. Your +1 spear of the Jumping Gods {spect, Str+2} barely misses the quokka. The quokka closely misses you. You miss the quokka. Your +1 spear of the Jumping Gods {spect, Str+2} hits the quokka from afar. The quokka closely misses you. You hit the quokka. You tail-slap the quokka, but do no damage. The quokka is almost dead. Your +1 spear of the Jumping Gods {spect, Str+2} hits the quokka but does no damage. The quokka barely misses you. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Your +1 spear of the Jumping Gods {spect, Str+2} disappears. A river rat comes into view. The river rat bites you! The river rat bites you. You hit the river rat but do no damage. Your +1 spear of the Jumping Gods {spect, Str+2} barely misses the river rat. The river rat closely misses you. You hit the river rat. The river rat is lightly wounded. Your +1 spear of the Jumping Gods {spect, Str+2} closely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is lightly wounded. Your +1 spear of the Jumping Gods {spect, Str+2} barely misses the river rat. The river rat bites you but does no damage. You hit the river rat. The river rat is moderately wounded. Your +1 spear of the Jumping Gods {spect, Str+2} hits the river rat from afar. The river rat barely misses you. You hit the river rat. The river rat is almost dead. Your +1 spear of the Jumping Gods {spect, Str+2} hits the river rat but does no damage. The river rat bites you! You die... ............'..............>..... ........############............. .......##.~~†~~~## #............. .....<.#.#######~# #####......... .......#~# #~# #....##### .......#~# #~# #....# # .......#~# #~# #....### # .......#~# #(# #......# # .......#†# #@# #......### >......#~# #r# ##......## .......#~## ~## #......## .......##.####### #######.## ...####.......... .......... ...#............. ########.# .. #......####### ######<####.. . #....[.# #............ #......# #............ You could see a river rat and a friendly +1 spear of the Jumping Gods {spect, Str+2}. Vanquished Creatures 2 adders (D:3) A river rat (D:3) 2 dart slugs An endoplasm (D:1) 6 hobgoblins 4 quokkas 3 ball pythons (D:1) 2 bats 4 frilled lizards 3 giant cockroaches 2 goblins (D:2) 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 327 | D:1 | Learned a level 2 spell: Searing Ray 1619 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1984 | D:3 | Identified the +1 spear of the Jumping Gods {spect, Str+2} 2076 | D:3 | Reached skill level 1 in Ranged Weapons 2104 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, supply_closet_lemuel, nicolae_the_louvre D:2: layout_basic D:3: kb_forest_paths, layout_basic, gup_sewer_entry_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Ranged Weapons | 1 | 1.2 Dodging | 2 | 2.0 Fighting | | 0.5 Polearms | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Trident || 10 Tailslap || 6 Spear || 37 Fire: Sling || 34 Cast: Magic Dart || 36 Searing Ray || 1 Use: Scroll || 6 Armour: Skin || 40 Dodge: Dodged || 39