Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 4620657779545332634 (custom seed) 1027 corvidae the Conjurer (level 8, -1/59 HPs) Began as a Purple Draconian Conjurer on June 6, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:10:09 (4809 turns). corvidae the Conjurer (Purple Draconian Conjurer) Turns: 4809, Time: 00:10:09 Health: -1/59 AC: 8 Str: 10 XL: 8 Next: 3% Magic: 5/16 EV: 16 Int: 20 God: Gold: 229 SH: 5 Dex: 10 Spells: 11/18 levels left rFire . . . D - +5 dagger (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . i - +1 cloak rElec . (no gloves) rCorr . (no boots) SInv . b - amulet of reflection Will +.... t - ring of flight Stlth ++ n - +5 ring of evasion HPRegen 0.29/turn MPRegen 0.15/turn %: reflection @: flying A: nullifying breath, AC +6, unfitting armour, strong-willed 1, cold-blooded, armoured tail 1 a: Nullifying Breath You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 scythe j - a +0 trident of freezing l - a +0 short sword p - a +0 dagger of venom D - a +5 dagger of freezing (weapon) Missiles c - 2 throwing nets o - 3 poisoned darts q - 26 stones Armour i - a +1 cloak (worn) Jewellery b - an amulet of reflection (worn) n - a +5 ring of evasion (worn) s - a ring of fire t - a ring of flight (worn) Scrolls h - a scroll of torment k - 2 scrolls of fear m - a scroll of teleportation r - 2 scrolls of revelation {unknown} u - a scroll of immolation {unknown} x - a scroll of fog {unknown} y - a scroll of amnesia {unknown} z - a scroll of identify A - a scroll of vulnerability {unknown} B - a scroll of blinking {unknown} Potions a - 3 potions of magic e - a potion of attraction f - a potion of heal wounds v - 2 potions of curing {unknown} w - a potion of berserk rage {unknown} C - 2 potions of might {unknown} Skills: + Level 1.3 Fighting + Level 2.1 Short Blades + Level 0.8 Polearms + Level 3.7 Dodging + Level 3.3 Stealth + Level 2.1 Shields + Level 0.3 Unarmed Combat + Level 5.6 Spellcasting + Level 6.2 Conjurations + Level 1.1 Air Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Shock Conj/Air 80% 1d8 2% 1 d - Swiftness Air 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 18% 2d5 30% 4 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Battlesphe Conj/Frge 18% 2d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Airstrike Air 5% 2d(1-17) 54% 4 Fireball Conj/Fire 9% 3d6 63% 5 Irradiate Conj/Alch 9% 3d14 63% 5 Petrify Alch/Erth 5% N/A 73% 4 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Orb of Destruction Conj 15% 9d7 100% 7 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You can breathe blasts of antimagic. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are strong-willed. (Will+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon the wight. The searing ray hits the wight. You destroy the wight! (Press . to maintain the ray.) You have reached level 8! You feel stronger. You stop channelling your searing ray. Found a scale mail. Things that are here: a +5 dagger of freezing; a +0 robe D - a +5 dagger of freezing You unwield your +0 dagger of venom. Your +0 dagger of venom stops dripping with poison. Your +5 dagger of freezing glows with a cold blue light! D - a +5 dagger of freezing (weapon) Found 19 gold pieces. You now have 229 gold pieces (gained 9). Found 12 gold pieces. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! An adder comes into view. The adder hisses angrily. The two-headed ogre completely misses you. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) A scorpion comes into view. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club! The searing ray misses the two-headed ogre. A centaur comes into view. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! You die... #............## ##.### ......).......## #..... ...............## #..... ................######.#### ................#...##.# .....⌠..⌠.......##..##.# .....[##........+...##.# ..$##.O......+.#.##.#### ..s..⌠S@.....#.......... .............#.......... ..$..........##..####### ............###..# ...........##....# ..........#####.## .........## #. ........## #. You could see a two-headed ogre, a scorpion and an adder. Vanquished Creatures Grinder (D:5) Sigmund (D:3) A black bear (D:3) An ogre (D:5) A wight (D:5) A howler monkey (D:3) A bombardier beetle (D:5) A hound (D:5) A jelly (D:5) An orc priest (D:5) An iguana (D:5) 7 orc wizards (D:5) 4 adders 10 orcs A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 6 hobgoblins 2 quokkas 4 ball pythons 4 bats 3 frilled lizards 5 goblins 7 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 345 | D:1 | Learned a level 2 spell: Searing Ray 1530 | D:2 | Identified the +5 whip "Draconian's Foe" {vamp, rF- rCorr | Int+5 Dex-5} 1588 | D:2 | Learned a level 1 spell: Shock 2136 | D:3 | Noticed Sigmund 2174 | D:3 | Reached skill level 1 in Short Blades 2236 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/6 2417 | D:3 | Noticed a black bear 2433 | D:3 | Reached XP level 4. HP: 27/33 MP: 1/7 2440 | D:3 | Killed a black bear 2441 | D:3 | Reached skill level 1 in Shields 2441 | D:3 | Reached XP level 5. HP: 22/38 MP: 2/9 2505 | D:3 | Reached skill level 5 in Conjurations 2630 | D:3 | Killed Sigmund 2631 | D:3 | Reached XP level 6. HP: 46/46 MP: 4/10 2876 | D:3 | Learned a level 3 spell: Swiftness 3466 | D:4 | Found Fawn's Weapon Boutique. 3801 | D:5 | Entered Level 5 of the Dungeon 3977 | D:5 | Reached skill level 1 in Fighting 3977 | D:5 | Your scales start taking on a rich purple colour. 3977 | D:5 | Reached XP level 7. HP: 36/52 MP: 0/13 3977 | D:5 | Gained mutation: You are strong-willed. (Will+) [Purple | Draconian growth] 4634 | D:5 | Reached skill level 5 in Spellcasting 4650 | D:5 | Noticed Grinder 4668 | D:5 | Killed Grinder 4669 | D:5 | Reached skill level 6 in Conjurations 4669 | D:5 | Reached skill level 1 in Air Magic 4791 | D:5 | Reached XP level 8. HP: 50/59 MP: 6/16 4803 | D:5 | Noticed a two-headed ogre 4809 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_corners D:2: layout_basic, palyth_stone_intersect D:3: layout_rooms, minmay_misc_feat_more_columns, uniq_sigmund D:4: layout_basic, serial_shops, shop D:5: kennysheep_big_flooded_room, layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Short Blades | 1 2 | 2.1 Dodging | 2 3 | 3.7 Stealth | 2 3 | 3.3 Shields | 1 2 | 2.1 Conjurations | 5 6 | 6.2 Spellcasting | 3 4 5 | 5.6 Fighting | 1 | 1.3 Air Magic | 1 | 1.1 Polearms | | 0.8 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Dagger | 26 | 27 | 10 || 63 Tailslap | 10 | 2 | 1 || 13 Trident | 16 | | || 16 Cast: Magic Dart | 48 | 35 | 22 || 105 Shock | 2 | 5 | 15 || 22 Searing Ray | 2 | 6 | 8 || 16 Use: Scroll | 3 | 3 | || 6 Potion | | 1 | || 1 Armour: Skin | 34 | 29 | 14 || 77 Dodge: Dodged | 45 | 26 | 16 || 87 Block: Other | 9 | 6 | 5 || 20