Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 4620657779545332634 (custom seed) 42 corvidae the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on June 6, 2025. Slain by a black bear (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:01 (2380 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2380, Time: 00:05:02 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 35% Magic: 0/6 EV: 10 Int: 25 God: Gold: 143 SH: 5 Dex: 4 Spells: 3/6 levels left rFire x . . l - +5 whip "Draconian's Foe" {vamp, rF- rCorr Int+5 Dex-5} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . i - +0 cloak rElec . (no gloves) rCorr + (no boots) SInv . b - amulet of reflection Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: reflection @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons d - a +0 club l - the +5 whip "Draconian's Foe" (weapon) {vamp, rF- rCorr Int+5 Dex-5} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). m - a +0 trident of freezing n - a +0 short sword r - a +0 dagger of venom Missiles c - 2 throwing nets p - 3 poisoned darts Armour i - a +0 cloak (worn) Jewellery b - an amulet of reflection (worn) q - a +5 ring of evasion Scrolls f - a scroll of enchant armour {unknown} g - 4 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of torment {unknown} o - a scroll of fear {unknown} Potions a - a potion of magic e - a potion of attraction {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.1 Shields + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Swiftness Air 2% N/A 32% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Battlesphe Conj/Frge 14% 2d8 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Airstrike Air 1% 2d(1-17) 71% 4 Fireball Conj/Fire 7% 3d5 75% 5 Conjure Ball Lightning Conj/Air 7% 3x3d6 99% 6 Orb of Destruction Conj 13% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your Stealth skill increases to level 2! The searing ray hits the black bear. The black bear is severely wounded. The searing ray hits the howler monkey. The howler monkey is almost dead. You finish channelling your searing ray. The howler monkey hoots and howls with incredible vigour! The black bear bites you but does no damage. The black bear claws you. The black bear misses you. You hear an angry hiss. You hear a loud squeak. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the black bear. The black bear is severely wounded. The black bear goes berserk! You whack the black bear! You feel better. The black bear is almost dead. The black bear bites you. The black bear claws you. The black bear misses you. The black bear closely misses you. x2; The black bear barely misses you. You hit the black bear. You feel better. The black bear is almost dead. You block the black bear's attack. The black bear claws you but does no damage. The black bear barely misses you. You closely miss the black bear. The black bear is almost dead. The black bear bites you! The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * You block the black bear's attack. The black bear closely misses you. The black bear claws you but does no damage. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You closely miss the black bear. The black bear is almost dead. The black bear bites you but does no damage. The black bear completely misses you. The black bear claws you but does no damage. The black bear barely misses you. The black bear claws you. You die... ########## #.)......# #@# # ......#.#h#.# #...#.#.#h#.# # #.#.#.#.#.#.######....... #.#.#.#.#.#.....!..........# #.#...#.#.#.$#######.......# #$#?......#.#.## ##.....## #...........#.# #........ #....S...# #........ You could see a black bear (berserk) and a howler monkey (catching breath). Vanquished Creatures An adder (D:3) An orc (D:3) A ribbon worm (D:2) 8 endoplasms 4 hobgoblins A quokka (D:3) A ball python (D:2) 3 bats 2 frilled lizards 5 goblins 5 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 349 | D:1 | Learned a level 2 spell: Searing Ray 1606 | D:2 | Identified the +5 whip "Draconian's Foe" {vamp, rF- rCorr | Int+5 Dex-5} 2193 | D:3 | Noticed Sigmund 2222 | D:3 | Noticed a black bear 2288 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/6 2380 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_corners D:2: layout_basic, palyth_stone_intersect D:3: layout_rooms, minmay_misc_feat_more_columns, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Maces & Flails | | 0.2 Shields | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Tailslap || 4 Whip || 28 Club || 6 Cast: Magic Dart || 46 Searing Ray || 4 Armour: Skin || 42 Dodge: Dodged || 38 Block: Other || 12