Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15834644816268097153 (custom seed) 104 corvidae the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on June 9, 2025. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (2661 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2661, Time: 00:03:36 Health: -7/33 AC: 5 Str: 9 XL: 4 Next: 52% Magic: 4/8 EV: 11 Int: 21 God: Gold: 115 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) c - a +1 whip of electrocution i - a +0 falchion Missiles d - 27 stones Scrolls e - 3 scrolls of fear {unknown} f - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions a - a potion of magic g - a potion of enlightenment {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.7 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 14% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Summon Ice Beast Ice/Summ 2% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Battlesphe Conj/Frge 14% 2d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Irradiate Conj/Alch 7% 3d14 77% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin skeleton A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. You see here a rat corpse. Found a stone staircase leading up. There is a stone staircase leading up here. Crazy Yiuf shouts! Crazy Yiuf yells, "Island tortoise poople!" Could not explore, unopened runed door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos. You convulse. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are electrocuted! * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #####.....# ##### #.....#################...# #.......................#.# #####...###################...### ........# ##.###. .#####..# #.# #. .# #..##♣♣ ### #.###. .#####.....♣♣ ♣♣#..)# #..... ............♣♣♣♣@j...# ###### .#####.......♣..♣#..⌠# ..####.#....♣.♣♣♣ ### ........##♣♣♣♣♣ # #.......# ####### # ######.### ### #.....#### ## #.#.# #.# ####...... .#####.#.# #.# #..#### .......#.# #.# #..#### You could see Crazy Yiuf. Vanquished Creatures An iguana (D:2) Robin (D:2) A gnoll (D:1) 2 adders (D:2) 2 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:1) 2 hobgoblins A quokka (D:1) 4 ball pythons 5 bats 2 frilled lizards 14 goblins 3 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Got the Tome of the Ruinous Chill 439 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 442 | D:1 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1415 | D:2 | Reached skill level 5 in Conjurations 1442 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 1748 | D:2 | Noticed Crazy Yiuf 2084 | D:2 | Found a faded altar of an unknown god. 2140 | D:2 | Noticed Robin 2151 | D:2 | Killed Robin 2661 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_x, chequers_hall_statues_y, corexii_hall_statues_t, corexii_hall_statues_u, corexii_hall_statues_u D:2: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 5 | 5.3 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 17 || 23 Tailslap | 1 | 1 || 2 Cast: Magic Dart | 49 | 19 || 68 Searing Ray | | 6 || 6 Armour: Skin | 4 | 7 || 11 Dodge: Dodged | 5 | 10 || 15