Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13381625164778266146 77 corvidae the Conjurer (level 4, -23/35 HPs) Began as a Draconian Conjurer on June 16, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:06:22 (3495 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 3495, Time: 00:06:22 Health: -23/35 AC: 5 Str: 9 XL: 4 Next: 13% Magic: 0/7 EV: 11 Int: 21 God: Gold: 137 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . c - +0 short sword (venom) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... m - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) r - a +0 dagger of venom s - a +0 sling Missiles e - 3 boomerangs l - 4 javelins Jewellery m - a ring of protection from cold (worn) Scrolls b - a scroll of identify h - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} p - 3 scrolls of noise {unknown} t - a scroll of poison {unknown} Potions a - 2 potions of magic f - a potion of curing g - a potion of attraction i - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} k - a potion of might {unknown} o - a potion of lignification {unknown} q - a potion of moonshine {unknown} Baubles d - 2 flux baubles Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel sick. You are no longer poisoned. p - 3 scrolls labelled UKIDIG XEOCS (gained 1) You see here 3 poisoned darts. Magic restored. An ogre, an endoplasm and a bat come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The endoplasm quivers. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the bat. You kill the bat! The searing ray hits the endoplasm! You kill the endoplasm! The ogre hits you with a +0 giant spiked club! The searing ray misses the ogre. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...# #. #.###########. ####............. #### #.........####### ... #.##(.###.# ... #.##..# #.# #.##.##..# #.# #.O#.#...###.# #..@.......#.# #.###.#.....#.####### .....##..#.#.....# #.#.#.##..#.#.###.# #..............# #.. ##.###.##..###.###.# # #. #.............# # #. . #.##..######### #.#.# #.....# # You could see an ogre. Vanquished Creatures 2 adders 3 ribbon worms 7 endoplasms 6 hobgoblins 8 jackals 4 quokkas (D:2) 3 ball pythons 4 bats 2 frilled lizards 7 goblins 3 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 222 | D:1 | Found a faded altar of an unknown god. 460 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 463 | D:1 | Learned a level 2 spell: Searing Ray 1991 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 2066 | D:2 | Reached skill level 1 in Fighting 2332 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 3229 | D:3 | Reached skill level 1 in Short Blades 3434 | D:3 | Reached XP level 4. HP: 25/35 MP: 3/7 3490 | D:3 | Noticed an ogre 3495 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, dreamdust_ecumenical_altar_grove, nicolae_houndstooth_variations D:2: layout_loops_cross, basic_altar, minmay_puff D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.2 Fighting | 1 | 1.1 Short Blades | 1 | 1.0 Spellcasting | | 2.4 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 98 | || 98 Unarmed | 10 | || 10 Tailslap | 14 | || 14 Cast: Magic Dart | 79 | || 79 Searing Ray | 2 | 2 || 4 Use: Scroll | 4 | || 4 Armour: Skin | 79 | 3 || 82 Dodge: Dodged | 83 | || 83