Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250617 (custom seed) 44 corvidae the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 17, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:03 (1828 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1828, Time: 00:03:03 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 41% Magic: 0/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . m - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - a +0 short sword (weapon) Armour d - a scarf of harm Scrolls b - a scroll of acquirement {unknown} e - a scroll of identify {unknown} f - a scroll of immolation {unknown} i - a scroll of torment {unknown} j - a scroll of teleportation {unknown} k - a scroll of fog {unknown} Potions a - a potion of magic h - a potion of resistance {unknown} l - a potion of brilliance {unknown} Talismans g - a dragon-coil talisman Skills: + Level 0.1 Short Blades + Level 1.8 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Chain Lightning Conj/Air 6% 3d8 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel very sick. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You hit the adder. The adder is severely wounded. You feel very sick. The adder misses you. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You completely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your tail-slap misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You die... ##.............# .........#######.# ####.##### #.# ##+# #.# ##.>.# #####.###### #.....# ###..........# .....†.##........###..# ........#.###....#)#..# ......S@'.#$#....###..# ........#.###.........# .......##........#....# #.....# ##.........#### ##...# ##.....##.# ##+# ##.###. .# .# .# You could see an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 2 endoplasms A giant cockroach (D:2) 2 hobgoblins 2 jackals (D:1) 2 quokkas 4 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) 4 goblins 5 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 499 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 502 | D:1 | Learned a level 2 spell: Searing Ray 1582 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1670 | D:2 | Got Roamymoru's Grimoire of Conflict 1827 | D:2 | HP: 1/26 [poisoned by an adder] 1828 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, minmay_misc_feat_more_columns D:2: layout_loops_corners, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a_b, due_unseen_surprise, item_on_display_a_b, serial_shops, nicolae_shop_temple_entry_statues_fountains, hangedman_decor_opposing Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Short Blades | | 0.1 Dodging | | 1.8 Spellcasting | | 2.2 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 40 Tailslap || 8 Short sword || 27 Cast: Magic Dart || 59 Searing Ray || 2 Stab: Sleeping || 1 Armour: Skin || 45 Dodge: Dodged || 39